Player Matchup

Arachne
Arachne
BlackDiamondMoon
Arachne
Level 17
God Stats
34W - 34L
1,463 SR
Queue Stats
41W - 53L
1,304 Elo+
Solo
Izanami
Izanami
Enderman6979
Izanami
Level 9
God Stats
4W - 7L
1,264 SR
Queue Stats
9W - 23L
1,178 Elo+
Solo
Fenrir
Fenrir
Gold3nSlay3r
Fenrir
Level 26
God Stats
7W - 6L
1,401 SR
Queue Stats
9W - 23L
1,254 Elo+
Solo
Neith
Neith
kaybear172
Neith
Level 28
God Stats
5W - 6L
1,446 SR
Queue Stats
108W - 100L
1,497 Elo+
Party 2
Nemesis
Nemesis
kountrykuz2010
Nemesis
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 9L
1,287 Elo+
Party 2
Team Averages
Level 17
1,415 SR
1,304 Elo+

VS

Team Averages
Level 26
1,503 SR
1,377 Elo+
Nu Wa
Nu Wa
Aceofoz420
Nu Wa
Level 18
God Stats
52W - 40L
1,606 SR
Queue Stats
382W - 418L
1,464 Elo+
Solo
Scylla
Scylla
AylinPHG
Scylla
Level 23
God Stats
82W - 89L
1,437 SR
Queue Stats
267W - 291L
1,354 Elo+
Solo
Pele
Pele
InaNutChell
Pele
Level 47
God Stats
2W - 9L
1,500 SR
Queue Stats
455W - 546L
1,344 Elo+
Party 1
Neith
Neith
Pancakey248
Neith
Level 13
God Stats
21W - 17L
1,472 SR
Queue Stats
23W - 25L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
S1LLYWABB1T89
Cthulhu
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 126L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 5
10,564
880
9,818
23,278
8,381
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Enderman6979
Izanami
16
4 / 3 / 3
11,385
949
10,311
14,478
3,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
16
0 / 7 / 5
10,035
836
5,009
16,593
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
17
1 / 6 / 4
11,000
917
14,401
18,948
7,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 14 / 4
10,025
835
8,700
26,074
9,659
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
11 / 0 / 25
13,865
1,155
33,435
9,644
3,603
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
AylinPHG
Scylla
19
2 / 1 / 16
10,991
916
6,066
6,637
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 22
12,869
1,072
18,596
15,936
6,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 0 / 21
12,940
1,078
24,906
9,853
4,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
19
5 / 4 / 20
11,869
989
9,417
10,765
13,394
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
145
7
Kills
41
41
Deaths
7
21
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
0
25
23.5
W
Scylla
AylinPHG
Scylla
2
1
16
10
L
1
11
5
0.32
L
Izanami
Enderman6979
Izanami
4
3
3
1.83
L
Fenrir
0
7
5
0.36
W
12
2
22
11.5
W
11
0
21
21.5
W
Cthulhu
5
4
20
3.75
L
Neith
1
6
4
0.5
L
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,239
Damage
92,420
99,371
Taken
52,835
35,519
Mitigated
29,911
7,064
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
33,435
8,863
117
1,919
9,644
3,603
0
0
9,644
66,801
0
W
Scylla
AylinPHG
Scylla
6,066
862
92
623
6,637
2,210
0
0
6,637
26,875
0
L
9,818
7,444
0
1,141
23,278
8,381
0
11,547
11,731
0
24,723
L
Izanami
Enderman6979
Izanami
10,311
6,171
0
821
14,478
3,555
0
10,130
4,348
0
27,719
L
Fenrir
5,009
777
0
1,003
16,593
6,477
0
7,929
8,664
0
19,744
W
18,596
5,406
0
4,412
15,936
6,697
0
0
15,936
0
37,070
W
24,906
12,002
0
1,253
9,853
4,007
0
0
9,853
0
40,013
W
Cthulhu
9,417
1,258
1,686
0
10,765
13,394
0
0
10,765
23,706
0
L
Neith
14,401
1,935
0
3,396
18,948
7,447
0
8,264
10,684
0
55,143
L
8,700
3,981
0
703
26,074
9,659
0
11,048
15,026
0
23,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
62,534
208
Minions Killed
274
6
Camps Cleared
5
1,004,543
Distance Traveled
1,048,539
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,865
1,155
81
7
2
233,441
1
W
Scylla
10,991
916
65
5
1
194,086
1
L
Arachne
10,564
880
36
3
0
194,458
1
L
Izanami
11,385
949
41
3
3
225,754
0
L
Fenrir
10,035
836
24
2
1
153,366
0
W
Pele
12,869
1,072
51
4
0
237,972
0
W
Neith
12,940
1,078
31
3
0
164,979
0
W
Cthulhu
11,869
989
46
4
2
218,061
0
L
Neith
11,000
917
92
8
2
215,278
1
L
Nemesis
10,025
835
15
1
0
215,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role