Player Matchup

Hades
Hades
Dolomite901
Hades
Level 119
God Stats
2W - 1L
1,549 SR
Queue Stats
260W - 165L
1,590 Elo+
Party 1
Ares
Ares
Ninjastickman
Ares
Level 11
God Stats
1W - 1L
1,298 SR
Queue Stats
141W - 56L
1,563 Elo+
Party 1
Achilles
Achilles
RustyGunnerz
Achilles
Level 52
God Stats
18W - 7L
1,725 SR
Queue Stats
254W - 177L
1,628 Elo+
Party 1
Arachne
Arachne
SheepHead
Arachne
Level 105
God Stats
26W - 12L
1,631 SR
Queue Stats
402W - 252L
1,646 Elo+
Party 1
Artemis
Artemis
Tajaì
Artemis
Level 117
God Stats
10W - 6L
1,673 SR
Queue Stats
330W - 204L
1,657 Elo+
Party 1
Team Averages
Level 81
1,575 SR
1,617 Elo+

VS

Team Averages
Level 65
1,473 SR
1,564 Elo+
Hera
Hera
BIG X360II
Hera
Level 26
God Stats
5W - 2L
1,777 SR
Queue Stats
68W - 61L
1,540 Elo+
Party 2
Scylla
Scylla
Ch4irom4n
Scylla
Level 36
God Stats
5W - 16L
1,520 SR
Queue Stats
334W - 280L
1,524 Elo+
Party 3
Xing Tian
Xing Tian
ManePapitas
Xing Tian
Level 151
God Stats
5W - 9L
1,256 SR
Queue Stats
833W - 679L
1,675 Elo+
Party 3
Loki
Loki
SIXFIGGA209
Loki
Level 69
God Stats
16W - 20L
1,438 SR
Queue Stats
212W - 234L
1,475 Elo+
Party 2
Medusa
Medusa
SugusDeDios
Medusa
Level 45
God Stats
33W - 16L
1,373 SR
Queue Stats
534W - 401L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,487
576
3,743
5,460
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 1 / 3
6,879
529
2,690
6,497
2,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
RustyGunnerz
Achilles
13
5 / 0 / 0
8,130
625
5,788
9,226
7,266
Arachne
SheepHead
Arachne
11
1 / 1 / 5
7,062
543
3,393
8,293
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Tajaì
Artemis
14
2 / 0 / 0
7,997
615
3,575
6,191
1,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,375
490
3,452
5,802
5,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Ch4irom4n
Scylla
11
1 / 2 / 1
5,965
459
1,802
3,757
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ManePapitas
Xing Tian
10
0 / 0 / 2
5,798
446
5,008
7,323
4,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 3 / 1
6,502
500
3,277
7,813
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
11
0 / 2 / 0
6,464
497
3,499
5,397
1,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
2
2
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Scylla
Ch4irom4n
Scylla
1
2
1
0.75
W
2
0
2
3
L
Xing Tian
ManePapitas
Xing Tian
0
0
2
1
W
0
1
3
1.5
W
Achilles
RustyGunnerz
Achilles
5
0
0
5
L
1
3
1
0.5
W
Arachne
SheepHead
Arachne
1
1
5
3.5
L
Medusa
0
2
0
0
W
Artemis
Tajaì
Artemis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,189
Damage
17,038
35,667
Taken
30,092
19,108
Mitigated
14,906
18,364
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,452
1,173
0
1,264
5,802
5,016
0
657
5,145
37,027
0
L
Scylla
Ch4irom4n
Scylla
1,802
68
0
611
3,757
1,203
0
2,604
1,153
33,435
0
W
3,743
491
704
3,086
5,460
3,708
90
961
4,373
51,819
0
L
Xing Tian
ManePapitas
Xing Tian
5,008
138
0
2,140
7,323
4,583
0
2,531
4,792
15,523
0
W
2,690
87
0
1,322
6,497
2,922
0
3,123
3,118
14,673
0
W
Achilles
RustyGunnerz
Achilles
5,788
1,967
0
4,047
9,226
7,266
484
3,806
5,420
0
36,891
L
3,277
940
0
247
7,813
2,208
0
603
7,210
0
44,928
W
Arachne
SheepHead
Arachne
3,393
2,561
0
4,273
8,293
3,343
170
1,551
6,652
0
40,290
L
Medusa
3,499
785
0
250
5,397
1,896
0
38
5,359
0
45,395
W
Artemis
Tajaì
Artemis
3,575
1,365
0
4,932
6,191
1,869
2,631
459
5,684
0
55,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
31,104
409
Minions Killed
345
0
Camps Cleared
0
1,277,310
Distance Traveled
1,245,359
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,375
490
80
6
0
235,372
2
L
Scylla
5,965
459
73
6
0
227,023
3
W
Hades
7,487
576
96
7
0
256,556
4
L
Xing Tian
5,798
446
18
1
0
266,431
6
W
Ares
6,879
529
30
2
0
237,114
3
W
Achilles
8,130
625
81
6
0
256,479
1
L
Loki
6,502
500
90
7
0
270,154
1
W
Arachne
7,062
543
77
6
0
286,147
6
L
Medusa
6,464
497
84
6
0
246,379
4
W
Artemis
7,997
615
125
10
0
241,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role