Player Matchup

Merlin
Merlin
ADN0S
Merlin
Level 15
God Stats
5W - 6L
1,500 SR
Queue Stats
94W - 86L
1,355 Elo+
Party 2
Hades
Hades
ArozeBeat45
Hades
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
230W - 257L
1,325 Elo+
Party 2
Thanatos
Thanatos
Kevindinho1
Thanatos
Level 26
God Stats
26W - 15L
1,637 SR
Queue Stats
46W - 27L
1,552 Elo+
Solo
Cabrakan
Cabrakan
Onyx Omen8
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
Striker71001
Gilgamesh
Level 27
God Stats
24W - 19L
1,496 SR
Queue Stats
328W - 327L
1,400 Elo+
Solo
Team Averages
Level 19
1,527 SR
1,414 Elo+

VS

Team Averages
Level 15
1,525 SR
1,567 Elo+
Merlin
Merlin
DuDuduEdu007
Merlin
Level 6
God Stats
2W - 0L
1,621 SR
Queue Stats
31W - 20L
1,682 Elo+
Party 1
Izanami
Izanami
Luca_Trong7
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,435 Elo+
Party 1
Vamana
Vamana
TCH_KING23
Vamana
Level 26
God Stats
2W - 4L
1,225 SR
Queue Stats
91W - 100L
1,394 Elo+
Solo
Ymir
Ymir
contajapa05
Ymir
Level 3
God Stats
3W - 0L
1,736 SR
Queue Stats
3W - 0L
1,682 Elo+
Party 1
Nemesis
Nemesis
iClima003
Nemesis
Level 15
God Stats
3W - 1L
1,544 SR
Queue Stats
43W - 21L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ADN0S
Merlin
11
1 / 10 / 3
7,382
369
4,859
10,213
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 10 / 4
7,333
367
5,349
13,982
7,708
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Kevindinho1
Thanatos
15
4 / 8 / 3
10,063
503
6,560
14,234
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Onyx Omen8
Cabrakan
12
2 / 9 / 3
8,117
406
7,401
23,904
13,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Striker71001
Gilgamesh
17
4 / 4 / 2
10,379
519
8,012
13,908
12,254
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
7 / 0 / 11
11,683
584
11,951
5,909
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Luca_Trong7
Izanami
18
6 / 3 / 5
11,687
584
9,280
11,250
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
TCH_KING23
Vamana
15
8 / 2 / 11
10,883
544
7,434
12,675
4,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 4 / 18
9,681
484
7,264
15,538
17,471
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
iClima003
Nemesis
18
16 / 2 / 13
11,649
582
18,879
12,267
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
11
Kills
41
41
Deaths
11
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Merlin
ADN0S
Merlin
1
10
3
0.25
L
0
10
4
0.2
W
Merlin
7
0
11
12.5
L
Thanatos
Kevindinho1
Thanatos
4
8
3
0.69
W
Izanami
Luca_Trong7
Izanami
6
3
5
2.83
L
Cabrakan
Onyx Omen8
Cabrakan
2
9
3
0.39
L
Gilgamesh
Striker71001
Gilgamesh
4
4
2
1.25
W
Vamana
TCH_KING23
Vamana
8
2
11
6.75
W
4
4
18
3.25
W
Nemesis
iClima003
Nemesis
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,181
Damage
54,808
76,241
Taken
57,639
41,593
Mitigated
35,448
17,653
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ADN0S
Merlin
4,859
740
0
124
10,213
3,397
224
2,373
7,840
25,935
0
L
5,349
766
76
2,069
13,982
7,708
0
6,012
7,970
25,422
0
W
Merlin
11,951
1,057
0
1,686
5,909
2,394
1,545
1,843
4,066
103,313
0
L
Thanatos
Kevindinho1
Thanatos
6,560
752
0
8,872
14,234
4,687
0
3,290
10,944
0
45,799
W
Izanami
Luca_Trong7
Izanami
9,280
6,846
0
4,201
11,250
4,280
1,324
733
10,517
0
94,677
L
Cabrakan
Onyx Omen8
Cabrakan
7,401
890
19
4,325
23,904
13,547
230
6,413
17,491
28,306
0
L
Gilgamesh
Striker71001
Gilgamesh
8,012
2,148
140
2,028
13,908
12,254
1,181
1,362
12,546
0
70,539
W
Vamana
TCH_KING23
Vamana
7,434
4,446
0
1,693
12,675
4,698
2,314
7,344
5,331
0
28,499
W
7,264
1,462
0
2,562
15,538
17,471
643
4,918
10,620
25,585
0
W
Nemesis
iClima003
Nemesis
18,879
10,306
0
2,893
12,267
6,605
1,104
2,946
9,321
0
68,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,274
Gold Earned
55,583
328
Minions Killed
504
0
Camps Cleared
0
1,564,659
Distance Traveled
1,837,850
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,382
369
35
2
0
278,044
0
L
Hades
7,333
367
48
2
0
303,886
0
W
Merlin
11,683
584
192
10
0
376,186
6
L
Thanatos
10,063
503
90
5
0
353,875
0
W
Izanami
11,687
584
149
7
0
347,653
7
L
Cabrakan
8,117
406
36
2
0
293,668
3
L
Gilgamesh
10,379
519
119
6
0
335,186
1
W
Vamana
10,883
544
31
2
0
330,383
0
W
Ymir
9,681
484
32
2
0
314,185
1
W
Nemesis
11,649
582
100
5
0
469,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role