Player Matchup

Tiamat
Tiamat
Gangning
Tiamat
Level 27
God Stats
35W - 22L
1,539 SR
Queue Stats
135W - 124L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
MinorityRanger
Danzaburou
Level 16
God Stats
32W - 29L
1,551 SR
Queue Stats
62W - 56L
1,548 Elo+
Party 1
Ymir
Ymir
TACOSMOKE93
Ymir
Level 29
God Stats
10W - 6L
1,750 SR
Queue Stats
282W - 215L
1,606 Elo+
Party 1
Fenrir
Fenrir
drballmd808
Fenrir
Level 35
God Stats
5W - 5L
1,628 SR
Queue Stats
315W - 249L
1,583 Elo+
Party 1
Rama
Rama
heyyheyyheyy
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 131L
1,587 Elo+
Solo
Team Averages
Level 26
1,594 SR
1,575 Elo+

VS

Team Averages
Level 24
1,550 SR
1,507 Elo+
Ymir
Ymir
GodKingTopaz
Ymir
Level 25
God Stats
1W - 2L
1,307 SR
Queue Stats
58W - 71L
1,410 Elo+
Party 2
Apollo
Apollo
OPDmilitia63
Apollo
Level 25
God Stats
11W - 11L
1,568 SR
Queue Stats
152W - 152L
1,542 Elo+
Solo
Zeus
Zeus
SVThunderhammer
Zeus
Level 34
God Stats
35W - 37L
1,486 SR
Queue Stats
244W - 247L
1,454 Elo+
Party 2
Thanatos
Thanatos
SlimeWalker
Thanatos
Level 16
God Stats
7W - 2L
1,889 SR
Queue Stats
97W - 57L
1,637 Elo+
Solo
Odin
Odin
xAsianZeusx
Odin
Level 21
God Stats
5W - 4L
1,500 SR
Queue Stats
60W - 53L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gangning
Tiamat
8
0 / 2 / 0
4,589
459
1,448
5,486
2,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
MinorityRanger
Danzaburou
7
0 / 4 / 0
4,630
463
3,070
7,409
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 0
4,463
446
916
5,898
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
9
3 / 3 / 0
5,635
564
2,855
5,806
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 0
6,324
632
6,281
6,466
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,342
534
1,666
4,480
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
10
3 / 1 / 4
5,900
590
6,960
4,948
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 2 / 2
5,786
579
3,843
5,538
2,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SlimeWalker
Thanatos
11
6 / 0 / 2
6,298
630
6,045
7,310
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 1
5,029
503
1,407
5,900
3,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
6
Kills
14
14
Deaths
6
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Gangning
Tiamat
0
2
0
0
W
2
1
3
3.5
L
Danzaburou
MinorityRanger
Danzaburou
0
4
0
0
W
Apollo
3
1
4
5
W
2
2
2
1.5
W
Thanatos
SlimeWalker
Thanatos
6
0
2
7
L
1
2
0
0.5
L
Fenrir
3
3
0
1
L
2
3
0
0.67
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,570
Damage
19,921
31,065
Taken
28,176
11,344
Mitigated
11,270
6,080
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Gangning
Tiamat
1,448
223
0
1,720
5,486
2,212
0
1,051
4,435
19,035
0
W
1,666
553
0
1,574
4,480
1,988
156
613
3,867
9,816
0
L
Danzaburou
MinorityRanger
Danzaburou
3,070
748
0
1,148
7,409
1,664
0
769
6,640
0
22,649
W
Apollo
6,960
4,029
0
2,884
4,948
1,606
684
626
4,322
0
41,188
W
3,843
822
0
2,130
5,538
2,110
74
839
4,699
25,893
0
W
Thanatos
SlimeWalker
Thanatos
6,045
1,894
0
6,729
7,310
2,210
0
286
7,024
0
33,517
L
916
237
216
193
5,898
3,430
0
1,218
4,680
10,304
0
L
Fenrir
2,855
351
0
1,445
5,806
1,691
0
959
4,847
0
26,205
L
6,281
4,500
0
1,358
6,466
2,347
290
1,512
4,954
0
37,127
W
1,407
329
0
1,770
5,900
3,356
143
0
5,900
0
14,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,641
Gold Earned
28,355
222
Minions Killed
251
0
Camps Cleared
0
887,113
Distance Traveled
927,568
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,589
459
28
3
0
179,760
7
W
Ymir
5,342
534
10
1
0
182,937
7
L
Danzaburou
4,630
463
39
4
0
170,570
1
W
Apollo
5,900
590
79
8
0
169,983
1
W
Zeus
5,786
579
58
6
0
171,946
1
W
Thanatos
6,298
630
62
6
0
226,956
3
L
Ymir
4,463
446
17
2
0
178,142
1
L
Fenrir
5,635
564
63
6
0
192,806
0
L
Rama
6,324
632
75
8
0
165,835
2
W
Odin
5,029
503
42
4
0
175,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role