Player Matchup

Rama
Rama
Gold V
Cocoa1378
Rama
Gold V
Level 128
God Stats
5W - 4L
1,628 SR
Queue Stats
69W - 70L
1,384 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
ItsLoops
Zhong Kui
Silver I
Level 115
God Stats
19W - 12L
1,644 SR
Queue Stats
71W - 75L
1,316 MMR
Party 1
Ravana
Ravana
Gold V
Motoi Miyazaki
Ravana
Gold V
Level 126
God Stats
2W - 2L
1,538 SR
Queue Stats
167W - 164L
1,383 MMR
Party 3
Odin
Odin
Bronze III
YBK Zion
Odin
Bronze III
Level 95
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 7L
1,354 MMR
Solo
Raijin
Raijin
Gold V
williamcarl
Raijin
Gold V
Level 128
God Stats
5W - 4L
1,593 SR
Queue Stats
158W - 155L
1,355 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,596 SR
1,358 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,485 SR
1,353 MMR
Ne Zha
Ne Zha
Bronze III
COLD 187um
Ne Zha
Bronze III
Level 158
God Stats
1W - 1L
1,564 SR
Queue Stats
14W - 28L
1,322 MMR
Solo
Apollo
Apollo
Silver I
Suda_671
Apollo
Silver I
Level 43
God Stats
2W - 3L
1,484 SR
Queue Stats
30W - 38L
1,289 MMR
Solo
Tyr
Tyr
Gold IV
The88Man
Tyr
Gold IV
Level 160
God Stats
2W - 3L
1,339 SR
Queue Stats
317W - 318L
1,345 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
ii2legit2ii
Kuzenbo
Silver IV
Level 64
God Stats
3W - 0L
1,537 SR
Queue Stats
24W - 20L
1,320 MMR
Solo
Agni
Agni
Gold III
steve342
Agni
Gold III
Level 134
God Stats
16W - 12L
1,501 SR
Queue Stats
197W - 191L
1,488 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 2 / 0
8,709
458
11,322
14,079
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ItsLoops
Zhong Kui
14
2 / 3 / 3
9,021
475
13,223
17,019
11,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 3
8,311
437
4,844
10,679
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
11
0 / 3 / 4
7,024
370
6,254
11,949
6,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
14
1 / 6 / 1
8,391
442
8,410
13,986
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaMorgan Le FayTiamatPersephoneGilgamesh

VS

Bans
Cu ChulainnCerberusGaneshaKing ArthurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
COLD 187um
Ne Zha
14
3 / 3 / 6
9,139
481
7,957
11,930
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Apollo
Suda_671
Apollo
17
1 / 1 / 4
9,927
522
7,293
14,372
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 2 / 5
9,193
484
6,580
16,558
11,551
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
ii2legit2ii
Kuzenbo
15
4 / 1 / 7
9,793
515
5,101
11,561
14,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
18
8 / 0 / 7
10,792
568
21,237
14,357
6,748
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
17
17
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
COLD 187um
Ne Zha
3
3
6
2
L
Rama
2
2
0
1
L
Zhong Kui
ItsLoops
Zhong Kui
2
3
3
1.17
L
2
3
3
1.17
W
Apollo
Suda_671
Apollo
1
1
4
3
W
1
2
5
1.75
L
Odin
0
3
4
0.67
W
Kuzenbo
ii2legit2ii
Kuzenbo
4
1
7
7.5
W
Agni
8
0
7
11.5
L
Raijin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,053
Damage
48,168
67,712
Taken
68,778
30,243
Mitigated
42,213
26,619
Healing
28,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
COLD 187um
Ne Zha
7,957
2,189
0
3,666
11,930
4,782
264
3,218
8,650
0
49,726
L
Rama
11,322
9,520
0
7,520
14,079
4,013
0
6,146
7,933
0
75,810
L
Zhong Kui
ItsLoops
Zhong Kui
13,223
1,231
0
9,315
17,019
11,434
135
5,005
12,014
59,860
0
L
4,844
1,402
0
2,797
10,679
3,778
0
4,882
5,797
0
38,197
W
Apollo
Suda_671
Apollo
7,293
3,500
0
7,516
14,372
4,906
2,136
2,573
11,703
0
91,014
W
6,580
367
0
5,841
16,558
11,551
0
6,434
9,962
1,945
51,089
L
Odin
6,254
1,136
0
3,077
11,949
6,713
0
4,623
7,326
0
27,626
W
Kuzenbo
ii2legit2ii
Kuzenbo
5,101
2,423
484
3,427
11,561
14,226
438
1,956
9,477
22,141
0
W
Agni
21,237
2,377
325
7,146
14,357
6,748
1,499
6,472
7,353
85,791
0
L
Raijin
8,410
950
0
3,910
13,986
4,305
0
6,649
7,337
56,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,456
Gold Earned
48,844
488
Minions Killed
526
0
Camps Cleared
0
1,652,119
Distance Traveled
1,823,642
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,139
481
96
5
0
332,710
7
L
Rama
8,709
458
138
7
0
327,797
1
L
Zhong Kui
9,021
475
132
7
0
307,440
3
L
Ravana
8,311
437
71
4
0
339,927
5
W
Apollo
9,927
522
160
8
0
342,734
7
W
Tyr
9,193
484
104
5
0
387,051
1
L
Odin
7,024
370
44
2
0
363,405
3
W
Kuzenbo
9,793
515
36
2
0
374,859
1
W
Agni
10,792
568
130
7
0
386,288
2
L
Raijin
8,391
442
103
5
0
313,550
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role