Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TEQUILA WAY
Gilgamesh
Level 27
God Stats
7W - 0L
1,818 SR
Queue Stats
45W - 36L
1,409 Elo+
Solo
Hera
Hera
elect_pony
Hera
Level 27
God Stats
13W - 4L
1,736 SR
Queue Stats
62W - 61L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
quenby7759
Kukulkan
Level 22
God Stats
16W - 6L
1,975 SR
Queue Stats
16W - 7L
1,823 Elo+
Party 1
Apollo
Apollo
shibb3ymanlol
Apollo
Level 26
God Stats
4W - 2L
1,475 SR
Queue Stats
6W - 6L
1,369 Elo+
Solo
Team Averages
Level 24
1,701 SR
1,523 Elo+

VS

Team Averages
Level 21
1,639 SR
1,598 Elo+
Tiamat
Tiamat
JUICEMAN1110
Tiamat
Level 29
God Stats
6W - 1L
1,641 SR
Queue Stats
92W - 111L
1,474 Elo+
Solo
Merlin
Merlin
JorgeMode
Merlin
Level 22
God Stats
9W - 5L
1,698 SR
Queue Stats
170W - 55L
1,698 Elo+
Solo
Nike
Nike
LexNoxus
Nike
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 11L
1,531 Elo+
Solo
Olorun
Olorun
davidsan78
Olorun
Level 23
God Stats
3W - 5L
1,519 SR
Queue Stats
3W - 5L
1,518 Elo+
Solo
Thor
Thor
vanarium
Thor
Level 4
God Stats
7W - 3L
1,838 SR
Queue Stats
20W - 28L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
4 / 0 / 19
12,537
1,045
4,943
8,711
9,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TEQUILA WAY
Gilgamesh
19
15 / 0 / 11
12,569
1,047
19,676
18,151
16,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 0 / 20
11,552
963
25,332
6,628
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
quenby7759
Kukulkan
18
1 / 1 / 13
10,669
889
11,617
5,568
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 0 / 15
11,639
970
10,224
10,650
5,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 4 / 1
10,235
853
5,021
15,609
13,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
JorgeMode
Merlin
16
1 / 2 / 0
10,165
847
23,068
12,057
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
0 / 0 / 0
7,270
606
0
0
0
Olorun
davidsan78
Olorun
15
0 / 15 / 0
9,508
792
3,333
28,076
19,966
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
15
0 / 9 / 0
9,400
783
9,310
21,404
8,520
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
2
30
Kills
1
1
Deaths
30
78
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
19
13.5
L
Tiamat
0
4
1
0.13
L
Merlin
JorgeMode
Merlin
1
2
0
0.5
L
Nike
0
0
0
0
W
Gilgamesh
TEQUILA WAY
Gilgamesh
15
0
11
20.5
L
Olorun
davidsan78
Olorun
0
15
0
0
W
5
0
20
15
W
Kukulkan
quenby7759
Kukulkan
1
1
13
7.5
W
5
0
15
12.5
L
Thor
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,792
Damage
40,732
49,708
Taken
77,146
36,448
Mitigated
46,306
21,367
Healing
6,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,943
1,785
12,182
2,601
8,711
9,292
0
6,215
2,496
11,350
0
L
Tiamat
5,021
414
392
2,315
15,609
13,570
0
8,725
6,557
30,095
0
L
Merlin
JorgeMode
Merlin
23,068
716
232
807
12,057
4,250
0
8,546
3,282
60,156
0
L
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
TEQUILA WAY
Gilgamesh
19,676
4,606
1,291
3,202
18,151
16,404
0
10,409
7,742
347
27,701
L
Olorun
davidsan78
Olorun
3,333
2,021
341
2,376
28,076
19,966
0
13,837
13,814
16,320
0
W
25,332
4,993
0
29
6,628
3,133
0
4,042
2,586
40,319
0
W
Kukulkan
quenby7759
Kukulkan
11,617
0
0
0
5,568
2,482
0
2,392
2,490
38,003
0
W
10,224
5,337
0
2,062
10,650
5,137
0
8,364
2,286
0
52,816
L
Thor
9,310
2,990
0
0
21,404
8,520
0
11,131
9,911
0
21,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,966
Gold Earned
46,578
251
Minions Killed
176
6
Camps Cleared
6
1,158,437
Distance Traveled
744,363
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,537
1,045
16
1
0
202,061
0
L
Tiamat
10,235
853
80
7
0
189,060
3
L
Merlin
10,165
847
68
6
2
217,632
0
L
Nike
7,270
606
0
0
0
0
0
W
Gilgamesh
12,569
1,047
20
2
2
242,103
2
L
Olorun
9,508
792
21
2
2
150,152
0
W
Hera
11,552
963
33
3
2
244,320
0
W
Kukulkan
10,669
889
68
6
1
236,053
0
W
Apollo
11,639
970
114
10
1
233,900
0
L
Thor
9,400
783
7
1
2
187,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role