Player Matchup

Merlin
Merlin
Grandmaster
Andruww
Merlin
Grandmaster
Level 159
God Stats
5W - 7L
1,491 SR
Queue Stats
106W - 91L
2,645 MMR
Solo
Medusa
Medusa
Masters
Hydrogen
Medusa
Masters
Level 160
God Stats
10W - 3L
2,001 SR
Queue Stats
255W - 205L
2,595 MMR
Party 2
Apollo
Apollo
Grandmaster
Layers
Apollo
Grandmaster
Level 160
God Stats
29W - 10L
1,862 SR
Queue Stats
427W - 276L
2,640 MMR
Solo
Tiamat
Tiamat
Grandmaster
Nika
Tiamat
Grandmaster
Level 160
God Stats
11W - 10L
1,825 SR
Queue Stats
992W - 881L
2,817 MMR
Solo
Fenrir
Fenrir
Masters
reirg
Fenrir
Masters
Level 160
God Stats
23W - 18L
1,764 SR
Queue Stats
376W - 331L
2,723 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
1,789 SR
2,684 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,689 SR
2,465 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Grandmaster
GIobe
Morgan Le Fay
Grandmaster
Level 160
God Stats
9W - 9L
1,975 SR
Queue Stats
514W - 434L
2,867 MMR
Party 1
Danzaburou
Danzaburou
Diamond I
Khamuel
Danzaburou
Diamond I
Level 157
God Stats
3W - 3L
1,670 SR
Queue Stats
143W - 117L
2,541 MMR
Solo
Kali
Kali
Masters
LordFire4
Kali
Masters
Level 160
God Stats
15W - 9L
1,594 SR
Queue Stats
540W - 489L
2,759 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
sIαsh
Ao Kuang
Masters
Level 128
God Stats
12W - 16L
1,706 SR
Queue Stats
385W - 318L
2,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andruww
Merlin
20
9 / 2 / 10
14,813
673
24,308
12,669
5,523
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Hydrogen
Medusa
20
9 / 5 / 12
14,210
646
18,710
19,782
8,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Layers
Apollo
20
11 / 4 / 12
15,258
694
31,060
21,572
11,490
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Nika
Tiamat
19
9 / 6 / 10
13,811
628
27,805
22,811
17,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
reirg
Fenrir
16
3 / 5 / 18
13,217
601
11,880
29,000
27,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
SolGilgameshSetLokiPersephone

VS

Bans
SobekYmirSun WukongFafnirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 9 / 8
10,658
484
9,382
31,326
18,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
GIobe
Morgan Le Fay
18
1 / 5 / 4
10,678
485
15,885
20,222
8,426
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Khamuel
Danzaburou
16
2 / 12 / 3
10,435
474
8,229
23,035
6,795
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
20
11 / 5 / 4
12,946
588
18,960
29,598
13,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
sIαsh
Ao Kuang
18
6 / 10 / 5
12,058
548
15,238
27,671
10,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
41
Kills
22
22
Deaths
41
62
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
9
8
0.67
W
Merlin
Andruww
Merlin
9
2
10
7
L
Morgan Le Fay
GIobe
Morgan Le Fay
1
5
4
0.6
W
Medusa
Hydrogen
Medusa
9
5
12
3
L
Danzaburou
Khamuel
Danzaburou
2
12
3
0.29
W
Apollo
Layers
Apollo
11
4
12
4.25
L
Kali
11
5
4
2.6
W
Tiamat
Nika
Tiamat
9
6
10
2.33
W
Fenrir
reirg
Fenrir
3
5
18
2.4
L
Ao Kuang
sIαsh
Ao Kuang
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,763
Damage
67,694
105,834
Taken
131,852
70,902
Mitigated
57,740
32,936
Healing
33,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,382
2,865
0
8,948
31,326
18,666
0
12,524
17,796
0
23,885
W
Merlin
Andruww
Merlin
24,308
2,011
532
3,367
12,669
5,523
482
4,642
8,027
113,771
0
L
Morgan Le Fay
GIobe
Morgan Le Fay
15,885
809
0
2,918
20,222
8,426
0
11,402
8,544
93,881
0
W
Medusa
Hydrogen
Medusa
18,710
11,533
0
8,933
19,782
8,765
5,884
3,115
16,385
0
116,915
L
Danzaburou
Khamuel
Danzaburou
8,229
4,744
0
4,887
23,035
6,795
2,460
3,664
19,099
0
59,746
W
Apollo
Layers
Apollo
31,060
21,414
0
8,394
21,572
11,490
5,940
6,582
14,898
0
141,371
L
Kali
18,960
8,994
0
5,499
29,598
13,131
0
11,850
17,453
0
75,969
W
Tiamat
Nika
Tiamat
27,805
2,879
265
8,467
22,811
17,882
328
10,078
12,660
75,125
0
W
Fenrir
reirg
Fenrir
11,880
2,735
0
2,978
29,000
27,242
428
7,344
19,283
0
34,526
L
Ao Kuang
sIαsh
Ao Kuang
15,238
2,049
0
11,171
27,671
10,722
0
12,673
14,920
63,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,309
Gold Earned
56,775
658
Minions Killed
543
0
Camps Cleared
0
2,065,495
Distance Traveled
1,983,047
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,658
484
15
1
0
421,832
1
W
Merlin
14,813
673
193
9
0
424,165
5
L
Morgan Le Fay
10,678
485
180
8
0
403,786
4
W
Medusa
14,210
646
146
7
0
415,140
4
L
Danzaburou
10,435
474
117
5
0
343,893
10
W
Apollo
15,258
694
175
8
0
431,435
4
L
Kali
12,946
588
112
5
0
453,311
5
W
Tiamat
13,811
628
104
5
0
384,406
3
W
Fenrir
13,217
601
40
2
0
410,349
4
L
Ao Kuang
12,058
548
119
5
0
360,225
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role