Player Matchup

Danzaburou
Danzaburou
DatBoiJouny
Danzaburou
Level 18
God Stats
5W - 11L
1,388 SR
Queue Stats
26W - 45L
1,256 Elo+
Party 1
Cerberus
Cerberus
MisuOkashi
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 45L
1,194 Elo+
Party 1
Vamana
Vamana
MrClownly
Vamana
Level 15
God Stats
2W - 9L
1,390 SR
Queue Stats
18W - 27L
1,334 Elo+
Party 1
Merlin
Merlin
S3xyMinion
Merlin
Level 18
God Stats
6W - 0L
1,500 SR
Queue Stats
60W - 43L
1,722 Elo+
Solo
Baron Samedi
Baron Samedi
brinnaus
Baron Samedi
Level 16
God Stats
6W - 7L
1,499 SR
Queue Stats
14W - 29L
1,193 Elo+
Party 1
Team Averages
Level 17
1,455 SR
1,340 Elo+

VS

Team Averages
Level 25
1,300 SR
1,517 Elo+
Artemis
Artemis
Cenaroth
Artemis
Level 21
God Stats
0W - 2L
1,139 SR
Queue Stats
86W - 111L
1,338 Elo+
Solo
Geb
Geb
DH2885
Geb
Level 23
God Stats
27W - 29L
1,490 SR
Queue Stats
51W - 61L
1,397 Elo+
Solo
Loki
Loki
SirSulley
Loki
Level 25
God Stats
0W - 2L
1,302 SR
Queue Stats
47W - 43L
1,732 Elo+
Solo
Fenrir
Fenrir
XDantrax
Fenrir
Level 29
God Stats
1W - 10L
1,238 SR
Queue Stats
36W - 89L
1,359 Elo+
Solo
Scylla
Scylla
tunagee
Scylla
Level 29
God Stats
2W - 2L
1,330 SR
Queue Stats
23W - 17L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatBoiJouny
Danzaburou
11
1 / 2 / 1
7,218
451
5,038
6,214
1,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MisuOkashi
Cerberus
9
0 / 1 / 2
6,110
382
2,391
11,869
7,076
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vamana
MrClownly
Vamana
13
4 / 5 / 3
8,011
501
8,064
12,555
5,416
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
S3xyMinion
Merlin
19
5 / 0 / 0
11,086
693
4,117
6,467
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
brinnaus
Baron Samedi
12
1 / 6 / 1
7,703
481
2,168
6,828
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cenaroth
Artemis
11
3 / 2 / 0
6,893
431
9,854
7,043
2,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
DH2885
Geb
10
0 / 3 / 3
6,209
388
3,893
13,068
8,879
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
18
10 / 4 / 1
10,512
657
10,290
11,089
4,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
XDantrax
Fenrir
8
1 / 1 / 2
6,948
434
979
6,857
2,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
tunagee
Scylla
4
0 / 1 / 0
5,015
313
284
1,247
337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
11
Kills
14
14
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cenaroth
Artemis
3
2
0
1.5
L
Geb
DH2885
Geb
0
3
3
0.5
W
Danzaburou
DatBoiJouny
Danzaburou
1
2
1
0.75
W
Cerberus
MisuOkashi
Cerberus
0
1
2
1
W
Vamana
MrClownly
Vamana
4
5
3
1.1
W
Merlin
S3xyMinion
Merlin
5
0
0
5
L
Loki
10
4
1
2.63
L
Fenrir
XDantrax
Fenrir
1
1
2
2
W
Baron Samedi
brinnaus
Baron Samedi
1
6
1
0.25
L
Scylla
tunagee
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,778
Damage
25,300
43,933
Taken
39,304
19,360
Mitigated
17,861
8,944
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cenaroth
Artemis
9,854
4,946
0
1,679
7,043
2,302
29
2,086
4,957
0
30,793
L
Geb
DH2885
Geb
3,893
660
0
2,802
13,068
8,879
0
1,543
11,525
21,556
0
W
Danzaburou
DatBoiJouny
Danzaburou
5,038
1,852
0
789
6,214
1,921
0
715
5,499
0
27,742
W
Cerberus
MisuOkashi
Cerberus
2,391
90
0
3,050
11,869
7,076
0
2,463
9,406
18,311
0
W
Vamana
MrClownly
Vamana
8,064
4,224
0
2,495
12,555
5,416
484
715
11,840
0
43,497
W
Merlin
S3xyMinion
Merlin
4,117
550
0
1,988
6,467
2,625
1,426
244
6,183
99,116
0
L
Loki
10,290
2,818
0
2,652
11,089
4,098
578
3,732
6,984
0
78,605
L
Fenrir
XDantrax
Fenrir
979
237
0
626
6,857
2,245
218
120
6,737
0
10,824
W
Baron Samedi
brinnaus
Baron Samedi
2,168
279
0
622
6,828
2,322
720
0
6,828
22,807
0
L
Scylla
tunagee
Scylla
284
42
0
140
1,247
337
0
822
425
6,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
35,577
388
Minions Killed
268
0
Camps Cleared
0
1,408,808
Distance Traveled
1,162,109
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,893
431
49
3
0
294,242
0
L
Geb
6,209
388
31
2
0
287,957
2
W
Danzaburou
7,218
451
52
3
0
279,401
2
W
Cerberus
6,110
382
32
2
0
263,534
0
W
Vamana
8,011
501
88
6
0
306,100
2
W
Merlin
11,086
693
177
11
0
302,830
4
L
Loki
10,512
657
147
9
0
304,697
2
L
Fenrir
6,948
434
25
2
0
226,770
4
W
Baron Samedi
7,703
481
39
2
0
256,943
0
L
Scylla
5,015
313
16
1
0
48,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role