Player Matchup

Tiamat
Tiamat
Colefolio123
Tiamat
Level 124
God Stats
52W - 50L
1,571 SR
Queue Stats
197W - 183L
1,567 Elo+
Party 1
Apollo
Apollo
DocLyonHart
Apollo
Level 65
God Stats
5W - 5L
1,626 SR
Queue Stats
187W - 165L
1,543 Elo+
Party 1
Athena
Athena
Nadical7403
Athena
Level 33
God Stats
13W - 15L
1,462 SR
Queue Stats
105W - 75L
1,548 Elo+
Party 1
Arachne
Arachne
Sp1cy Assassin2
Arachne
Level 97
God Stats
32W - 27L
1,571 SR
Queue Stats
249W - 213L
1,579 Elo+
Party 1
Tyr
Tyr
Supercocohead
Tyr
Level 115
God Stats
18W - 20L
1,577 SR
Queue Stats
228W - 199L
1,518 Elo+
Party 1
Team Averages
Level 87
1,562 SR
1,551 Elo+

VS

Team Averages
Level 83
1,336 SR
1,523 Elo+
King Arthur
King Arthur
BigDaddyCole
King Arthur
Level 109
God Stats
1W - 5L
1,416 SR
Queue Stats
541W - 524L
1,561 Elo+
Party 2
Athena
Athena
Lvl9Goodra
Athena
Level 45
God Stats
3W - 6L
1,343 SR
Queue Stats
255W - 280L
1,496 Elo+
Solo
Cabrakan
Cabrakan
shebugsahmed
Cabrakan
Level 68
God Stats
1W - 4L
1,333 SR
Queue Stats
131W - 152L
1,496 Elo+
Party 2
Izanami
Izanami
shewantskobe
Izanami
Level 109
God Stats
2W - 2L
1,231 SR
Queue Stats
257W - 276L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
shewasntssimon
Ao Kuang
Level 85
God Stats
5W - 10L
1,358 SR
Queue Stats
105W - 113L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
5 / 6 / 9
8,044
575
9,746
10,521
6,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
2 / 3 / 6
7,089
506
4,519
8,026
2,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
10
1 / 3 / 7
7,243
517
5,469
11,446
7,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
9 / 2 / 7
8,618
616
10,528
10,480
3,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 2 / 4
8,548
611
8,798
12,029
10,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigDaddyCole
King Arthur
12
5 / 5 / 7
7,243
517
7,383
11,307
5,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Athena
Lvl9Goodra
Athena
11
3 / 1 / 6
7,396
528
4,792
14,112
7,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
shebugsahmed
Cabrakan
10
3 / 7 / 3
6,443
460
4,444
9,762
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
shewantskobe
Izanami
10
0 / 5 / 7
6,020
430
11,510
11,944
3,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
12
5 / 5 / 3
7,147
511
7,856
13,676
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
23
Kills
16
16
Deaths
23
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigDaddyCole
King Arthur
5
5
7
1.7
W
Tiamat
5
6
9
1.58
W
Apollo
2
3
6
1.67
L
Athena
Lvl9Goodra
Athena
3
1
6
6
W
Athena
1
3
7
1.5
W
9
2
7
6.25
W
6
2
4
4
L
Cabrakan
shebugsahmed
Cabrakan
3
7
3
0.64
L
Izanami
shewantskobe
Izanami
0
5
7
0.7
L
Ao Kuang
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,060
Damage
35,985
52,502
Taken
60,801
31,197
Mitigated
27,542
16,149
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigDaddyCole
King Arthur
7,383
1,175
0
490
11,307
5,827
0
2,211
8,978
0
40,354
W
Tiamat
9,746
642
82
2,456
10,521
6,604
888
6,075
4,446
35,819
0
W
Apollo
4,519
2,249
0
1,553
8,026
2,436
1,445
1,038
6,988
0
35,667
L
Athena
Lvl9Goodra
Athena
4,792
961
979
6,518
14,112
7,460
38
3,991
10,046
17,814
0
W
Athena
5,469
1,127
0
2,235
11,446
7,418
183
2,574
8,872
18,481
0
W
10,528
7,938
0
5,106
10,480
3,749
0
3,541
6,939
0
39,045
W
8,798
823
0
4,717
12,029
10,990
618
3,614
8,415
0
40,830
L
Cabrakan
shebugsahmed
Cabrakan
4,444
776
0
176
9,762
5,807
26
1,131
8,552
16,777
2,802
L
Izanami
shewantskobe
Izanami
11,510
7,709
0
3,382
11,944
3,711
205
1,966
9,934
0
47,011
L
Ao Kuang
7,856
2,241
0
5,244
13,676
4,737
0
5,268
8,076
40,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,542
Gold Earned
34,249
301
Minions Killed
275
0
Camps Cleared
0
1,294,142
Distance Traveled
1,186,113
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,243
517
69
5
0
258,587
1
W
Tiamat
8,044
575
76
5
0
243,809
1
W
Apollo
7,089
506
69
5
0
249,587
3
L
Athena
7,396
528
37
3
0
258,273
2
W
Athena
7,243
517
19
1
0
261,305
1
W
Arachne
8,618
616
57
4
0
272,195
2
W
Tyr
8,548
611
80
6
0
267,246
2
L
Cabrakan
6,443
460
29
2
0
202,112
2
L
Izanami
6,020
430
78
6
0
210,769
1
L
Ao Kuang
7,147
511
62
4
0
256,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role