Player Matchup

Neith
Neith
Corvid19
Neith
Level 28
God Stats
21W - 7L
1,846 SR
Queue Stats
33W - 13L
1,720 Elo+
Party 1
Gilgamesh
Gilgamesh
NHKMEEHAN
Gilgamesh
Level 104
God Stats
73W - 43L
1,791 SR
Queue Stats
156W - 144L
1,702 Elo+
Party 1
Ah Puch
Ah Puch
WarpEcho
Ah Puch
Level 111
God Stats
27W - 19L
1,782 SR
Queue Stats
150W - 137L
1,703 Elo+
Party 1
Team Averages
Level 81
1,806 SR
1,708 Elo+

VS

Team Averages
Level 57
1,474 SR
1,449 Elo+
King Arthur
King Arthur
BitesZaDusto955
King Arthur
Level 52
God Stats
8W - 17L
1,239 SR
Queue Stats
221W - 322L
1,334 Elo+
Solo
Kali
Kali
TenAnteater4611
Kali
Level 18
God Stats
1W - 1L
1,673 SR
Queue Stats
242W - 138L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tyrese20098
Morgan Le Fay
Level 100
God Stats
55W - 53L
1,510 SR
Queue Stats
341W - 427L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Corvid19
Neith
13
1 / 5 / 16
9,908
661
7,646
10,221
2,935
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
NHKMEEHAN
Gilgamesh
15
7 / 4 / 18
11,902
793
13,652
18,617
14,786
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
WarpEcho
Ah Puch
18
18 / 2 / 6
13,619
908
29,064
23,218
9,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BitesZaDusto955
King Arthur
14
3 / 9 / 4
9,708
647
9,423
21,535
16,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 8 / 3
11,178
745
9,198
19,885
11,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Tyrese20098
Morgan Le Fay
14
2 / 9 / 7
10,151
677
13,836
16,504
6,315
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
26
Kills
10
11
Deaths
26
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BitesZaDusto955
King Arthur
3
9
4
0.56
W
Neith
Corvid19
Neith
1
5
16
1.8
W
Gilgamesh
NHKMEEHAN
Gilgamesh
7
4
18
4
L
5
8
3
0.81
L
Morgan Le Fay
Tyrese20098
Morgan Le Fay
2
9
7
0.61
W
Ah Puch
WarpEcho
Ah Puch
18
2
6
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,362
Damage
32,457
52,056
Taken
57,924
26,894
Mitigated
34,363
23,259
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BitesZaDusto955
King Arthur
9,423
542
561
2,269
21,535
16,451
450
12,335
9,200
0
26,384
W
Neith
Corvid19
Neith
7,646
1,960
0
2,133
10,221
2,935
496
4,148
6,073
0
16,176
W
Gilgamesh
NHKMEEHAN
Gilgamesh
13,652
3,287
0
2,509
18,617
14,786
289
4,968
13,649
0
26,717
L
9,198
3,663
58
6,408
19,885
11,597
810
6,343
13,542
0
33,029
L
Morgan Le Fay
Tyrese20098
Morgan Le Fay
13,836
269
31
1,374
16,504
6,315
160
10,386
6,118
36,865
0
W
Ah Puch
WarpEcho
Ah Puch
29,064
1,573
964
17,653
23,218
9,173
1,421
4,720
18,498
79,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
31,037
151
Minions Killed
148
0
Camps Cleared
0
882,777
Distance Traveled
713,437
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,708
647
43
3
0
251,989
0
W
Neith
9,908
661
26
2
0
261,462
1
W
Gilgamesh
11,902
793
30
2
0
302,379
0
L
Kali
11,178
745
48
3
0
238,664
0
L
Morgan Le Fay
10,151
677
57
4
0
222,784
2
W
Ah Puch
13,619
908
95
6
0
318,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role