Player Matchup

Jormungandr
Jormungandr
KoolAidB0i
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,109 Elo+
Party 3
King Arthur
King Arthur
Skorne3
King Arthur
Level 15
God Stats
10W - 12L
1,414 SR
Queue Stats
53W - 63L
1,393 Elo+
Party 1
Ares
Ares
TSPForgottenSage
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
iamcorn54
Baron Samedi
Level 27
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 7L
1,279 Elo+
Party 3
Loki
Loki
masterduhhh3
Loki
Level 18
God Stats
14W - 30L
1,500 SR
Queue Stats
38W - 57L
1,450 Elo+
Party 1
Team Averages
Level 16
1,444 SR
1,325 Elo+

VS

Team Averages
Level 7
1,539 SR
1,495 Elo+
Zeus
Zeus
EvolvedRyhorn
Zeus
Level 4
God Stats
2W - 3L
1,355 SR
Queue Stats
15W - 18L
1,486 Elo+
Party 2
Fenrir
Fenrir
Kevlar369
Fenrir
Level 19
God Stats
7W - 5L
1,967 SR
Queue Stats
18W - 19L
1,586 Elo+
Solo
Khepri
Khepri
Redkitfox
Khepri
Level 7
God Stats
9W - 8L
1,519 SR
Queue Stats
10W - 15L
1,457 Elo+
Party 2
Izanami
Izanami
YodaShoto
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Loki
Loki
iyamtoterrible
Loki
Level 3
God Stats
5W - 5L
1,355 SR
Queue Stats
7W - 11L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KoolAidB0i
Jormungandr
16
1 / 7 / 3
9,560
956
5,380
17,410
16,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Skorne3
King Arthur
15
0 / 5 / 2
9,160
916
4,474
29,456
19,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 12 / 3
9,648
965
7,683
25,812
27,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
iamcorn54
Baron Samedi
16
0 / 7 / 2
9,302
930
10,930
19,054
6,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 14 / 0
10,245
1,025
9,439
17,098
5,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 15
12,101
1,210
31,875
8,059
3,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Kevlar369
Fenrir
19
17 / 0 / 14
13,271
1,327
22,763
11,173
7,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Redkitfox
Khepri
18
2 / 0 / 23
10,386
1,039
7,475
9,431
12,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
YodaShoto
Izanami
19
4 / 1 / 22
11,491
1,149
16,625
6,614
3,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 2 / 19
12,164
1,216
14,186
8,490
4,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
138
6
Kills
45
45
Deaths
6
10
Assists
93
Player
Kills
Deaths
Assists
KDA
W
14
3
15
7.17
W
Fenrir
Kevlar369
Fenrir
17
0
14
24
L
Jormungandr
KoolAidB0i
Jormungandr
1
7
3
0.36
W
Khepri
Redkitfox
Khepri
2
0
23
13.5
L
King Arthur
Skorne3
King Arthur
0
5
2
0.2
L
1
12
3
0.21
W
Izanami
YodaShoto
Izanami
4
1
22
15
L
Baron Samedi
iamcorn54
Baron Samedi
0
7
2
0.14
W
8
2
19
8.75
L
4
14
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,906
Damage
92,924
108,830
Taken
43,767
75,711
Mitigated
30,980
8,822
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,875
6,048
0
676
8,059
3,628
0
4,118
3,941
48,631
0
W
Fenrir
Kevlar369
Fenrir
22,763
9,640
0
1,900
11,173
7,108
0
5,733
5,440
0
39,491
L
Jormungandr
KoolAidB0i
Jormungandr
5,380
502
0
0
17,410
16,841
0
6,253
11,157
21,385
0
W
Khepri
Redkitfox
Khepri
7,475
1,545
0
0
9,431
12,827
0
5,199
4,232
13,702
0
L
King Arthur
Skorne3
King Arthur
4,474
969
0
3,968
29,456
19,042
0
9,346
20,110
137
21,688
L
7,683
924
0
0
25,812
27,820
0
11,386
14,426
21,543
0
W
Izanami
YodaShoto
Izanami
16,625
12,061
0
1,236
6,614
3,363
0
3,822
2,792
0
39,297
L
Baron Samedi
iamcorn54
Baron Samedi
10,930
1,148
2,495
2,359
19,054
6,582
0
5,536
13,518
29,667
0
W
14,186
4,851
0
0
8,490
4,054
0
5,258
3,232
0
26,466
L
9,439
2,671
0
0
17,098
5,426
0
6,829
10,269
0
17,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
59,413
128
Minions Killed
173
2
Camps Cleared
9
852,323
Distance Traveled
983,301
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,101
1,210
56
6
0
161,282
0
W
Fenrir
13,271
1,327
28
3
4
246,000
0
L
Jormungandr
9,560
956
30
3
1
158,734
0
W
Khepri
10,386
1,039
12
1
1
186,831
2
L
King Arthur
9,160
916
34
3
0
187,174
0
L
Ares
9,648
965
17
2
0
167,288
0
W
Izanami
11,491
1,149
54
5
0
176,145
0
L
Baron Samedi
9,302
930
38
4
1
152,847
0
W
Loki
12,164
1,216
23
2
4
213,043
2
L
Loki
10,245
1,025
9
1
0
186,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role