Player Matchup

Izanami
Izanami
AimBotPetey
Izanami
Level 81
God Stats
12W - 10L
1,478 SR
Queue Stats
81W - 90L
1,359 Elo+
Party 2
Geb
Geb
Mar_kuss_
Geb
Level 29
God Stats
52W - 27L
1,635 SR
Queue Stats
257W - 284L
1,364 Elo+
Party 2
Chang'e
Chang'e
MasterToto10
Chang'e
Level 46
God Stats
11W - 6L
1,641 SR
Queue Stats
197W - 205L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
qwerty346
Amaterasu
Level 65
God Stats
29W - 27L
1,619 SR
Queue Stats
234W - 236L
1,396 Elo+
Party 1
Loki
Loki
xXCROSS_FyReXx
Loki
Level 98
God Stats
3W - 7L
1,331 SR
Queue Stats
329W - 388L
1,354 Elo+
Party 2
Team Averages
Level 64
1,541 SR
1,372 Elo+

VS

Team Averages
Level 44
1,520 SR
1,380 Elo+
Cthulhu
Cthulhu
KillzoneSanity7
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
SeussGreifer
Artemis
Level 42
God Stats
0W - 3L
1,599 SR
Queue Stats
0W - 7L
1,130 Elo+
Solo
Gilgamesh
Gilgamesh
Zanchos
Gilgamesh
Level 40
God Stats
34W - 42L
1,500 SR
Queue Stats
137W - 171L
1,271 Elo+
Solo
Thoth
Thoth
cesardiverse
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,581 Elo+
Party 3
Odin
Odin
slashsanity
Odin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 145L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AimBotPetey
Izanami
15
2 / 1 / 2
9,270
515
6,780
9,173
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 0 / 3
9,269
515
3,050
10,440
6,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
MasterToto10
Chang'e
17
5 / 0 / 1
10,861
603
7,657
9,739
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
qwerty346
Amaterasu
15
1 / 1 / 0
9,068
504
6,133
8,639
8,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 0 / 2
10,692
594
5,522
9,543
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,820
379
1,678
9,814
3,876
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
SeussGreifer
Artemis
11
1 / 3 / 0
6,959
387
3,505
4,955
1,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Zanchos
Gilgamesh
15
1 / 0 / 0
8,720
484
3,726
13,496
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 4 / 0
8,950
497
3,745
6,444
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 1
8,600
478
6,143
16,370
15,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AimBotPetey
Izanami
2
1
2
3
L
0
2
1
0.25
W
1
0
3
2.5
W
Chang'e
MasterToto10
Chang'e
5
0
1
5.5
L
Artemis
SeussGreifer
Artemis
1
3
0
0.33
L
Gilgamesh
Zanchos
Gilgamesh
1
0
0
1
L
0
4
0
0
W
Amaterasu
qwerty346
Amaterasu
1
1
0
1
L
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
18,797
47,534
Taken
51,079
25,512
Mitigated
28,823
18,405
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AimBotPetey
Izanami
6,780
4,527
0
5,635
9,173
3,350
217
1,277
7,896
0
79,986
L
1,678
0
108
2,299
9,814
3,876
210
3,065
6,749
14,042
0
W
3,050
298
0
890
10,440
6,296
184
497
9,806
32,843
0
W
Chang'e
MasterToto10
Chang'e
7,657
1,273
1,165
7,107
9,739
3,437
1,410
3,370
6,369
82,076
0
L
Artemis
SeussGreifer
Artemis
3,505
1,498
0
0
4,955
1,225
1,012
981
3,974
0
33,387
L
Gilgamesh
Zanchos
Gilgamesh
3,726
995
0
6,688
13,496
5,878
0
1,280
12,216
0
63,798
L
3,745
468
0
544
6,444
1,940
909
2,870
3,574
61,753
0
W
Amaterasu
qwerty346
Amaterasu
6,133
1,899
0
1,847
8,639
8,890
34
356
7,305
0
46,394
L
6,143
1,321
0
5,679
16,370
15,904
209
2,511
13,859
0
41,936
W
5,522
1,556
121
1,640
9,543
3,539
452
328
9,119
0
103,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,160
Gold Earned
40,049
594
Minions Killed
448
0
Camps Cleared
0
1,654,246
Distance Traveled
1,537,371
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,270
515
144
8
0
295,092
7
L
Cthulhu
6,820
379
30
2
0
330,093
5
W
Geb
9,269
515
46
3
0
394,242
2
W
Chang'e
10,861
603
143
8
0
334,437
4
L
Artemis
6,959
387
71
4
0
242,521
1
L
Gilgamesh
8,720
484
111
6
0
348,232
0
L
Thoth
8,950
497
136
8
0
298,956
2
W
Amaterasu
9,068
504
91
5
0
299,388
5
L
Odin
8,600
478
100
6
0
317,569
6
W
Loki
10,692
594
170
9
0
331,087
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role