Player Matchup

Ares
Ares
BaconBits317
Ares
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
110W - 137L
1,195 Elo+
Party 2
Neith
Neith
DinoNuggys082
Neith
Level 17
God Stats
10W - 6L
1,329 SR
Queue Stats
134W - 162L
1,183 Elo+
Party 2
Pele
Pele
LazyTurtle069
Pele
Level 29
God Stats
5W - 4L
1,259 SR
Queue Stats
54W - 73L
1,168 Elo+
Party 2
Yemoja
Yemoja
Zupillo_YT
Yemoja
Level 11
God Stats
5W - 4L
1,582 SR
Queue Stats
230W - 251L
1,408 Elo+
Party 1
Cerberus
Cerberus
god_of_gods_7u7
Cerberus
Level 21
God Stats
5W - 5L
1,551 SR
Queue Stats
185W - 212L
1,452 Elo+
Party 1
Team Averages
Level 19
1,444 SR
1,281 Elo+

VS

Team Averages
Level 9
1,407 SR
1,190 Elo+
Guan Yu
Guan Yu
Nymur94
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
OpticHabits
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,051 Elo+
Party 3
Set
Set
PNG joker
Set
Level 7
God Stats
2W - 7L
1,285 SR
Queue Stats
7W - 16L
1,056 Elo+
Party 3
Serqet
Serqet
StrawyBonsai859
Serqet
Level 13
God Stats
1W - 4L
1,251 SR
Queue Stats
2W - 9L
1,085 Elo+
Solo
Thanatos
Thanatos
WhiteHorse22
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,732
467
6,268
10,970
13,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 7
10,624
462
20,513
10,435
5,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
15 / 2 / 5
12,859
559
20,486
14,329
11,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yemoja
Zupillo_YT
Yemoja
16
11 / 4 / 12
12,600
548
15,713
16,214
21,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
17
10 / 2 / 9
12,558
546
14,882
25,119
32,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nymur94
Guan Yu
14
3 / 11 / 2
9,382
408
14,569
26,067
13,700
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
OpticHabits
Nemesis
13
2 / 8 / 1
8,398
365
7,881
15,989
7,004
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 10 / 5
9,467
412
11,027
25,948
10,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 4
9,174
399
5,253
21,039
15,040
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
WhiteHorse22
Thanatos
13
1 / 13 / 1
8,078
351
4,017
16,029
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
44
Kills
9
9
Deaths
45
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
3
0
7
6.5
W
15
2
5
8.75
L
Guan Yu
Nymur94
Guan Yu
3
11
2
0.36
L
Nemesis
OpticHabits
Nemesis
2
8
1
0.31
L
1
10
5
0.35
L
2
3
4
1.33
L
Thanatos
WhiteHorse22
Thanatos
1
13
1
0.12
W
Yemoja
Zupillo_YT
Yemoja
11
4
12
4.25
W
Cerberus
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,862
Damage
42,747
77,067
Taken
105,072
84,104
Mitigated
51,161
28,596
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,268
555
0
1,937
10,970
13,423
1,449
0
10,970
35,358
0
W
20,513
11,920
204
4,492
10,435
5,578
3,706
109
10,326
0
67,027
W
20,486
7,683
0
5,505
14,329
11,267
2,400
0
14,329
0
81,361
L
Guan Yu
Nymur94
Guan Yu
14,569
5,540
673
2,515
26,067
13,700
0
9,783
16,284
283
47,068
L
Nemesis
OpticHabits
Nemesis
7,881
1,651
0
723
15,989
7,004
783
3,470
12,519
0
35,247
L
11,027
3,662
0
6,593
25,948
10,187
221
8,019
17,929
0
43,694
L
5,253
2,216
0
0
21,039
15,040
228
7,428
13,611
0
20,742
L
Thanatos
WhiteHorse22
Thanatos
4,017
1,296
0
4,356
16,029
5,230
0
8,163
7,866
0
16,261
W
Yemoja
Zupillo_YT
Yemoja
15,713
6,177
5,015
771
16,214
21,701
2,259
45
16,001
50,944
0
W
Cerberus
14,882
2,222
1,134
9,538
25,119
32,135
2,861
48
24,357
55,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,373
Gold Earned
44,499
443
Minions Killed
224
0
Camps Cleared
0
1,973,028
Distance Traveled
1,761,357
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,732
467
61
3
0
436,045
3
W
Neith
10,624
462
98
4
0
390,326
6
W
Pele
12,859
559
128
6
0
461,297
0
L
Guan Yu
9,382
408
56
2
0
339,184
2
L
Nemesis
8,398
365
48
2
0
370,775
1
L
Set
9,467
412
65
3
0
393,665
5
L
Serqet
9,174
399
28
1
0
398,677
1
L
Thanatos
8,078
351
27
1
0
259,056
2
W
Yemoja
12,600
548
49
2
0
331,896
0
W
Cerberus
12,558
546
107
5
0
353,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role