Player Matchup

Jing Wei
Jing Wei
Frisky_Pandaaa
Jing Wei
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 74L
1,530 Elo+
Party 1
Khepri
Khepri
LordOfTheCrabs
Khepri
Level 104
God Stats
2W - 1L
1,438 SR
Queue Stats
65W - 67L
1,533 Elo+
Party 1
Persephone
Persephone
Stamyyy
Persephone
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,669 Elo+
Solo
Thanatos
Thanatos
Worsewater
Thanatos
Level 143
God Stats
4W - 3L
1,671 SR
Queue Stats
339W - 330L
1,474 Elo+
Solo
Chiron
Chiron
valiotti
Chiron
Level 148
God Stats
4W - 4L
1,427 SR
Queue Stats
253W - 199L
1,572 Elo+
Solo
Team Averages
Level 137
1,507 SR
1,555 Elo+

VS

Team Averages
Level 136
1,510 SR
1,528 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Vermidon99
Thor
Level 128
God Stats
1W - 4L
1,550 SR
Queue Stats
114W - 108L
1,581 Elo+
Solo
Bacchus
Bacchus
asderrrrrr
Bacchus
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 124L
1,431 Elo+
Solo
Hel
Hel
xKapierr
Hel
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 78L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
2 / 1 / 8
9,083
908
6,411
5,047
3,323
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 2 / 7
8,386
839
3,489
9,640
12,378
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Stamyyy
Persephone
14
1 / 1 / 3
8,287
829
14,532
5,775
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Worsewater
Thanatos
15
3 / 2 / 6
8,347
835
8,341
7,662
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
valiotti
Chiron
15
4 / 2 / 5
8,836
884
9,201
7,473
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 3 / 3
8,695
870
4,961
10,760
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
 
Nu Wa
13
2 / 2 / 5
7,785
779
8,522
8,480
3,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 3 / 7
6,661
666
5,652
8,494
6,310
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
asderrrrrr
Bacchus
13
0 / 2 / 6
7,789
779
6,219
12,611
14,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 1 / 5
7,005
701
3,070
7,233
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
11
Kills
7
8
Deaths
11
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
3
1.83
L
Nu Wa
 
Nu Wa
2
2
5
2.25
W
Jing Wei
2
1
8
6
W
1
2
7
2.25
W
Persephone
Stamyyy
Persephone
1
1
3
2.5
L
0
3
7
1.17
W
Thanatos
Worsewater
Thanatos
3
2
6
3
L
Bacchus
asderrrrrr
Bacchus
0
2
6
1.5
W
Chiron
valiotti
Chiron
4
2
5
3.25
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,974
Damage
28,424
35,597
Taken
47,578
28,400
Mitigated
30,285
17,319
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,961
236
1,438
953
10,760
3,996
333
3,305
7,062
19,439
0
L
Nu Wa
 
Nu Wa
8,522
1,411
826
564
8,480
3,232
680
3,654
4,609
25,683
0
W
Jing Wei
6,411
3,325
744
1,148
5,047
3,323
383
3,959
1,088
0
20,281
W
3,489
93
577
1,848
9,640
12,378
0
7,063
2,451
11,565
0
W
Persephone
Stamyyy
Persephone
14,532
693
119
1,240
5,775
2,716
225
2,164
3,357
33,312
0
L
5,652
861
118
627
8,494
6,310
0
3,809
4,464
0
5,536
W
Thanatos
Worsewater
Thanatos
8,341
1,521
0
5,305
7,662
5,158
197
5,002
2,534
0
11,329
L
Bacchus
asderrrrrr
Bacchus
6,219
682
593
1,358
12,611
14,175
0
4,406
7,528
10,685
0
W
Chiron
valiotti
Chiron
9,201
2,756
3,484
2,854
7,473
4,825
2,116
4,584
2,715
0
20,726
L
3,070
31
8,299
3,474
7,233
2,572
407
2,847
4,215
7,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
37,935
119
Minions Killed
103
0
Camps Cleared
0
986,988
Distance Traveled
1,008,233
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,695
870
41
4
0
206,810
1
L
Nu Wa
7,785
779
34
3
0
196,341
2
W
Jing Wei
9,083
908
42
4
0
202,525
4
W
Khepri
8,386
839
13
1
0
177,847
0
W
Persephone
8,287
829
34
3
0
205,282
4
L
Thor
6,661
666
5
1
0
189,308
0
W
Thanatos
8,347
835
5
1
0
204,306
0
L
Bacchus
7,789
779
10
1
0
224,920
4
W
Chiron
8,836
884
25
3
0
197,028
0
L
Hel
7,005
701
13
1
0
190,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role