Player Matchup

Hachiman
Hachiman
CentralHarp2177
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,691 Elo+
Solo
Skadi
Skadi
ChicoBSmurfn
Skadi
Level 18
God Stats
17W - 16L
1,723 SR
Queue Stats
46W - 50L
1,596 Elo+
Solo
Agni
Agni
TheVirgoStone
Agni
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
264W - 272L
1,870 Elo+
Solo
Sylvanus
Sylvanus
Xzvn3060
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,591 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ΚßάΖάΡ
Morgan Le Fay
Level 26
God Stats
8W - 6L
1,670 SR
Queue Stats
105W - 110L
1,456 Elo+
Solo
Team Averages
Level 14
1,579 SR
1,641 Elo+

VS

Team Averages
Level 22
1,643 SR
1,572 Elo+
Zeus
Zeus
Icantunderstand
Zeus
Level 26
God Stats
38W - 32L
1,578 SR
Queue Stats
139W - 137L
1,495 Elo+
Solo
Mulan
Mulan
Paquin11
Mulan
Level 17
God Stats
11W - 2L
1,904 SR
Queue Stats
94W - 54L
1,708 Elo+
Party 1
Ra
Ra
Penguinjob818
Ra
Level 33
God Stats
4W - 0L
1,818 SR
Queue Stats
190W - 121L
1,614 Elo+
Party 1
Ymir
Ymir
gianlufart
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Medusa
Medusa
lexxdabratttt
Medusa
Level 27
God Stats
7W - 8L
1,417 SR
Queue Stats
35W - 25L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 9 / 1
5,941
349
1,317
8,233
1,868
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 0
8,103
477
5,421
11,738
3,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 7 / 1
6,279
369
3,040
9,432
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
Xzvn3060
Sylvanus
15
4 / 4 / 0
9,275
546
7,125
14,611
13,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ΚßάΖάΡ
Morgan Le Fay
12
3 / 9 / 1
8,059
474
6,239
15,337
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 6
10,483
617
11,664
7,114
2,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Paquin11
Mulan
18
17 / 0 / 2
11,457
674
15,213
13,894
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 5
9,073
534
4,233
10,471
6,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 1
9,006
530
3,549
8,682
5,195
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 1 / 3
10,054
591
5,331
9,722
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
10
Kills
32
34
Deaths
10
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
9
1
0.06
L
3
5
0
0.6
W
10
1
6
13
W
Mulan
Paquin11
Mulan
17
0
2
18
W
2
4
5
1.13
L
0
7
1
0.07
L
Sylvanus
Xzvn3060
Sylvanus
4
4
0
1
W
1
4
1
0.38
W
2
1
3
3.5
L
Morgan Le Fay
ΚßάΖάΡ
Morgan Le Fay
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
39,990
59,351
Taken
49,883
25,193
Mitigated
27,786
11,600
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
1,317
737
0
406
8,233
1,868
110
4,511
3,674
0
9,333
L
5,421
2,302
0
1,150
11,738
3,036
0
3,483
7,946
0
52,562
W
11,664
652
0
1,847
7,114
2,239
1,150
2,825
4,165
60,259
0
W
Mulan
Paquin11
Mulan
15,213
2,827
0
6,785
13,894
10,223
0
4,026
9,762
0
76,680
W
4,233
473
366
2,991
10,471
6,669
665
2,073
8,346
44,188
0
L
3,040
664
0
450
9,432
2,270
0
4,495
4,797
16,554
0
L
Sylvanus
Xzvn3060
Sylvanus
7,125
1,874
222
5,015
14,611
13,770
540
3,217
11,042
45,801
12,951
W
3,549
797
43
994
8,682
5,195
984
4,813
3,756
50,003
0
W
5,331
2,287
0
6,108
9,722
3,460
940
1,795
7,887
0
79,919
L
Morgan Le Fay
ΚßάΖάΡ
Morgan Le Fay
6,239
723
280
4,077
15,337
4,249
173
3,645
11,481
48,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
50,073
331
Minions Killed
537
0
Camps Cleared
0
1,241,304
Distance Traveled
1,472,816
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,941
349
19
1
0
187,192
1
L
Skadi
8,103
477
93
5
0
302,699
1
W
Zeus
10,483
617
107
6
0
256,569
0
W
Mulan
11,457
674
134
8
0
372,948
0
W
Ra
9,073
534
55
3
0
275,041
1
L
Agni
6,279
369
34
2
0
282,839
0
L
Sylvanus
9,275
546
121
7
0
184,772
1
W
Ymir
9,006
530
105
6
0
239,724
2
W
Medusa
10,054
591
136
8
0
328,534
3
L
Morgan Le Fay
8,059
474
64
4
0
283,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role