Player Matchup

Cthulhu
Cthulhu
CitedHorizon11
Cthulhu
Level 48
God Stats
31W - 29L
1,515 SR
Queue Stats
272W - 298L
1,377 Elo+
Party 1
Chronos
Chronos
EmbrioticFlame
Chronos
Level 29
God Stats
1W - 6L
1,442 SR
Queue Stats
94W - 124L
1,477 Elo+
Solo
Neith
Neith
O2BDEN
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,570 Elo+
Party 1
Bakasura
Bakasura
heropento1508
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,068 Elo+
Solo
King Arthur
King Arthur
latas209
King Arthur
Level 25
God Stats
4W - 2L
1,893 SR
Queue Stats
45W - 50L
1,481 Elo+
Solo
Team Averages
Level 24
1,570 SR
1,395 Elo+

VS

Team Averages
Level 16
1,541 SR
1,455 Elo+
Nike
Nike
BigUsNUs
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,482 Elo+
Party 2
Olorun
Olorun
HAPPYSACKS
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,458 Elo+
Party 2
Cabrakan
Cabrakan
Mombanger2
Cabrakan
Level 13
God Stats
8W - 2L
1,687 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Pan1cOrca
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 42L
1,384 Elo+
Solo
Susano
Susano
lonebone69
Susano
Level 17
God Stats
25W - 20L
1,520 SR
Queue Stats
25W - 20L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 0
8,294
415
10,463
22,354
21,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 0
7,861
393
4,760
20,055
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
O2BDEN
Neith
11
0 / 8 / 1
7,122
356
6,629
12,686
4,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
heropento1508
Bakasura
11
0 / 11 / 1
7,431
372
6,301
14,726
6,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
latas209
King Arthur
11
2 / 9 / 0
7,938
397
9,076
16,870
15,169
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
7 / 2 / 11
10,961
548
11,076
13,737
12,858
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
HAPPYSACKS
Olorun
17
7 / 0 / 8
10,437
522
19,063
12,283
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
Mombanger2
Cabrakan
13
5 / 1 / 13
9,532
477
11,724
12,045
12,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Pan1cOrca
Heimdallr
17
11 / 3 / 10
11,070
554
14,405
18,360
7,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
lonebone69
Susano
17
12 / 0 / 6
11,170
559
9,533
13,138
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
90
5
Kills
42
42
Deaths
6
2
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nike
7
2
11
6.25
L
3
8
0
0.38
L
0
6
0
0
W
Olorun
HAPPYSACKS
Olorun
7
0
8
11
W
Cabrakan
Mombanger2
Cabrakan
5
1
13
11.5
L
Neith
O2BDEN
Neith
0
8
1
0.06
W
Heimdallr
Pan1cOrca
Heimdallr
11
3
10
5.33
L
Bakasura
heropento1508
Bakasura
0
11
1
0.05
L
King Arthur
latas209
King Arthur
2
9
0
0.22
W
Susano
lonebone69
Susano
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,229
Damage
65,801
86,691
Taken
69,563
54,671
Mitigated
44,838
9,333
Healing
27,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,076
3,146
0
4,128
13,737
12,858
1,618
1,264
12,358
0
64,818
L
10,463
1,680
134
1,061
22,354
21,554
0
7,410
14,924
30,571
0
L
4,760
1,386
623
3,188
20,055
7,150
152
8,825
11,230
48,520
0
W
Olorun
HAPPYSACKS
Olorun
19,063
11,182
698
6,049
12,283
6,344
2,046
3,674
8,444
72,402
6,851
W
Cabrakan
Mombanger2
Cabrakan
11,724
2,420
401
4,335
12,045
12,883
1,200
3,962
7,909
35,011
0
L
Neith
O2BDEN
Neith
6,629
1,851
0
2,858
12,686
4,459
0
3,134
9,552
0
34,878
W
Heimdallr
Pan1cOrca
Heimdallr
14,405
7,232
0
7,396
18,360
7,418
677
4,773
13,513
0
81,346
L
Bakasura
heropento1508
Bakasura
6,301
4,181
0
1,463
14,726
6,339
0
3,976
10,750
0
27,825
L
King Arthur
latas209
King Arthur
9,076
2,175
0
6
16,870
15,169
327
5,835
11,035
0
42,117
W
Susano
lonebone69
Susano
9,533
3,107
0
4,481
13,138
5,335
1,515
1,460
11,558
0
80,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
53,170
328
Minions Killed
494
0
Camps Cleared
0
1,785,758
Distance Traveled
1,875,321
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,961
548
100
5
0
343,631
0
L
Cthulhu
8,294
415
30
2
0
413,734
0
L
Chronos
7,861
393
81
4
0
323,799
1
W
Olorun
10,437
522
116
6
0
366,550
3
W
Cabrakan
9,532
477
46
2
0
361,260
2
L
Neith
7,122
356
67
3
0
318,831
2
W
Heimdallr
11,070
554
105
5
0
342,301
0
L
Bakasura
7,431
372
69
3
0
390,764
1
L
King Arthur
7,938
397
81
4
0
338,630
1
W
Susano
11,170
559
127
6
0
461,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role