Player Matchup

Awilix
Awilix
D Banditcoot
Awilix
Level 112
God Stats
23W - 8L
1,543 SR
Queue Stats
429W - 469L
1,400 Elo+
Party 1
Izanami
Izanami
ItsAdriyan
Izanami
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 12L
1,695 Elo+
Party 1
Sol
Sol
Sleepy Riah
Sol
Level 60
God Stats
7W - 3L
1,680 SR
Queue Stats
139W - 118L
1,518 Elo+
Party 1
King Arthur
King Arthur
Slushy Mugger
King Arthur
Level 85
God Stats
8W - 12L
1,466 SR
Queue Stats
307W - 262L
1,470 Elo+
Party 1
Nox
Nox
TicTac10
Nox
Level 107
God Stats
9W - 3L
1,440 SR
Queue Stats
275W - 323L
1,324 Elo+
Party 1
Team Averages
Level 78
1,526 SR
1,481 Elo+

VS

Team Averages
Level 47
1,503 SR
1,416 Elo+
Cthulhu
Cthulhu
ApexDragon5051
Cthulhu
Level 24
God Stats
30W - 19L
1,605 SR
Queue Stats
43W - 34L
1,455 Elo+
Party 2
Athena
Athena
EasedTree106558
Athena
Level 69
God Stats
19W - 21L
1,467 SR
Queue Stats
96W - 107L
1,396 Elo+
Party 2
Olorun
Olorun
MuteChalice6412
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2
Cernunnos
Cernunnos
Obversify
Cernunnos
Level 65
God Stats
19W - 13L
1,522 SR
Queue Stats
151W - 196L
1,402 Elo+
Party 2
Serqet
Serqet
Tabl0
Serqet
Level 69
God Stats
1W - 4L
1,420 SR
Queue Stats
53W - 67L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
9 / 1 / 7
8,907
636
8,473
9,300
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
ItsAdriyan
Izanami
15
2 / 2 / 1
10,168
726
6,979
9,264
3,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 3
7,822
559
8,465
8,510
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Slushy Mugger
King Arthur
12
2 / 1 / 6
7,365
526
3,958
9,970
5,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
12 / 1 / 5
9,169
655
10,845
4,269
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,561
397
3,126
11,951
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 2
7,258
518
4,763
10,786
8,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 9 / 0
5,883
420
1,327
8,494
2,570
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
Obversify
Cernunnos
9
1 / 4 / 1
5,639
403
4,623
7,851
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Tabl0
Serqet
12
4 / 6 / 0
8,057
576
7,441
9,621
3,490
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
27
Kills
7
7
Deaths
27
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Awilix
9
1
7
12.5
L
1
3
2
0.67
W
Izanami
ItsAdriyan
Izanami
2
2
1
1.25
L
0
9
0
0
L
Cernunnos
Obversify
Cernunnos
1
4
1
0.38
W
2
2
3
1.75
W
King Arthur
Slushy Mugger
King Arthur
2
1
6
5
L
Serqet
Tabl0
Serqet
4
6
0
0.67
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
21,280
41,313
Taken
48,703
15,193
Mitigated
22,239
11,459
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,126
148
166
1,081
11,951
5,844
0
6,071
5,880
14,270
0
W
Awilix
8,473
3,743
0
1,125
9,300
2,945
305
1,714
7,586
0
46,642
L
4,763
734
0
442
10,786
8,182
0
851
9,935
31,611
0
W
Izanami
ItsAdriyan
Izanami
6,979
4,252
0
3,182
9,264
3,122
2,366
2,852
6,013
0
64,824
L
1,327
687
0
98
8,494
2,570
814
5,364
3,130
17,804
1,257
L
Cernunnos
Obversify
Cernunnos
4,623
1,870
0
1,518
7,851
2,153
0
4,604
3,247
0
24,379
W
8,465
3,732
0
4,680
8,510
2,350
1,600
2,426
5,988
57,806
0
W
King Arthur
Slushy Mugger
King Arthur
3,958
506
0
1,971
9,970
5,160
29
1,339
8,631
0
31,837
L
Serqet
Tabl0
Serqet
7,441
1,810
0
2,008
9,621
3,490
0
2,473
7,148
0
27,226
W
10,845
836
0
501
4,269
1,616
724
900
3,311
38,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,431
Gold Earned
32,398
397
Minions Killed
197
0
Camps Cleared
0
1,342,366
Distance Traveled
1,237,448
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,561
397
12
1
0
219,125
1
W
Awilix
8,907
636
75
5
0
317,959
4
L
Athena
7,258
518
57
4
0
287,917
0
W
Izanami
10,168
726
128
9
0
228,872
1
L
Olorun
5,883
420
39
3
0
199,576
0
L
Cernunnos
5,639
403
46
3
0
237,281
0
W
Sol
7,822
559
103
7
0
234,953
0
W
King Arthur
7,365
526
29
2
0
275,238
4
L
Serqet
8,057
576
43
3
0
293,549
1
W
Nox
9,169
655
62
4
0
285,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role