Player Matchup

He Bo
He Bo
Eye of Ra
He Bo
Level 109
God Stats
17W - 12L
1,553 SR
Queue Stats
543W - 521L
1,469 Elo+
Party 1
Fenrir
Fenrir
Suthes
Fenrir
Level 60
God Stats
6W - 6L
1,216 SR
Queue Stats
279W - 289L
1,470 Elo+
Party 1
Loki
Loki
o timotay o
Loki
Level 68
God Stats
44W - 33L
1,545 SR
Queue Stats
342W - 321L
1,511 Elo+
Party 1
Team Averages
Level 79
1,438 SR
1,483 Elo+

VS

Team Averages
Level 45
1,480 SR
1,432 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Derschaften
Cu Chulainn
Level 42
God Stats
5W - 15L
1,440 SR
Queue Stats
11W - 29L
1,297 Elo+
Solo
Ra
Ra
EitamKa
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Eye of Ra
He Bo
17
15 / 0 / 6
11,986
922
16,802
8,730
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Suthes
Fenrir
13
4 / 3 / 16
10,004
770
10,127
13,102
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 12
9,497
731
6,952
7,829
2,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 6 / 1
8,498
654
7,524
11,772
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Derschaften
Cu Chulainn
12
1 / 6 / 2
7,971
613
6,346
19,537
8,107
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 9 / 1
6,966
536
1,957
9,218
2,710
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
21
Kills
3
4
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
1
0.42
L
Cu Chulainn
Derschaften
Cu Chulainn
1
6
2
0.33
L
0
9
1
0.06
W
He Bo
Eye of Ra
He Bo
15
0
6
18
W
Fenrir
Suthes
Fenrir
4
3
16
4
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,881
Damage
15,827
29,661
Taken
40,527
18,835
Mitigated
14,592
7,265
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,524
1,492
0
1,243
11,772
3,775
0
4,314
7,004
0
33,844
L
Cu Chulainn
Derschaften
Cu Chulainn
6,346
830
0
4,021
19,537
8,107
0
9,619
9,444
1,577
21,509
L
1,957
0
26
126
9,218
2,710
0
2,270
6,512
6,612
0
W
He Bo
Eye of Ra
He Bo
16,802
751
172
2,953
8,730
3,137
1,236
1,077
7,653
57,501
0
W
Fenrir
Suthes
Fenrir
10,127
2,277
454
2,666
13,102
12,729
630
1,180
11,922
0
22,207
W
6,952
1,553
0
1,020
7,829
2,969
391
647
7,182
0
33,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
23,435
140
Minions Killed
93
0
Camps Cleared
0
746,375
Distance Traveled
580,228
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,498
654
56
4
0
224,509
3
L
Cu Chulainn
7,971
613
31
2
0
220,801
0
L
Ra
6,966
536
6
0
0
134,918
0
W
He Bo
11,986
922
83
6
0
249,365
1
W
Fenrir
10,004
770
19
1
0
243,900
0
W
Loki
9,497
731
38
3
0
253,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role