Player Matchup

Nox
Nox
 
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cazocus
Loki
Level 84
God Stats
49W - 44L
1,517 SR
Queue Stats
99W - 100L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
MrStealY0Kills
Jing Wei
Level 69
God Stats
45W - 52L
1,489 SR
Queue Stats
791W - 827L
1,456 Elo+
Solo
Jormungandr
Jormungandr
RSG3000
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
冉也丶乀
Morgan Le Fay
Level 39
God Stats
3W - 2L
1,508 SR
Queue Stats
92W - 96L
1,519 Elo+
Solo
Team Averages
Level 56
1,503 SR
1,479 Elo+

VS

Team Averages
Level 67
1,616 SR
1,485 Elo+
Danzaburou
Danzaburou
AllD4y24 7
Danzaburou
Level 117
God Stats
4W - 5L
1,542 SR
Queue Stats
52W - 56L
1,500 Elo+
Party 1
Fenrir
Fenrir
Anonagon1
Fenrir
Level 48
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
INSANE_IGUANA9
Gilgamesh
Level 45
God Stats
6W - 2L
1,778 SR
Queue Stats
51W - 92L
1,419 Elo+
Solo
Ra
Ra
UnSeeN MeRcY
Ra
Level 118
God Stats
6W - 5L
1,484 SR
Queue Stats
39W - 29L
1,523 Elo+
Party 1
Ymir
Ymir
conradtimegod
Ymir
Level 8
God Stats
5W - 1L
1,774 SR
Queue Stats
7W - 8L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
2 / 7 / 9
11,539
962
8,956
16,727
7,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Cazocus
Loki
18
5 / 10 / 5
12,357
1,030
13,044
17,218
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
19
1 / 4 / 11
11,856
988
14,061
20,560
8,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RSG3000
Jormungandr
18
2 / 10 / 7
11,361
947
13,914
21,992
10,433
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
冉也丶乀
Morgan Le Fay
19
4 / 9 / 8
12,514
1,043
20,522
17,350
7,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllD4y24 7
Danzaburou
20
12 / 1 / 20
14,757
1,230
28,234
11,069
6,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Anonagon1
Fenrir
19
10 / 3 / 11
13,132
1,094
18,614
18,348
15,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
INSANE_IGUANA9
Gilgamesh
20
7 / 4 / 21
13,728
1,144
12,146
17,339
11,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 1 / 22
14,075
1,173
22,466
15,975
9,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
0 / 5 / 22
11,685
974
5,798
15,003
12,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
136
14
Kills
40
40
Deaths
14
40
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
7
9
0.93
W
Danzaburou
AllD4y24 7
Danzaburou
12
1
20
22
W
Fenrir
Anonagon1
Fenrir
10
3
11
5.17
L
Loki
Cazocus
Loki
5
10
5
0.75
W
Gilgamesh
INSANE_IGUANA9
Gilgamesh
7
4
21
4.38
L
Jing Wei
1
4
11
1.63
L
Jormungandr
RSG3000
Jormungandr
2
10
7
0.55
W
11
1
22
22
W
0
5
22
2.2
L
Morgan Le Fay
冉也丶乀
Morgan Le Fay
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,497
Damage
87,258
93,847
Taken
77,734
41,154
Mitigated
55,562
4,653
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,956
1,062
0
0
16,727
7,177
0
4,092
12,158
21,170
0
W
Danzaburou
AllD4y24 7
Danzaburou
28,234
14,122
0
3,496
11,069
6,031
0
4,559
6,510
0
46,804
W
Fenrir
Anonagon1
Fenrir
18,614
2,390
0
1,212
18,348
15,537
0
7,476
10,548
0
29,810
L
Loki
Cazocus
Loki
13,044
4,065
0
699
17,218
7,646
0
5,066
12,055
0
20,432
W
Gilgamesh
INSANE_IGUANA9
Gilgamesh
12,146
3,593
0
1,304
17,339
11,480
0
9,844
7,495
360
38,010
L
Jing Wei
14,061
10,205
0
2,010
20,560
8,665
0
4,626
15,690
0
43,624
L
Jormungandr
RSG3000
Jormungandr
13,914
3,686
108
1,348
21,992
10,433
0
10,367
11,307
31,647
0
W
22,466
1,868
5,712
8,086
15,975
9,894
0
10,837
5,138
49,339
0
W
5,798
1,466
0
670
15,003
12,620
0
10,676
4,327
12,937
0
L
Morgan Le Fay
冉也丶乀
Morgan Le Fay
20,522
880
0
488
17,350
7,233
0
4,431
12,601
46,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,627
Gold Earned
67,377
187
Minions Killed
206
8
Camps Cleared
7
1,051,838
Distance Traveled
1,167,074
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,539
962
37
3
1
233,873
0
W
Danzaburou
14,757
1,230
44
4
4
221,174
0
W
Fenrir
13,132
1,094
28
2
0
226,180
0
L
Loki
12,357
1,030
24
2
1
185,099
2
W
Gilgamesh
13,728
1,144
64
5
1
254,445
1
L
Jing Wei
11,856
988
52
4
2
230,768
0
L
Jormungandr
11,361
947
19
2
4
167,809
0
W
Ra
14,075
1,173
55
5
2
261,593
0
W
Ymir
11,685
974
15
1
0
203,682
0
L
Morgan Le Fay
12,514
1,043
55
5
0
234,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role