Player Matchup

Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DragSana
Ares
Level 22
God Stats
1W - 1L
1,737 SR
Queue Stats
58W - 38L
1,615 Elo+
Solo
Osiris
Osiris
Sorkim46
Osiris
Level 26
God Stats
5W - 3L
1,669 SR
Queue Stats
15W - 9L
1,700 Elo+
Solo
Neith
Neith
Vihotk
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,540 Elo+
Solo
Artemis
Artemis
yoangote
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Team Averages
Level 20
1,581 SR
1,612 Elo+

VS

Team Averages
Level 20
1,614 SR
1,562 Elo+
Izanami
Izanami
Calleskiolden
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,493 Elo+
Party 1
Yemoja
Yemoja
Hofstone
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,493 Elo+
Party 1
Camazotz
Camazotz
Leonard04
Camazotz
Level 8
God Stats
20W - 16L
1,652 SR
Queue Stats
230W - 160L
1,595 Elo+
Solo
Janus
Janus
NoSoySMURF69
Janus
Level 28
God Stats
6W - 3L
1,661 SR
Queue Stats
114W - 63L
1,619 Elo+
Solo
Bellona
Bellona
TheRiman
Bellona
Level 13
God Stats
13W - 12L
1,756 SR
Queue Stats
153W - 149L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 0
6,081
553
2,146
5,258
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
10
0 / 2 / 1
5,668
515
3,145
7,222
3,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
Sorkim46
Osiris
9
0 / 4 / 2
5,321
484
3,683
6,633
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Vihotk
Neith
7
0 / 5 / 0
4,607
419
1,418
6,525
1,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
yoangote
Artemis
1
0 / 0 / 0
3,525
320
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 1 / 2
5,930
539
4,187
6,449
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Hofstone
Yemoja
9
1 / 0 / 1
5,768
524
1,065
2,933
1,573
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Leonard04
Camazotz
11
4 / 0 / 3
6,811
619
2,764
8,345
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 0 / 3
7,895
718
4,075
3,558
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
TheRiman
Bellona
12
2 / 2 / 2
6,922
629
4,224
7,185
6,062
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
1
0
3
W
Izanami
1
1
2
2
L
Ares
0
2
1
0.25
W
Yemoja
Hofstone
Yemoja
1
0
1
1.5
W
Camazotz
Leonard04
Camazotz
4
0
3
5.5
W
4
0
3
5.5
L
Osiris
Sorkim46
Osiris
0
4
2
0.25
W
Bellona
TheRiman
Bellona
2
2
2
1.5
L
Neith
Vihotk
Neith
0
5
0
0
L
Artemis
yoangote
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,392
Damage
16,315
25,638
Taken
28,470
12,221
Mitigated
13,265
3,611
Healing
11,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,146
1,005
0
500
5,258
1,402
0
466
4,788
0
33,857
W
Izanami
4,187
2,328
0
3,002
6,449
2,016
1,161
1,953
4,496
0
38,918
L
Ares
3,145
111
0
770
7,222
3,587
0
1,211
6,007
19,727
0
W
Yemoja
Hofstone
Yemoja
1,065
290
939
237
2,933
1,573
649
1,174
1,759
12,318
0
W
Camazotz
Leonard04
Camazotz
2,764
873
0
5,177
8,345
2,614
0
216
8,129
0
33,066
W
4,075
395
0
250
3,558
1,000
29
0
3,558
54,828
0
L
Osiris
Sorkim46
Osiris
3,683
904
0
1,677
6,633
5,358
0
0
6,633
0
21,372
W
Bellona
TheRiman
Bellona
4,224
1,119
0
1,679
7,185
6,062
0
0
7,185
0
38,669
L
Neith
Vihotk
Neith
1,418
412
0
664
6,525
1,874
0
3,293
3,070
0
17,649
L
Artemis
yoangote
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,202
Gold Earned
33,326
170
Minions Killed
391
0
Camps Cleared
0
842,735
Distance Traveled
1,035,594
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,081
553
67
6
0
278,191
0
W
Izanami
5,930
539
74
7
0
195,777
0
L
Ares
5,668
515
29
3
0
183,469
3
W
Yemoja
5,768
524
33
3
0
186,946
0
W
Camazotz
6,811
619
74
7
0
221,269
1
W
Janus
7,895
718
117
11
0
228,547
3
L
Osiris
5,321
484
43
4
0
192,506
1
W
Bellona
6,922
629
93
8
0
203,055
3
L
Neith
4,607
419
31
3
0
188,569
0
L
Artemis
3,525
320
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role