Player Matchup

Medusa
Medusa
Mordue299
Medusa
Level 28
God Stats
54W - 40L
1,552 SR
Queue Stats
92W - 73L
1,526 Elo+
Solo
Merlin
Merlin
ScrubSlay3r
Merlin
Level 5
God Stats
11W - 17L
1,555 SR
Queue Stats
61W - 70L
1,402 Elo+
Solo
Izanami
Izanami
Y2KFox1127
Izanami
Level 4
God Stats
0W - 4L
1,491 SR
Queue Stats
5W - 13L
1,195 Elo+
Party 2
Ymir
Ymir
the pope fool
Ymir
Level 7
God Stats
1W - 4L
1,381 SR
Queue Stats
8W - 23L
1,377 Elo+
Party 2
Ares
Ares
zoeboo2018
Ares
Level 13
God Stats
0W - 1L
1,714 SR
Queue Stats
8W - 9L
1,624 Elo+
Solo
Team Averages
Level 11
1,539 SR
1,425 Elo+

VS

Team Averages
Level 26
1,725 SR
1,605 Elo+
Hel
Hel
AgentPiglet32
Hel
Level 18
God Stats
53W - 34L
1,595 SR
Queue Stats
93W - 77L
1,508 Elo+
Solo
Cerberus
Cerberus
FranchizOFWGKTA
Cerberus
Level 25
God Stats
12W - 2L
1,842 SR
Queue Stats
48W - 16L
1,634 Elo+
Party 3
Ra
Ra
GEEKVILLEJAY
Ra
Level 29
God Stats
10W - 4L
1,815 SR
Queue Stats
325W - 358L
1,488 Elo+
Party 1
Bellona
Bellona
Rabbi Trash
Bellona
Level 30
God Stats
2W - 0L
1,727 SR
Queue Stats
62W - 19L
1,885 Elo+
Party 3
Izanami
Izanami
boobie_97
Izanami
Level 27
God Stats
58W - 37L
1,644 SR
Queue Stats
267W - 292L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mordue299
Medusa
15
3 / 8 / 2
10,203
1,020
9,505
21,624
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
1 / 5 / 3
9,041
904
13,653
14,394
5,420
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Y2KFox1127
Izanami
15
1 / 15 / 2
8,859
886
6,449
21,403
6,733
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 10 / 3
8,607
861
7,972
19,852
18,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 7 / 3
8,836
884
3,570
14,723
13,556
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 24
11,884
1,188
20,177
9,296
3,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
18
2 / 3 / 29
11,514
1,151
15,587
14,762
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 22
10,259
1,026
11,429
6,066
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Rabbi Trash
Bellona
19
21 / 0 / 15
13,659
1,366
22,234
11,575
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
boobie_97
Izanami
18
9 / 0 / 19
10,867
1,087
17,739
5,723
1,877
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
154
6
Kills
45
45
Deaths
6
13
Assists
109
Player
Kills
Deaths
Assists
KDA
W
8
0
24
20
W
Cerberus
2
3
29
5.5
W
5
3
22
5.33
L
Medusa
Mordue299
Medusa
3
8
2
0.5
W
Bellona
Rabbi Trash
Bellona
21
0
15
28.5
L
Merlin
1
5
3
0.5
L
Izanami
Y2KFox1127
Izanami
1
15
2
0.13
W
Izanami
boobie_97
Izanami
9
0
19
18.5
L
0
10
3
0.15
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,149
Damage
87,166
91,996
Taken
47,422
53,349
Mitigated
27,608
3,708
Healing
23,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,177
572
5,568
6,365
9,296
3,743
0
4,759
4,403
50,004
0
W
Cerberus
15,587
632
0
4,020
14,762
12,040
0
8,219
6,343
25,172
0
W
11,429
1,341
3,542
373
6,066
1,954
0
2,731
3,275
21,037
0
L
Medusa
Mordue299
Medusa
9,505
4,555
309
2,439
21,624
9,009
0
12,216
9,408
0
37,726
W
Bellona
Rabbi Trash
Bellona
22,234
12,630
0
2,744
11,575
7,994
0
6,704
4,793
0
33,507
L
Merlin
13,653
1,024
0
248
14,394
5,420
0
6,906
7,488
38,548
0
L
Izanami
Y2KFox1127
Izanami
6,449
5,066
0
712
21,403
6,733
0
9,886
11,517
0
15,203
W
Izanami
boobie_97
Izanami
17,739
13,981
208
260
5,723
1,877
0
2,292
3,413
0
34,709
L
7,972
1,099
0
0
19,852
18,631
0
9,432
10,420
15,210
0
L
3,570
506
0
0
14,723
13,556
0
8,753
5,970
15,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,546
Gold Earned
58,183
161
Minions Killed
208
5
Camps Cleared
5
745,435
Distance Traveled
938,849
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,884
1,188
86
9
1
183,722
2
W
Cerberus
11,514
1,151
28
3
0
183,086
1
W
Ra
10,259
1,026
17
2
2
168,698
1
L
Medusa
10,203
1,020
58
6
3
150,959
1
W
Bellona
13,659
1,366
24
2
2
230,623
3
L
Merlin
9,041
904
58
6
0
165,795
0
L
Izanami
8,859
886
18
2
2
117,148
0
W
Izanami
10,867
1,087
53
5
0
172,720
0
L
Ymir
8,607
861
14
1
0
136,337
2
L
Ares
8,836
884
13
1
0
175,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role