Player Matchup

Neith
Neith
Corvid19
Neith
Level 28
God Stats
21W - 7L
1,786 SR
Queue Stats
33W - 13L
1,680 Elo+
Party 2
Gilgamesh
Gilgamesh
NHKMEEHAN
Gilgamesh
Level 104
God Stats
73W - 43L
1,755 SR
Queue Stats
156W - 144L
1,679 Elo+
Party 2
Ah Puch
Ah Puch
WarpEcho
Ah Puch
Level 111
God Stats
27W - 19L
1,703 SR
Queue Stats
150W - 137L
1,680 Elo+
Party 2
Team Averages
Level 81
1,748 SR
1,680 Elo+

VS

Team Averages
Level 92
1,615 SR
1,630 Elo+
Ra
Ra
TheFullMonty117
Ra
Level 108
God Stats
3W - 5L
1,661 SR
Queue Stats
90W - 120L
1,524 Elo+
Party 1
Neith
Neith
TheSwaganomicon
Neith
Level 15
God Stats
2W - 2L
1,665 SR
Queue Stats
35W - 37L
1,687 Elo+
Party 1
Amaterasu
Amaterasu
aleukotomy
Amaterasu
Level 154
God Stats
0W - 1L
1,519 SR
Queue Stats
9W - 7L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Corvid19
Neith
16
5 / 4 / 15
12,576
699
8,811
11,353
3,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
NHKMEEHAN
Gilgamesh
18
6 / 3 / 17
12,902
717
14,012
17,894
20,151
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
WarpEcho
Ah Puch
18
14 / 6 / 8
14,173
787
28,526
26,241
10,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
11,962
665
8,311
11,718
4,926
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 12 / 6
12,123
674
16,013
19,753
7,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
aleukotomy
Amaterasu
16
5 / 6 / 7
12,896
716
13,739
25,419
27,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
25
Kills
13
13
Deaths
25
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Corvid19
Neith
5
4
15
3.13
W
Gilgamesh
NHKMEEHAN
Gilgamesh
6
3
17
4.83
L
4
7
4
0.86
L
4
12
6
0.58
W
Ah Puch
WarpEcho
Ah Puch
14
6
8
3
L
Amaterasu
aleukotomy
Amaterasu
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,349
Damage
38,063
55,488
Taken
56,890
34,237
Mitigated
40,095
22,748
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Corvid19
Neith
8,811
3,081
0
1,427
11,353
3,416
198
1,712
9,641
0
34,392
W
Gilgamesh
NHKMEEHAN
Gilgamesh
14,012
4,161
0
3,676
17,894
20,151
511
2,576
15,318
0
28,390
L
8,311
363
1,697
1,346
11,718
4,926
0
9,345
2,373
45,187
0
L
16,013
4,078
0
1,499
19,753
7,539
890
8,510
11,243
0
38,106
W
Ah Puch
WarpEcho
Ah Puch
28,526
822
1,230
16,415
26,241
10,670
827
4,023
22,218
78,323
0
L
Amaterasu
aleukotomy
Amaterasu
13,739
5,657
30
5,871
25,419
27,630
0
10,671
14,748
0
30,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
36,981
178
Minions Killed
154
0
Camps Cleared
0
960,595
Distance Traveled
927,176
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,576
699
57
3
0
282,477
0
W
Gilgamesh
12,902
717
29
2
0
359,442
1
L
Ra
11,962
665
80
4
0
304,506
0
L
Neith
12,123
674
47
3
0
278,782
0
W
Ah Puch
14,173
787
92
5
0
318,676
2
L
Amaterasu
12,896
716
27
2
0
343,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role