Player Matchup

Medusa
Medusa
BelligerentDrunk
Medusa
Level 11
God Stats
3W - 3L
1,563 SR
Queue Stats
9W - 8L
1,464 Elo+
Party 1
Neith
Neith
BrutalBear123
Neith
Level 20
God Stats
15W - 20L
1,355 SR
Queue Stats
47W - 68L
1,338 Elo+
Party 1
Janus
Janus
Elithe2ndComing
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 82L
1,585 Elo+
Solo
Ymir
Ymir
PITOTECHICO
Ymir
Level 16
God Stats
16W - 9L
1,569 SR
Queue Stats
44W - 38L
1,490 Elo+
Solo
Amaterasu
Amaterasu
димайцукпрпп
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,497 SR
1,475 Elo+

VS

Team Averages
Level 11
1,478 SR
1,371 Elo+
Ra
Ra
ApolloGT14
Ra
Level 16
God Stats
0W - 1L
1,366 SR
Queue Stats
1W - 5L
1,379 Elo+
Party 2
Bakasura
Bakasura
GrillDaddyy
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,271 Elo+
Party 2
Bellona
Bellona
Indey123
Bellona
Level 17
God Stats
12W - 7L
1,524 SR
Queue Stats
70W - 63L
1,550 Elo+
Solo
Neith
Neith
Moonwas
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,613 Elo+
Solo
Jormungandr
Jormungandr
XDGVoid
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
20 / 1 / 4
10,746
632
18,187
10,800
4,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
0 / 2 / 2
8,330
490
2,604
7,906
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 10
9,142
538
8,301
9,787
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 8
9,047
532
6,925
13,077
9,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
0 / 8 / 7
7,605
447
4,740
15,826
11,420
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 1
6,929
408
2,664
10,598
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
GrillDaddyy
Bakasura
11
0 / 8 / 3
7,122
419
3,304
11,712
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Indey123
Bellona
14
10 / 4 / 0
10,256
603
14,652
14,153
10,126
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Moonwas
Neith
17
3 / 0 / 0
10,195
600
7,329
6,909
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
XDGVoid
Jormungandr
11
0 / 4 / 4
8,048
473
7,601
12,781
11,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
26
Kills
14
14
Deaths
27
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
W
20
1
4
22
W
0
2
2
0.5
W
3
1
10
8
L
Bakasura
GrillDaddyy
Bakasura
0
8
3
0.19
L
Bellona
Indey123
Bellona
10
4
0
2.5
L
Neith
Moonwas
Neith
3
0
0
3
W
3
2
8
3.5
L
Jormungandr
XDGVoid
Jormungandr
0
4
4
0.5
W
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,757
Damage
35,550
57,396
Taken
56,153
30,300
Mitigated
32,725
19,533
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,664
527
172
856
10,598
3,462
114
3,931
6,667
26,812
0
W
18,187
8,588
0
4,152
10,800
4,441
1,126
2,518
8,142
0
62,121
W
2,604
1,191
0
3,735
7,906
2,355
0
362
7,444
0
57,157
W
8,301
702
252
6,524
9,787
3,011
0
1,027
8,760
70,297
0
L
Bakasura
GrillDaddyy
Bakasura
3,304
1,840
0
1,792
11,712
5,076
0
3,136
8,576
0
42,309
L
Bellona
Indey123
Bellona
14,652
7,358
0
2,525
14,153
10,126
861
3,734
10,419
0
54,875
L
Neith
Moonwas
Neith
7,329
3,684
0
4,341
6,909
2,449
0
910
5,999
0
78,889
W
6,925
1,666
0
1,880
13,077
9,073
0
3,783
9,215
32,618
0
L
Jormungandr
XDGVoid
Jormungandr
7,601
2,540
0
1,696
12,781
11,612
152
3,515
9,266
25,614
0
W
4,740
2,041
0
2,990
15,826
11,420
0
2,583
13,141
0
35,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
42,550
423
Minions Killed
443
0
Camps Cleared
0
1,584,241
Distance Traveled
1,501,467
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,929
408
59
3
0
267,974
3
W
Medusa
10,746
632
83
5
0
306,612
1
W
Neith
8,330
490
100
6
0
294,569
3
W
Janus
9,142
538
125
7
0
350,049
3
L
Bakasura
7,122
419
86
5
0
320,887
0
L
Bellona
10,256
603
116
7
0
308,623
2
L
Neith
10,195
600
155
9
0
292,602
2
W
Ymir
9,047
532
52
3
0
309,740
1
L
Jormungandr
8,048
473
27
2
0
311,381
2
W
Amaterasu
7,605
447
63
4
0
323,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role