Player Matchup

Cupid
Cupid
ImDahKing
Cupid
Level 26
God Stats
7W - 4L
2,044 SR
Queue Stats
171W - 151L
1,582 Elo+
Party 2
Bacchus
Bacchus
PippinAllSmite
Bacchus
Level 17
God Stats
23W - 17L
1,906 SR
Queue Stats
111W - 92L
1,606 Elo+
Party 2
Nemesis
Nemesis
TheSlapCaptain
Nemesis
Level 29
God Stats
2W - 1L
1,810 SR
Queue Stats
31W - 20L
1,504 Elo+
Solo
Olorun
Olorun
young_legacy0
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Solo
Team Averages
Level 19
1,815 SR
1,600 Elo+

VS

Team Averages
Level 43
1,543 SR
1,522 Elo+
King Arthur
King Arthur
Cartier52
King Arthur
Level 88
God Stats
13W - 18L
1,447 SR
Queue Stats
118W - 136L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
PapiFlacko
Gilgamesh
Level 24
God Stats
6W - 4L
1,502 SR
Queue Stats
46W - 51L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
yslmeek
Cernunnos
Level 18
God Stats
4W - 2L
1,679 SR
Queue Stats
4W - 2L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ImDahKing
Cupid
7
2 / 3 / 0
4,385
548
4,597
4,406
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 2 / 2
4,003
500
1,598
5,078
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
1 / 2 / 0
4,144
518
2,072
6,545
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 6 / 0
3,414
427
702
4,305
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cartier52
King Arthur
8
2 / 1 / 1
4,887
611
2,204
2,563
1,174
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
PapiFlacko
Gilgamesh
8
4 / 0 / 1
5,200
650
2,060
5,472
1,614
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Cernunnos
yslmeek
Cernunnos
6
1 / 2 / 4
4,280
535
3,274
3,853
826
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
13
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cartier52
King Arthur
2
1
1
2.5
L
Cupid
ImDahKing
Cupid
2
3
0
0.67
W
Gilgamesh
PapiFlacko
Gilgamesh
4
0
1
4.5
L
0
2
2
0.5
L
1
2
0
0.5
L
0
6
0
0
W
Cernunnos
yslmeek
Cernunnos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,969
Damage
7,538
20,334
Taken
11,888
6,725
Mitigated
3,614
4,571
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cartier52
King Arthur
2,204
384
0
0
2,563
1,174
232
483
2,080
0
21,076
L
Cupid
ImDahKing
Cupid
4,597
2,407
89
1,146
4,406
918
0
1,002
3,404
0
18,181
W
Gilgamesh
PapiFlacko
Gilgamesh
2,060
513
0
1,740
5,472
1,614
0
605
4,867
0
11,998
L
1,598
243
0
782
5,078
2,840
0
655
4,423
6,867
0
L
2,072
538
0
2,488
6,545
1,655
0
2,030
4,515
0
12,231
L
702
609
0
66
4,305
1,312
0
3,214
1,091
4,803
0
W
Cernunnos
yslmeek
Cernunnos
3,274
1,755
67
1,190
3,853
826
0
568
3,285
0
10,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,946
Gold Earned
14,367
85
Minions Killed
93
0
Camps Cleared
0
509,459
Distance Traveled
426,659
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,887
611
55
7
0
137,426
0
L
Cupid
4,385
548
38
5
0
136,613
3
W
Gilgamesh
5,200
650
22
3
0
157,134
0
L
Bacchus
4,003
500
5
1
0
134,445
3
L
Nemesis
4,144
518
32
4
0
136,779
0
L
Olorun
3,414
427
10
1
0
101,622
0
W
Cernunnos
4,280
535
16
2
0
132,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role