Player Matchup

Chaac
Chaac
Cjlicious
Chaac
Level 122
God Stats
2W - 20L
1,165 SR
Queue Stats
285W - 282L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Curuchaga
Morgan Le Fay
Level 65
God Stats
1W - 3L
1,727 SR
Queue Stats
48W - 69L
1,414 Elo+
Solo
Bakasura
Bakasura
Fajita2699
Bakasura
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 218L
1,435 Elo+
Solo
Thanatos
Thanatos
IROQUOISTECH
Thanatos
Level 66
God Stats
0W - 1L
1,499 SR
Queue Stats
5W - 4L
1,703 Elo+
Solo
Aphrodite
Aphrodite
ezra1994
Aphrodite
Level 84
God Stats
39W - 35L
1,513 SR
Queue Stats
321W - 375L
1,340 Elo+
Solo
Team Averages
Level 82
1,481 SR
1,482 Elo+

VS

Team Averages
Level 78
1,515 SR
1,444 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ELDarkness666
Artemis
Level 139
God Stats
3W - 1L
1,528 SR
Queue Stats
5W - 8L
1,440 Elo+
Solo
Ra
Ra
FirstSWAGGER
Ra
Level 51
God Stats
29W - 22L
1,621 SR
Queue Stats
532W - 485L
1,454 Elo+
Party 1
Skadi
Skadi
Stacks916
Skadi
Level 51
God Stats
413W - 332L
1,498 SR
Queue Stats
568W - 530L
1,452 Elo+
Party 1
Da Ji
Da Ji
TheFangsOfWolf
Da Ji
Level 61
God Stats
10W - 10L
1,427 SR
Queue Stats
25W - 23L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cjlicious
Chaac
16
1 / 2 / 2
9,756
887
7,869
14,525
14,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Curuchaga
Morgan Le Fay
16
0 / 3 / 2
9,076
825
9,042
11,383
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Fajita2699
Bakasura
16
1 / 9 / 1
9,718
883
2,744
21,280
8,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
IROQUOISTECH
Thanatos
16
1 / 5 / 2
9,445
859
5,899
9,448
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
ezra1994
Aphrodite
16
0 / 4 / 2
9,489
863
5,685
16,818
8,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

127

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
4 / 1 / 13
10,799
982
13,794
11,137
10,378
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
18
6 / 2 / 12
11,627
1,057
22,852
10,823
4,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 0 / 9
11,078
1,007
11,435
5,256
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Stacks916
Skadi
17
7 / 0 / 10
11,291
1,026
13,250
3,884
2,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 6
9,672
879
4,980
4,162
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
3
Kills
23
23
Deaths
3
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
13
10.5
L
Chaac
Cjlicious
Chaac
1
2
2
1
L
Morgan Le Fay
Curuchaga
Morgan Le Fay
0
3
2
0.33
W
Artemis
6
2
12
6
L
Bakasura
Fajita2699
Bakasura
1
9
1
0.17
W
3
0
9
7.5
L
Thanatos
IROQUOISTECH
Thanatos
1
5
2
0.4
W
Skadi
Stacks916
Skadi
7
0
10
12
W
3
0
6
6
L
Aphrodite
ezra1994
Aphrodite
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
66,311
73,454
Taken
35,262
39,276
Mitigated
20,693
22,491
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,794
2,243
0
0
11,137
10,378
0
4,971
5,392
31,769
0
L
Chaac
Cjlicious
Chaac
7,869
99
0
3,698
14,525
14,524
0
5,929
8,516
0
17,110
L
Morgan Le Fay
Curuchaga
Morgan Le Fay
9,042
411
0
36
11,383
4,259
0
3,500
7,865
20,174
0
W
Artemis
22,852
10,721
0
1,306
10,823
4,123
0
4,323
5,962
0
49,868
L
Bakasura
Fajita2699
Bakasura
2,744
2,102
405
3,187
21,280
8,192
0
5,935
15,345
0
22,501
W
11,435
648
851
1,181
5,256
1,997
0
1,893
3,185
42,619
0
L
Thanatos
IROQUOISTECH
Thanatos
5,899
1,060
0
3,256
9,448
3,973
0
3,771
5,677
0
17,363
W
Skadi
Stacks916
Skadi
13,250
6,428
0
1,125
3,884
2,073
0
983
2,672
0
26,722
W
4,980
1,090
0
115
4,162
2,122
0
1,646
2,367
0
7,314
L
Aphrodite
ezra1994
Aphrodite
5,685
110
4,892
7,017
16,818
8,328
0
6,094
10,724
34,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
54,467
196
Minions Killed
223
6
Camps Cleared
12
1,029,092
Distance Traveled
1,029,561
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,799
982
46
4
1
197,005
2
L
Chaac
9,756
887
29
3
0
215,266
0
L
Morgan Le Fay
9,076
825
23
2
1
221,263
0
W
Artemis
11,627
1,057
77
7
0
168,616
0
L
Bakasura
9,718
883
58
5
2
228,097
0
W
Ra
11,078
1,007
67
6
9
225,367
2
L
Thanatos
9,445
859
24
2
3
183,137
2
W
Skadi
11,291
1,026
29
3
2
220,359
2
W
Da Ji
9,672
879
4
0
0
218,214
0
L
Aphrodite
9,489
863
62
6
0
181,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role