Player Matchup

Hades
Hades
Burst Defects
Hades
Level 159
God Stats
1W - 1L
1,648 SR
Queue Stats
22W - 25L
1,422 Elo+
Party 2
Hachiman
Hachiman
ClawJr
Hachiman
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 289L
1,433 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Darmak33
Cu Chulainn
Level 106
God Stats
6W - 4L
1,552 SR
Queue Stats
417W - 381L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
NGABSS
Ao Kuang
Level 157
God Stats
2W - 0L
1,712 SR
Queue Stats
394W - 396L
1,541 Elo+
Solo
Ra
Ra
bigchaibi
Ra
Level 103
God Stats
4W - 4L
1,580 SR
Queue Stats
284W - 270L
1,509 Elo+
Party 2
Team Averages
Level 127
1,598 SR
1,469 Elo+

VS

Team Averages
Level 121
1,492 SR
1,491 Elo+
Ullr
Ullr
DaChickenAlfredo
Ullr
Level 143
God Stats
1W - 2L
1,428 SR
Queue Stats
526W - 559L
1,561 Elo+
Solo
Cerberus
Cerberus
II GigoNJz II
Cerberus
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 41L
1,472 Elo+
Party 3
Persephone
Persephone
ShoutingDrake95
Persephone
Level 149
God Stats
2W - 2L
1,729 SR
Queue Stats
132W - 120L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
ThisIsPatrick--
Gilgamesh
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,459 Elo+
Solo
Yemoja
Yemoja
l SinPlexk l
Yemoja
Level 109
God Stats
0W - 2L
1,304 SR
Queue Stats
37W - 43L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 19
15,067
717
50,960
35,486
22,503
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
ClawJr
Hachiman
20
9 / 7 / 12
14,086
671
30,470
19,667
7,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Darmak33
Cu Chulainn
20
8 / 4 / 18
15,559
741
39,642
42,947
46,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
NGABSS
Ao Kuang
20
5 / 4 / 15
13,881
661
9,682
27,388
27,784
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
9 / 5 / 19
15,599
743
36,129
23,649
10,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 14
12,456
593
22,094
30,796
20,907
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
II GigoNJz II
Cerberus
20
7 / 9 / 15
14,624
696
24,483
50,498
47,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
ShoutingDrake95
Persephone
20
7 / 9 / 14
14,859
708
33,144
26,318
9,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ThisIsPatrick--
Gilgamesh
20
5 / 10 / 15
13,144
626
23,788
51,083
47,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
20
6 / 3 / 16
13,849
659
18,350
27,108
24,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
103
39
Kills
29
29
Deaths
39
83
Assists
74
Player
Kills
Deaths
Assists
KDA
W
8
9
19
1.94
W
Hachiman
ClawJr
Hachiman
9
7
12
2.14
L
4
8
14
1.38
W
Cu Chulainn
Darmak33
Cu Chulainn
8
4
18
4.25
L
Cerberus
II GigoNJz II
Cerberus
7
9
15
1.61
W
Ao Kuang
NGABSS
Ao Kuang
5
4
15
3.13
L
Persephone
ShoutingDrake95
Persephone
7
9
14
1.56
L
Gilgamesh
ThisIsPatrick--
Gilgamesh
5
10
15
1.25
W
9
5
19
3.7
L
Yemoja
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,883
Damage
121,859
149,137
Taken
185,803
114,175
Mitigated
150,435
77,023
Healing
87,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
50,960
3,750
2,148
14,222
35,486
22,503
1,821
19,093
15,718
70,436
0
W
Hachiman
ClawJr
Hachiman
30,470
16,749
480
2,265
19,667
7,450
1,575
12,775
6,741
0
42,817
L
22,094
11,252
2,953
4,583
30,796
20,907
677
20,062
10,734
0
45,216
W
Cu Chulainn
Darmak33
Cu Chulainn
39,642
7,432
4,506
16,352
42,947
46,119
608
16,444
25,397
16,010
57,567
L
Cerberus
II GigoNJz II
Cerberus
24,483
1,114
2,978
18,261
50,498
47,340
312
21,227
29,271
45,072
0
W
Ao Kuang
NGABSS
Ao Kuang
9,682
2,165
3,586
9,566
27,388
27,784
2,202
13,143
14,006
23,403
0
L
Persephone
ShoutingDrake95
Persephone
33,144
2,704
2,829
4,804
26,318
9,926
476
18,337
7,972
67,948
0
L
Gilgamesh
ThisIsPatrick--
Gilgamesh
23,788
5,310
991
13,665
51,083
47,408
25
25,363
25,720
0
38,585
W
36,129
5,377
12,102
11,796
23,649
10,319
898
14,522
8,560
68,238
0
L
Yemoja
18,350
4,324
25,712
10,398
27,108
24,854
440
18,888
8,220
33,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,192
Gold Earned
68,932
228
Minions Killed
231
0
Camps Cleared
0
1,825,112
Distance Traveled
1,638,634
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,067
717
55
3
0
339,793
2
W
Hachiman
14,086
671
27
1
0
306,938
0
L
Ullr
12,456
593
45
2
0
290,082
1
W
Cu Chulainn
15,559
741
46
2
0
407,632
0
L
Cerberus
14,624
696
50
2
0
313,372
1
W
Ao Kuang
13,881
661
31
1
0
398,240
3
L
Persephone
14,859
708
74
4
0
340,529
0
L
Gilgamesh
13,144
626
19
1
0
333,945
2
W
Ra
15,599
743
69
3
0
372,509
0
L
Yemoja
13,849
659
43
2
0
360,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role