Player Matchup

Tyr
Tyr
 
Tyr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GBOAODD
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,436 Elo+
Solo
Hera
Hera
Ginjaro
Hera
Level 27
God Stats
8W - 4L
2,024 SR
Queue Stats
109W - 77L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Xuxiaoxaxixuwu
Cthulhu
Level 25
God Stats
11W - 10L
1,905 SR
Queue Stats
280W - 272L
1,596 Elo+
Party 1
Izanami
Izanami
balli2001
Izanami
Level 24
God Stats
60W - 66L
1,639 SR
Queue Stats
178W - 195L
1,590 Elo+
Party 1
Team Averages
Level 19
1,714 SR
1,523 Elo+

VS

Team Averages
Level 18
1,593 SR
1,537 Elo+
Heimdallr
Heimdallr
BartOGB
Heimdallr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,621 Elo+
Party 2
Chang'e
Chang'e
Kossay
Chang'e
Level 29
God Stats
13W - 5L
1,838 SR
Queue Stats
164W - 132L
1,711 Elo+
Party 2
Pele
Pele
Neltäwin
Pele
Level 22
God Stats
6W - 2L
1,629 SR
Queue Stats
38W - 35L
1,472 Elo+
Solo
Mulan
Mulan
Redlenor7654
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,381 Elo+
Solo
Jing Wei
Jing Wei
水色幻鹿
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 5 / 3
10,483
499
8,195
17,102
17,809
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
GBOAODD
Thanatos
13
0 / 8 / 2
8,569
408
2,642
14,638
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
Ginjaro
Hera
15
3 / 9 / 3
10,029
478
8,954
13,774
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 3 / 9
11,402
543
18,418
17,918
20,272
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
balli2001
Izanami
18
5 / 4 / 7
11,940
569
10,128
13,279
5,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BartOGB
Heimdallr
14
4 / 8 / 7
9,352
445
5,010
12,684
6,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Kossay
Chang'e
16
6 / 2 / 13
11,992
571
16,227
13,572
8,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
19
16 / 3 / 6
12,426
592
22,974
18,980
15,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 9
11,264
536
9,308
16,693
15,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
水色幻鹿
Jing Wei
11
0 / 5 / 2
7,893
376
1,634
9,112
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
20
Kills
29
29
Deaths
21
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
5
3
1.1
W
Heimdallr
BartOGB
Heimdallr
4
8
7
0.94
L
Thanatos
GBOAODD
Thanatos
0
8
2
0.13
L
Hera
Ginjaro
Hera
3
9
3
0.5
W
Chang'e
Kossay
Chang'e
6
2
13
6.25
W
Pele
16
3
6
6.33
W
3
3
9
2.5
L
8
3
9
4.17
L
Izanami
balli2001
Izanami
5
4
7
2.13
W
Jing Wei
水色幻鹿
Jing Wei
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,337
Damage
55,153
76,711
Taken
71,041
53,334
Mitigated
48,425
19,572
Healing
25,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,195
2,068
0
3,702
17,102
17,809
1,830
1,735
14,733
0
52,068
W
Heimdallr
BartOGB
Heimdallr
5,010
1,598
0
1,042
12,684
6,739
0
3,806
8,878
0
23,400
L
Thanatos
GBOAODD
Thanatos
2,642
490
0
5,205
14,638
5,124
1,402
2,416
12,130
0
31,827
L
Hera
Ginjaro
Hera
8,954
2,894
0
2,172
13,774
4,835
378
2,941
10,729
56,580
0
W
Chang'e
Kossay
Chang'e
16,227
1,146
4,138
6,083
13,572
8,215
350
8,886
4,686
54,406
0
W
Pele
22,974
6,789
0
5,854
18,980
15,059
476
7,439
11,541
0
92,478
W
9,308
1,579
40
7,087
16,693
15,956
528
5,493
11,200
0
60,271
L
18,418
1,457
529
3,658
17,918
20,272
237
7,117
10,706
62,268
0
L
Izanami
balli2001
Izanami
10,128
6,843
0
4,306
13,279
5,294
2,184
2,288
10,944
0
88,240
W
Jing Wei
水色幻鹿
Jing Wei
1,634
1,273
0
1,083
9,112
2,456
1,657
1,919
7,193
0
27,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,423
Gold Earned
52,927
478
Minions Killed
402
0
Camps Cleared
0
1,920,164
Distance Traveled
1,822,496
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,483
499
90
4
0
350,790
4
W
Heimdallr
9,352
445
33
2
0
378,638
1
L
Thanatos
8,569
408
67
3
0
357,759
1
L
Hera
10,029
478
80
4
0
389,496
2
W
Chang'e
11,992
571
73
3
0
437,087
2
W
Pele
12,426
592
131
6
0
425,281
0
W
Mulan
11,264
536
119
6
0
339,790
1
L
Cthulhu
11,402
543
71
3
0
434,457
4
L
Izanami
11,940
569
170
8
0
387,662
3
W
Jing Wei
7,893
376
46
2
0
241,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role