Player Matchup

Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond II
Phreya
Chronos
Diamond II
Level 106
God Stats
8W - 9L
1,462 SR
Queue Stats
433W - 423L
2,253 MMR
Solo
Gilgamesh
Gilgamesh
Masters
SnapCapone
Gilgamesh
Masters
Level 124
God Stats
9W - 9L
1,530 SR
Queue Stats
425W - 375L
2,541 MMR
Solo
Merlin
Merlin
Diamond I
generol
Merlin
Diamond I
Level 158
God Stats
2W - 3L
1,626 SR
Queue Stats
159W - 134L
2,394 MMR
Solo
Apollo
Apollo
Diamond IV
lacus1995
Apollo
Diamond IV
Level 160
God Stats
1W - 1L
1,231 SR
Queue Stats
72W - 61L
2,240 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,470 SR
2,185 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,536 SR
2,082 MMR
Raijin
Raijin
Diamond I
 
Raijin
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Diamond V
AlsaKenYami
Cupid
Diamond V
Level 160
God Stats
0W - 2L
1,277 SR
Queue Stats
110W - 92L
2,185 MMR
Solo
Fenrir
Fenrir
Diamond I
Draxøu
Fenrir
Diamond I
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
2,911 MMR
Solo
Osiris
Osiris
Platinum I
PeneInfierno
Osiris
Platinum I
Level 84
God Stats
9W - 4L
1,901 SR
Queue Stats
50W - 26L
2,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
2 / 7 / 8
12,494
521
12,671
28,708
23,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Phreya
Chronos
20
1 / 3 / 5
14,700
613
15,187
32,488
15,784
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
SnapCapone
Gilgamesh
19
4 / 6 / 5
12,497
521
11,540
19,941
9,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
generol
Merlin
20
8 / 5 / 5
14,928
622
23,724
16,699
8,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
lacus1995
Apollo
17
2 / 9 / 5
11,444
477
10,727
25,553
9,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaTiamatMorgan Le FayPersephone

VS

Bans
SetSobekAresAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
7 / 3 / 10
14,153
590
20,245
17,434
7,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
 
Nu Wa
20
6 / 2 / 18
14,069
586
20,566
21,284
25,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 6 / 10
13,936
581
18,122
24,185
9,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Draxøu
Fenrir
20
9 / 3 / 4
13,796
575
19,671
25,270
19,257
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
20
3 / 3 / 8
14,850
619
20,165
26,203
26,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
17
Kills
30
30
Deaths
17
28
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
7
8
0.86
L
Raijin
 
Raijin
7
3
10
4
L
Nu Wa
 
Nu Wa
6
2
18
7.5
L
5
6
10
1.67
L
Fenrir
Draxøu
Fenrir
9
3
4
3.67
L
Osiris
3
3
8
2.33
W
Chronos
Phreya
Chronos
1
3
5
1.17
W
Gilgamesh
SnapCapone
Gilgamesh
4
6
5
1.08
W
Merlin
generol
Merlin
8
5
5
2.1
W
Apollo
lacus1995
Apollo
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,849
Damage
98,769
123,389
Taken
114,376
66,400
Mitigated
87,966
25,198
Healing
38,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,671
6,333
0
4,298
28,708
23,670
1,329
9,281
18,948
1,305
43,369
L
Raijin
 
Raijin
20,245
1,636
282
7,747
17,434
7,399
1,336
9,971
7,463
111,301
0
L
Nu Wa
 
Nu Wa
20,566
5,564
752
3,768
21,284
25,148
1,174
6,158
15,126
73,684
0
L
18,122
11,302
895
11,339
24,185
9,436
3,669
6,258
17,710
0
109,376
L
Fenrir
Draxøu
Fenrir
19,671
7,404
0
6,831
25,270
19,257
1,489
10,830
14,285
0
113,677
L
Osiris
20,165
5,516
0
6,783
26,203
26,726
2,158
8,902
16,934
11,436
102,584
W
Chronos
Phreya
Chronos
15,187
5,011
0
7,031
32,488
15,784
5,164
8,328
23,907
114,134
0
W
Gilgamesh
SnapCapone
Gilgamesh
11,540
4,309
0
976
19,941
9,546
930
7,788
12,007
0
85,802
W
Merlin
generol
Merlin
23,724
1,226
286
6,178
16,699
8,249
855
7,306
9,393
125,942
0
W
Apollo
lacus1995
Apollo
10,727
8,373
0
6,429
25,553
9,151
1,082
9,933
15,620
0
66,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,063
Gold Earned
70,804
717
Minions Killed
743
0
Camps Cleared
0
2,233,823
Distance Traveled
2,310,033
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,494
521
57
2
0
454,120
4
L
Raijin
14,153
590
192
8
0
456,794
15
L
Nu Wa
14,069
586
71
3
0
443,108
3
L
Cupid
13,936
581
170
7
0
408,802
4
L
Fenrir
13,796
575
141
6
0
522,399
10
L
Osiris
14,850
619
169
7
0
478,930
5
W
Chronos
14,700
613
221
9
0
464,137
6
W
Gilgamesh
12,497
521
126
5
0
476,216
4
W
Merlin
14,928
622
200
8
0
420,126
9
W
Apollo
11,444
477
113
5
0
419,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role