Player Matchup

Izanami
Izanami
Cmartnez23
Izanami
Level 15
God Stats
2W - 1L
1,664 SR
Queue Stats
2W - 1L
1,389 Elo+
Party 2
Persephone
Persephone
Darkarmondo
Persephone
Level 18
God Stats
8W - 16L
1,295 SR
Queue Stats
24W - 44L
1,267 Elo+
Party 1
Loki
Loki
EArteaga09
Loki
Level 29
God Stats
2W - 1L
1,449 SR
Queue Stats
2W - 3L
1,389 Elo+
Party 2
Jormungandr
Jormungandr
Maxmaxsss2
Jormungandr
Level 8
God Stats
4W - 3L
1,417 SR
Queue Stats
12W - 21L
1,340 Elo+
Party 1
Chaac
Chaac
ObitoZen
Chaac
Level 160
God Stats
1W - 0L
1,519 SR
Queue Stats
9W - 11L
1,434 Elo+
Party 1
Team Averages
Level 46
1,469 SR
1,364 Elo+

VS

Team Averages
Level 11
1,586 SR
1,520 Elo+
Erlang Shen
Erlang Shen
Crazybalista
Erlang Shen
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 107L
1,586 Elo+
Solo
Jing Wei
Jing Wei
Oranji04
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,655 Elo+
Solo
Loki
Loki
Zellx22
Loki
Level 17
God Stats
1W - 1L
1,930 SR
Queue Stats
7W - 9L
1,360 Elo+
Solo
Olorun
Olorun
good324
Olorun
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ymir
Ymir
ror12348888
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cmartnez23
Izanami
13
2 / 1 / 1
7,847
561
2,535
5,647
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Persephone
Darkarmondo
Persephone
11
4 / 3 / 3
7,732
552
5,421
7,425
2,349
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
6,813
487
390
5,359
1,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Maxmaxsss2
Jormungandr
12
3 / 2 / 3
8,193
585
4,301
9,284
7,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
ObitoZen
Chaac
14
4 / 2 / 2
8,123
580
4,889
11,618
8,892
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crazybalista
Erlang Shen
13
5 / 2 / 0
8,109
579
9,288
7,343
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Oranji04
Jing Wei
12
1 / 2 / 3
6,367
455
2,880
6,773
1,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Zellx22
Loki
9
0 / 3 / 1
5,693
407
2,068
7,296
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
good324
Olorun
8
0 / 5 / 1
5,410
386
1,458
5,821
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

3
0 / 2 / 0
5,017
358
0
1,675
548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
6
8
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cmartnez23
Izanami
2
1
1
2.5
L
Erlang Shen
Crazybalista
Erlang Shen
5
2
0
2.5
W
Persephone
Darkarmondo
Persephone
4
3
3
1.83
W
0
0
2
1
W
Jormungandr
Maxmaxsss2
Jormungandr
3
2
3
2.25
W
Chaac
ObitoZen
Chaac
4
2
2
2.5
L
Jing Wei
Oranji04
Jing Wei
1
2
3
1.25
L
Loki
Zellx22
Loki
0
3
1
0.17
L
Olorun
good324
Olorun
0
5
1
0.1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,536
Damage
15,694
39,333
Taken
28,908
21,953
Mitigated
11,039
11,008
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cmartnez23
Izanami
2,535
1,203
0
2,092
5,647
1,719
3,679
274
5,373
0
62,195
L
Erlang Shen
Crazybalista
Erlang Shen
9,288
4,772
0
2,633
7,343
4,776
0
2,739
4,604
0
43,526
W
Persephone
Darkarmondo
Persephone
5,421
461
166
1,876
7,425
2,349
618
904
6,518
31,458
0
W
390
0
0
250
5,359
1,385
920
0
5,359
0
32,081
W
Jormungandr
Maxmaxsss2
Jormungandr
4,301
1,445
0
1,556
9,284
7,608
708
278
9,006
24,042
0
W
Chaac
ObitoZen
Chaac
4,889
1,089
0
5,068
11,618
8,892
626
0
11,148
0
42,471
L
Jing Wei
Oranji04
Jing Wei
2,880
1,929
0
1,426
6,773
1,881
0
1,863
4,910
0
27,946
L
Loki
Zellx22
Loki
2,068
358
0
998
7,296
1,990
0
1,773
5,523
0
24,217
L
Olorun
good324
Olorun
1,458
620
0
1,160
5,821
1,844
102
3,148
2,673
13,418
2,645
L
0
0
0
0
1,675
548
66
199
1,476
850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
30,596
343
Minions Killed
201
0
Camps Cleared
0
1,286,497
Distance Traveled
971,508
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,847
561
119
9
0
236,398
4
L
Erlang Shen
8,109
579
84
6
0
264,753
0
W
Persephone
7,732
552
49
4
0
240,917
0
W
Loki
6,813
487
55
4
0
303,647
0
W
Jormungandr
8,193
585
38
3
0
258,327
1
W
Chaac
8,123
580
82
6
0
247,208
5
L
Jing Wei
6,367
455
42
3
0
240,237
5
L
Loki
5,693
407
40
3
0
249,017
0
L
Olorun
5,410
386
35
3
0
168,654
1
L
Ymir
5,017
358
0
0
0
48,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role