Player Matchup

Camazotz
Camazotz
FJ CAMBY FJ
Camazotz
Level 56
God Stats
4W - 1L
1,699 SR
Queue Stats
33W - 49L
1,367 Elo+
Solo
Chiron
Chiron
Master-_-spectre
Chiron
Level 27
God Stats
12W - 12L
1,450 SR
Queue Stats
132W - 160L
1,379 Elo+
Solo
Zeus
Zeus
straggly-soot4
Zeus
Level 65
God Stats
9W - 8L
1,431 SR
Queue Stats
291W - 454L
1,355 Elo+
Solo
Team Averages
Level 49
1,527 SR
1,367 Elo+

VS

Team Averages
Level 62
1,603 SR
1,435 Elo+
Gilgamesh
Gilgamesh
Black-Jezuz33
Gilgamesh
Level 83
God Stats
33W - 34L
1,609 SR
Queue Stats
294W - 396L
1,474 Elo+
Party 1
Neith
Neith
Excess x Druq
Neith
Level 5
God Stats
1W - 3L
1,574 SR
Queue Stats
1W - 3L
1,355 Elo+
Solo
Scylla
Scylla
armontero
Scylla
Level 97
God Stats
8W - 5L
1,626 SR
Queue Stats
207W - 195L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FJ CAMBY FJ
Camazotz
9
1 / 3 / 4
5,855
976
3,511
6,086
1,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 1 / 1
6,790
1,132
3,646
2,273
744
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 1 / 4
5,552
925
2,291
3,433
1,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black-Jezuz33
Gilgamesh
3
0 / 1 / 0
3,960
660
104
1,568
507
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 2
4,455
743
1,746
3,681
987
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
armontero
Scylla
10
5 / 4 / 0
5,907
985
4,319
6,154
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
5
5
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Black-Jezuz33
Gilgamesh
0
1
0
0
L
0
3
2
0.33
W
Camazotz
FJ CAMBY FJ
Camazotz
1
3
4
1
W
6
1
1
6.5
L
Scylla
armontero
Scylla
5
4
0
1.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,448
Damage
6,169
11,792
Taken
11,403
3,767
Mitigated
3,036
4,334
Healing
565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Black-Jezuz33
Gilgamesh
104
0
0
0
1,568
507
0
416
1,152
0
543
L
1,746
878
0
215
3,681
987
0
1,144
2,537
0
7,585
W
Camazotz
FJ CAMBY FJ
Camazotz
3,511
906
0
1,997
6,086
1,984
547
1,390
4,600
0
17,886
W
3,646
961
399
1,162
2,273
744
1,328
437
1,794
0
16,409
L
Scylla
armontero
Scylla
4,319
446
0
350
6,154
1,542
0
731
5,423
16,025
0
W
2,291
460
22
754
3,433
1,039
209
2,186
1,079
14,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,197
Gold Earned
14,322
92
Minions Killed
46
0
Camps Cleared
0
372,076
Distance Traveled
202,972
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,960
660
1
0
0
17,613
0
L
Neith
4,455
743
9
2
0
71,266
0
W
Camazotz
5,855
976
23
4
0
140,170
2
W
Chiron
6,790
1,132
36
6
0
110,242
0
L
Scylla
5,907
985
36
6
0
114,093
0
W
Zeus
5,552
925
33
6
0
121,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role