Player Matchup

Terra
Terra
Jazard69
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,448 Elo+
Party 3
Guan Yu
Guan Yu
Skaterz91
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,730 Elo+
Party 2
Ra
Ra
TehIceSarbat
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,730 Elo+
Party 2
Apollo
Apollo
mrtacos122
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,386 Elo+
Party 3
Pele
Pele
rowley254
Pele
Level 11
God Stats
3W - 5L
1,717 SR
Queue Stats
262W - 300L
1,358 Elo+
Solo
Team Averages
Level 11
1,543 SR
1,530 Elo+

VS

Team Averages
Level 16
1,620 SR
1,440 Elo+
Cthulhu
Cthulhu
Cxiang00
Cthulhu
Level 27
God Stats
3W - 3L
1,804 SR
Queue Stats
70W - 70L
1,449 Elo+
Party 1
Neith
Neith
DkingsKraken92
Neith
Level 29
God Stats
14W - 19L
1,476 SR
Queue Stats
109W - 132L
1,370 Elo+
Party 1
Poseidon
Poseidon
IoniaAkalizudo
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Pendraig
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TheMidgetBandit
Jing Wei
Level 16
God Stats
5W - 5L
1,818 SR
Queue Stats
167W - 159L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jazard69
Terra
16
4 / 4 / 12
11,757
534
8,398
20,236
26,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Skaterz91
Guan Yu
16
4 / 2 / 7
10,573
481
7,910
16,029
20,240
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
3 / 5 / 2
10,179
463
7,222
12,192
5,142
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
mrtacos122
Apollo
18
18 / 2 / 5
12,537
570
36,046
20,516
11,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
19
1 / 3 / 4
12,080
549
7,025
13,930
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cxiang00
Cthulhu
13
2 / 6 / 3
8,691
395
7,615
22,154
21,516
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 10 / 1
9,037
411
13,864
19,872
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
4
0 / 4 / 0
6,192
281
566
3,194
369
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Pendraig
Thanatos
13
1 / 6 / 5
8,394
382
6,530
14,455
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
17
10 / 4 / 1
11,370
517
26,960
21,492
7,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
30
Kills
15
16
Deaths
30
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cxiang00
Cthulhu
2
6
3
0.58
L
2
10
1
0.25
L
Poseidon
0
4
0
0
W
Terra
Jazard69
Terra
4
4
12
2.5
L
Thanatos
Pendraig
Thanatos
1
6
5
0.58
W
Guan Yu
Skaterz91
Guan Yu
4
2
7
3.75
W
3
5
2
0.8
L
Jing Wei
10
4
1
2.63
W
Apollo
mrtacos122
Apollo
18
2
5
10.25
W
Pele
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,601
Damage
55,535
82,903
Taken
81,167
70,069
Mitigated
39,409
28,773
Healing
22,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cxiang00
Cthulhu
7,615
840
0
2,986
22,154
21,516
78
3,947
18,207
24,552
0
L
13,864
6,452
0
4,649
19,872
5,574
228
3,489
16,383
0
50,181
L
Poseidon
566
243
0
220
3,194
369
0
513
2,681
6,140
0
W
Terra
Jazard69
Terra
8,398
2,143
1,838
4,386
20,236
26,737
998
3,286
16,950
23,066
0
L
Thanatos
Pendraig
Thanatos
6,530
1,402
0
6,779
14,455
4,385
183
3,834
10,621
0
28,130
W
Guan Yu
Skaterz91
Guan Yu
7,910
1,974
1,298
3,866
16,029
20,240
1,108
1,034
14,850
0
36,788
W
7,222
906
589
944
12,192
5,142
2,265
482
11,710
47,372
0
L
Jing Wei
26,960
24,353
0
7,800
21,492
7,565
738
4,281
17,211
0
80,596
W
Apollo
mrtacos122
Apollo
36,046
24,298
0
10,827
20,516
11,708
4,224
3,197
17,319
0
87,556
W
Pele
7,025
2,185
0
5,025
13,930
6,242
3,234
246
13,684
0
94,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,126
Gold Earned
43,684
458
Minions Killed
297
0
Camps Cleared
0
1,937,781
Distance Traveled
1,479,117
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,691
395
33
2
0
375,602
1
L
Neith
9,037
411
77
4
0
320,033
0
L
Poseidon
6,192
281
13
1
0
64,996
1
W
Terra
11,757
534
39
2
0
411,476
2
L
Thanatos
8,394
382
44
2
0
379,818
2
W
Guan Yu
10,573
481
58
3
0
422,975
1
W
Ra
10,179
463
72
3
0
332,929
1
L
Jing Wei
11,370
517
130
6
0
338,668
1
W
Apollo
12,537
570
112
5
0
363,183
0
W
Pele
12,080
549
177
8
0
407,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role