Player Matchup

Persephone
Persephone
Fusion_Core234
Persephone
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 64L
1,638 Elo+
Solo
Nemesis
Nemesis
GodOfGamers695
Nemesis
Level 8
God Stats
7W - 5L
1,561 SR
Queue Stats
12W - 15L
1,537 Elo+
Party 1
Bakasura
Bakasura
MarioMoneyBags
Bakasura
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 312L
1,570 Elo+
Party 1
Apollo
Apollo
OPDmilitia63
Apollo
Level 25
God Stats
11W - 11L
1,463 SR
Queue Stats
152W - 152L
1,532 Elo+
Solo
Ymir
Ymir
SmokenShota
Ymir
Level 22
God Stats
2W - 1L
1,343 SR
Queue Stats
21W - 20L
1,565 Elo+
Solo
Team Averages
Level 42
1,473 SR
1,568 Elo+

VS

Team Averages
Level 13
1,673 SR
1,546 Elo+
Guan Yu
Guan Yu
Braetek
Guan Yu
Level 6
God Stats
2W - 2L
1,835 SR
Queue Stats
2W - 3L
1,600 Elo+
Party 2
Aphrodite
Aphrodite
DukeBradley
Aphrodite
Level 35
God Stats
7W - 8L
1,573 SR
Queue Stats
8W - 11L
1,441 Elo+
Party 2
Hel
Hel
SlimThicc1
Hel
Level 8
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 6L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
magefirephenix
Cernunnos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,715 Elo+
Solo
Mercury
Mercury
theck10
Mercury
Level 13
God Stats
4W - 2L
1,724 SR
Queue Stats
6W - 5L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fusion_Core234
Persephone
15
5 / 3 / 2
10,092
631
11,781
6,904
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 6
9,314
582
5,417
6,706
3,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
17
10 / 2 / 3
10,836
677
9,089
10,820
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
18
11 / 1 / 2
11,655
728
12,496
16,728
6,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 1 / 14
8,434
527
3,809
12,406
13,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Braetek
Guan Yu
12
2 / 4 / 0
7,636
477
4,510
12,157
10,244
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
DukeBradley
Aphrodite
13
3 / 6 / 2
7,825
489
5,948
14,502
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 6 / 2
6,835
427
3,072
9,883
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
magefirephenix
Cernunnos
9
1 / 6 / 0
6,651
416
5,718
9,730
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
theck10
Mercury
11
2 / 6 / 0
7,545
472
3,177
9,708
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
27
Kills
8
8
Deaths
28
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Braetek
Guan Yu
2
4
0
0.5
L
Aphrodite
DukeBradley
Aphrodite
3
6
2
0.67
W
Persephone
Fusion_Core234
Persephone
5
3
2
2
W
0
1
6
3
W
Bakasura
10
2
3
5.75
W
Apollo
11
1
2
12
L
0
6
2
0.17
W
1
1
14
8
L
Cernunnos
magefirephenix
Cernunnos
1
6
0
0.17
L
Mercury
theck10
Mercury
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,592
Damage
22,425
53,564
Taken
55,980
29,974
Mitigated
24,683
20,272
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Braetek
Guan Yu
4,510
1,824
0
1,686
12,157
10,244
0
0
10,563
0
32,337
L
Aphrodite
DukeBradley
Aphrodite
5,948
692
740
6,145
14,502
5,068
0
7,563
6,104
45,753
0
W
Persephone
Fusion_Core234
Persephone
11,781
174
0
915
6,904
2,663
1,458
3,254
3,647
68,176
0
W
5,417
1,965
0
2,370
6,706
3,218
848
0
6,706
0
36,706
W
Bakasura
9,089
5,797
0
2,572
10,820
4,622
335
1,114
9,706
0
68,731
W
Apollo
12,496
8,598
0
12,182
16,728
6,361
2,810
934
15,794
0
101,634
L
3,072
565
1,744
2,185
9,883
4,270
98
5,523
3,519
8,930
0
W
3,809
529
403
1,830
12,406
13,110
199
3,716
8,690
11,170
0
L
Cernunnos
magefirephenix
Cernunnos
5,718
3,409
16
1,663
9,730
2,215
0
663
9,067
0
28,989
L
Mercury
theck10
Mercury
3,177
1,660
0
0
9,708
2,886
0
1,273
8,119
0
33,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
36,492
510
Minions Killed
280
0
Camps Cleared
0
1,613,654
Distance Traveled
1,454,150
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,636
477
80
5
0
288,415
0
L
Aphrodite
7,825
489
90
6
0
275,004
1
W
Persephone
10,092
631
118
7
0
332,667
5
W
Nemesis
9,314
582
84
5
0
337,839
4
W
Bakasura
10,836
677
137
9
0
310,441
2
W
Apollo
11,655
728
152
10
0
307,336
0
L
Hel
6,835
427
8
1
0
307,309
3
W
Ymir
8,434
527
19
1
0
325,371
1
L
Cernunnos
6,651
416
46
3
0
227,953
3
L
Mercury
7,545
472
56
4
0
355,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role