Player Matchup

Morgan Le Fay
Morgan Le Fay
AlpineSleet859
Morgan Le Fay
Level 27
God Stats
116W - 103L
1,599 SR
Queue Stats
249W - 269L
1,538 Elo+
Solo
Apollo
Apollo
Fergisan-the_1
Apollo
Level 7
God Stats
7W - 17L
1,315 SR
Queue Stats
7W - 21L
1,363 Elo+
Party 1
Tiamat
Tiamat
yungdarkside94
Tiamat
Level 7
God Stats
0W - 2L
1,766 SR
Queue Stats
0W - 6L
1,194 Elo+
Party 1
Team Averages
Level 14
1,560 SR
1,365 Elo+

VS

Team Averages
Level 41
1,551 SR
1,349 Elo+
Jormungandr
Jormungandr
ParsSarp
Jormungandr
Level 16
God Stats
1W - 0L
1,491 SR
Queue Stats
6W - 9L
1,170 Elo+
Solo
Sol
Sol
SS420CHICHI
Sol
Level 88
God Stats
66W - 33L
1,662 SR
Queue Stats
565W - 584L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yo Im Godz
Ah Muzen Cab
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlpineSleet859
Morgan Le Fay
18
5 / 3 / 0
12,856
804
19,462
14,218
5,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 11 / 2
8,780
549
5,126
14,503
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 10 / 3
9,372
586
2,866
13,007
5,809
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ParsSarp
Jormungandr
6
0 / 2 / 3
8,135
508
134
4,506
1,636
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 1 / 13
11,897
744
13,702
16,743
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Yo Im Godz
Ah Muzen Cab
18
18 / 4 / 3
13,285
830
18,033
16,398
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
24
24
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlpineSleet859
Morgan Le Fay
5
3
0
1.67
L
0
11
2
0.09
W
Jormungandr
ParsSarp
Jormungandr
0
2
3
0.75
W
6
1
13
12.5
W
Ah Muzen Cab
Yo Im Godz
Ah Muzen Cab
18
4
3
4.88
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,454
Damage
31,869
41,728
Taken
37,647
15,039
Mitigated
13,023
4,137
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlpineSleet859
Morgan Le Fay
19,462
1,113
0
3,211
14,218
5,211
31
4,413
9,805
72,726
0
L
5,126
2,641
0
474
14,503
4,019
795
5,278
9,225
0
28,133
W
Jormungandr
ParsSarp
Jormungandr
134
124
0
350
4,506
1,636
136
1,948
2,558
2,301
0
W
13,702
3,431
67
6,779
16,743
4,989
1,020
10,762
5,981
48,047
0
W
Ah Muzen Cab
Yo Im Godz
Ah Muzen Cab
18,033
7,225
0
6,812
16,398
6,398
2,296
9,618
6,780
0
77,395
L
2,866
560
0
452
13,007
5,809
0
4,145
8,862
8,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
33,317
181
Minions Killed
190
0
Camps Cleared
0
803,905
Distance Traveled
657,261
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,856
804
128
8
0
298,595
3
L
Apollo
8,780
549
44
3
0
246,290
1
W
Jormungandr
8,135
508
3
0
0
93,784
0
W
Sol
11,897
744
72
5
0
280,153
4
W
Ah Muzen Cab
13,285
830
115
7
0
283,324
0
L
Tiamat
9,372
586
9
1
0
259,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role