Player Matchup

Achilles
Achilles
CHILENO_GALVEZ
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 2
Neith
Neith
D_i_R_k_Digglerr
Neith
Level 3
God Stats
12W - 7L
1,205 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2
Bakasura
Bakasura
Kaneki 578623
Bakasura
Level 28
God Stats
11W - 13L
1,508 SR
Queue Stats
140W - 212L
1,458 Elo+
Solo
Scylla
Scylla
NoCry FatalH
Scylla
Level 6
God Stats
2W - 1L
1,702 SR
Queue Stats
15W - 11L
1,454 Elo+
Solo
Ymir
Ymir
thesamjam06
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Team Averages
Level 17
1,483 SR
1,482 Elo+

VS

Team Averages
Level 25
1,632 SR
1,568 Elo+
Neith
Neith
AkaPiru17
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,685 Elo+
Solo
Nemesis
Nemesis
CurrentlyTurnt_
Nemesis
Level 63
God Stats
59W - 51L
1,610 SR
Queue Stats
959W - 868L
1,486 Elo+
Party 1
Ymir
Ymir
PossessedRosary
Ymir
Level 5
God Stats
33W - 19L
1,500 SR
Queue Stats
53W - 39L
1,639 Elo+
Party 1
Mulan
Mulan
lINOMIl
Mulan
Level 25
God Stats
4W - 0L
1,850 SR
Queue Stats
55W - 33L
1,423 Elo+
Solo
Scylla
Scylla
lexxdabratttt
Scylla
Level 27
God Stats
2W - 3L
1,698 SR
Queue Stats
35W - 25L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
3 / 5 / 0
11,944
427
13,621
33,569
37,290
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 9 / 0
10,730
383
3,659
19,768
9,846
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Kaneki 578623
Bakasura
20
3 / 5 / 1
14,064
502
9,302
29,606
12,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
15
0 / 13 / 1
10,260
366
5,874
18,551
5,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 9 / 0
11,564
413
4,284
25,267
25,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkaPiru17
Neith
18
4 / 4 / 12
12,092
432
10,317
10,387
4,203
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 10
16,073
574
30,324
25,403
16,729
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 1 / 21
13,455
481
7,763
14,503
19,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
lINOMIl
Mulan
3
0 / 0 / 0
6,042
216
0
0
0
20
23 / 0 / 8
17,478
624
49,822
13,548
6,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
90
6
Kills
39
41
Deaths
6
2
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
AkaPiru17
Neith
4
4
12
2.5
L
Achilles
3
5
0
0.6
W
10
1
10
15
L
0
9
0
0
L
Bakasura
Kaneki 578623
Bakasura
3
5
1
0.7
L
Scylla
0
13
1
0.04
W
2
1
21
12.5
W
Mulan
lINOMIl
Mulan
0
0
0
0
W
23
0
8
27
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
98,226
126,761
Taken
63,841
89,977
Mitigated
46,782
15,096
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AkaPiru17
Neith
10,317
4,013
0
2,260
10,387
4,203
540
1,212
9,175
0
47,738
L
Achilles
13,621
1,767
0
4,396
33,569
37,290
1,417
15,364
17,850
8,145
58,517
W
30,324
20,442
0
4,251
25,403
16,729
3,974
5,349
20,013
0
164,582
L
3,659
1,617
0
567
19,768
9,846
253
8,876
10,768
0
51,267
L
Bakasura
Kaneki 578623
Bakasura
9,302
7,043
0
9,719
29,606
12,170
518
10,465
18,836
0
128,609
L
Scylla
5,874
1,284
0
414
18,551
5,052
42
11,076
6,922
40,482
0
W
7,763
401
0
0
14,503
19,713
245
3,488
10,897
29,679
0
W
Mulan
lINOMIl
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
49,822
3,346
914
7,631
13,548
6,137
2,164
1,589
11,799
170,168
27
L
4,284
314
0
0
25,267
25,619
26
10,196
14,827
33,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,562
Gold Earned
65,140
533
Minions Killed
547
0
Camps Cleared
0
2,345,177
Distance Traveled
2,024,112
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,092
432
66
2
0
376,062
0
L
Achilles
11,944
427
119
4
0
471,687
2
W
Nemesis
16,073
574
231
8
0
586,544
2
L
Neith
10,730
383
90
3
0
456,423
0
L
Bakasura
14,064
502
227
8
0
595,600
0
L
Scylla
10,260
366
74
3
0
399,582
0
W
Ymir
13,455
481
37
1
0
498,973
0
W
Mulan
6,042
216
0
0
0
0
0
W
Scylla
17,478
624
213
8
0
562,533
5
L
Ymir
11,564
413
23
1
0
421,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role