Player Matchup

Ullr
Ullr
BasicDevil
Ullr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
Gephrey
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,464 Elo+
Party 1
Janus
Janus
IB-Pensive
Janus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 67L
1,462 Elo+
Party 1
Fafnir
Fafnir
McFlyyy187
Fafnir
Level 83
God Stats
1W - 2L
1,766 SR
Queue Stats
188W - 205L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
X804XBEST
Erlang Shen
Level 142
God Stats
0W - 5L
1,212 SR
Queue Stats
228W - 278L
1,418 Elo+
Solo
Team Averages
Level 115
1,496 SR
1,471 Elo+

VS

Team Averages
Level 142
1,506 SR
1,482 Elo+
Janus
Janus
Horik5
Janus
Level 146
God Stats
2W - 1L
1,545 SR
Queue Stats
105W - 118L
1,516 Elo+
Solo
Nike
Nike
Jeremie9220
Nike
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 216L
1,466 Elo+
Solo
Chaac
Chaac
Quarter-tonMango
Chaac
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,459 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vill_Vandall
Tsukuyomi
Level 148
God Stats
9W - 6L
1,531 SR
Queue Stats
700W - 716L
1,516 Elo+
Solo
Khepri
Khepri
sleeperste
Khepri
Level 148
God Stats
7W - 8L
1,452 SR
Queue Stats
212W - 225L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 7
10,441
696
13,749
21,495
9,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Gephrey
Ah Puch
18
4 / 5 / 7
10,921
728
25,724
14,695
6,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
17
7 / 8 / 5
11,202
747
20,704
13,292
5,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
McFlyyy187
Fafnir
19
3 / 5 / 9
11,898
793
7,388
20,370
27,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
X804XBEST
Erlang Shen
18
2 / 3 / 10
10,687
712
10,119
20,870
22,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Horik5
Janus
18
3 / 3 / 12
11,257
750
19,292
10,592
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 12
10,967
731
11,557
21,840
11,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 5 / 19
12,536
836
16,746
19,113
17,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Vill_Vandall
Tsukuyomi
19
7 / 6 / 17
11,790
786
22,878
17,876
10,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
sleeperste
Khepri
20
6 / 3 / 18
12,171
811
11,531
28,616
24,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
19
Kills
30
30
Deaths
19
38
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
Ah Puch
Gephrey
Ah Puch
4
5
7
1.5
W
Janus
Horik5
Janus
3
3
12
3
L
Janus
7
8
5
1.19
W
5
2
12
5.5
L
Fafnir
McFlyyy187
Fafnir
3
5
9
1.5
W
9
5
19
3.7
W
Tsukuyomi
Vill_Vandall
Tsukuyomi
7
6
17
2.58
L
Erlang Shen
X804XBEST
Erlang Shen
2
3
10
2.33
W
Khepri
sleeperste
Khepri
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,684
Damage
82,004
90,722
Taken
98,037
70,895
Mitigated
67,414
36,299
Healing
44,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,749
10,676
3,745
7,188
21,495
9,079
880
8,298
13,197
0
23,067
L
Ah Puch
Gephrey
Ah Puch
25,724
118
2,230
3,835
14,695
6,218
292
4,941
9,754
48,710
0
W
Janus
Horik5
Janus
19,292
741
3,456
2,163
10,592
3,544
808
5,788
4,804
46,172
0
L
Janus
20,704
1,407
2,142
1,140
13,292
5,239
216
2,685
10,607
35,119
0
W
11,557
622
1,312
8,997
21,840
11,334
938
12,074
9,766
0
16,440
L
Fafnir
McFlyyy187
Fafnir
7,388
1,919
740
6,386
20,370
27,746
0
7,987
12,383
14,088
0
W
16,746
2,924
2,700
6,143
19,113
17,855
434
12,426
6,687
0
31,837
W
Tsukuyomi
Vill_Vandall
Tsukuyomi
22,878
7,093
2,709
5,414
17,876
10,202
2,108
9,162
8,599
0
41,126
L
Erlang Shen
X804XBEST
Erlang Shen
10,119
2,767
2,346
6,547
20,870
22,613
408
6,912
13,958
0
23,641
W
Khepri
sleeperste
Khepri
11,531
941
2,482
9,402
28,616
24,479
301
14,366
14,250
25,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,149
Gold Earned
58,721
147
Minions Killed
169
0
Camps Cleared
0
1,331,275
Distance Traveled
1,495,313
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,441
696
29
2
0
224,202
0
L
Ah Puch
10,921
728
63
4
0
270,441
0
W
Janus
11,257
750
56
4
0
308,092
1
L
Janus
11,202
747
24
2
0
250,164
5
W
Nike
10,967
731
13
1
0
324,417
2
L
Fafnir
11,898
793
8
1
0
269,618
0
W
Chaac
12,536
836
37
2
0
310,967
1
W
Tsukuyomi
11,790
786
27
2
0
283,036
0
L
Erlang Shen
10,687
712
23
2
0
316,850
0
W
Khepri
12,171
811
36
2
0
268,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role