Player Matchup

Chaac
Chaac
BonelessBandit
Chaac
Level 22
God Stats
0W - 3L
1,200 SR
Queue Stats
17W - 17L
1,303 Elo+
Party 2
Nu Wa
Nu Wa
PairOfAces007
Nu Wa
Level 29
God Stats
0W - 1L
1,811 SR
Queue Stats
58W - 79L
1,137 Elo+
Party 2
Kukulkan
Kukulkan
Timoloi
Kukulkan
Level 8
God Stats
0W - 2L
1,476 SR
Queue Stats
2W - 7L
1,286 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,242 Elo+

VS

Team Averages
Level 61
1,437 SR
1,451 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ClownInDaCut
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 43L
1,676 Elo+
Party 1
Nemesis
Nemesis
scaryface566
Nemesis
Level 8
God Stats
3W - 1L
1,310 SR
Queue Stats
73W - 75L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
8,118
624
12,948
15,465
8,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

11
2 / 7 / 2
7,883
606
6,550
10,888
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Timoloi
Kukulkan
10
0 / 9 / 2
7,211
555
6,592
11,654
3,918
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 0 / 12
9,879
760
9,428
12,445
7,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
16 / 1 / 5
11,188
861
19,429
12,983
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
scaryface566
Nemesis
12
1 / 3 / 16
8,705
670
2,506
13,657
4,120
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
22
22
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
12
11
L
2
6
2
0.5
W
16
1
5
18.5
L
2
7
2
0.43
L
Kukulkan
Timoloi
Kukulkan
0
9
2
0.11
W
Nemesis
scaryface566
Nemesis
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
31,363
38,007
Taken
39,085
17,718
Mitigated
16,707
3,940
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,428
1,930
532
1,310
12,445
7,360
1,015
4,369
7,559
27,716
0
L
12,948
2,540
0
2,964
15,465
8,068
52
9,110
6,355
0
37,466
W
19,429
1,780
9,458
9,814
12,983
5,227
970
3,008
9,893
59,217
0
L
6,550
1,555
0
652
10,888
5,732
0
9,982
906
14,401
0
L
Kukulkan
Timoloi
Kukulkan
6,592
1,126
0
324
11,654
3,918
138
9,765
1,889
22,701
0
W
Nemesis
scaryface566
Nemesis
2,506
1,035
0
3,973
13,657
4,120
658
4,806
8,491
0
6,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,212
Gold Earned
29,772
105
Minions Killed
142
0
Camps Cleared
0
557,953
Distance Traveled
677,426
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,879
760
39
3
0
231,056
0
L
Chaac
8,118
624
51
4
0
217,847
1
W
Hel
11,188
861
93
7
0
244,392
0
L
Nu Wa
7,883
606
19
1
0
163,372
0
L
Kukulkan
7,211
555
35
3
0
176,734
3
W
Nemesis
8,705
670
10
1
0
201,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role