Player Matchup

Ymir
Ymir
DJZoomZoom
Ymir
Level 63
God Stats
24W - 23L
1,547 SR
Queue Stats
46W - 51L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
ItssMonty
Sylvanus
Level 83
God Stats
2W - 3L
1,504 SR
Queue Stats
55W - 67L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
Kurose2369
Gilgamesh
Level 59
God Stats
2W - 4L
1,510 SR
Queue Stats
28W - 33L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
LBBLilBigBooty
Nu Wa
Level 57
God Stats
26W - 22L
1,544 SR
Queue Stats
52W - 60L
1,400 Elo+
Party 2
Hun Batz
Hun Batz
Lumb3rK1ng
Hun Batz
Level 94
God Stats
1W - 1L
1,459 SR
Queue Stats
23W - 17L
1,506 Elo+
Party 2
Team Averages
Level 71
1,513 SR
1,434 Elo+

VS

Team Averages
Level 132
1,553 SR
1,439 Elo+
Fenrir
Fenrir
AmadoLider_
Fenrir
Level 148
God Stats
29W - 25L
1,560 SR
Queue Stats
179W - 170L
1,502 Elo+
Party 1
Ra
Ra
JOSUA1984
Ra
Level 160
God Stats
11W - 5L
1,597 SR
Queue Stats
430W - 423L
1,396 Elo+
Party 1
Khepri
Khepri
Jesslca0718
Khepri
Level 158
God Stats
38W - 19L
1,616 SR
Queue Stats
268W - 288L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
Maz_da_Spaz
Gilgamesh
Level 108
God Stats
35W - 26L
1,583 SR
Queue Stats
310W - 268L
1,510 Elo+
Solo
Neith
Neith
binuyo95
Neith
Level 85
God Stats
43W - 42L
1,410 SR
Queue Stats
416W - 477L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 1
4,468
447
901
9,960
3,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
ItssMonty
Sylvanus
8
1 / 3 / 1
4,884
488
4,895
6,970
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Kurose2369
Gilgamesh
9
0 / 2 / 0
5,107
511
2,587
5,757
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 1
4,891
489
2,564
6,215
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Lumb3rK1ng
Hun Batz
8
1 / 4 / 0
4,723
472
2,615
6,906
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
8 / 0 / 4
6,534
653
4,671
6,310
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 5
6,406
641
5,503
4,553
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
8
1 / 1 / 2
5,171
517
2,261
4,880
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Maz_da_Spaz
Gilgamesh
11
2 / 0 / 0
6,046
605
4,532
5,734
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
binuyo95
Neith
9
3 / 1 / 6
5,751
575
6,135
4,143
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
18
18
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
0
4
10
L
0
5
1
0.1
L
Sylvanus
ItssMonty
Sylvanus
1
3
1
0.5
W
4
0
5
6.5
W
Khepri
1
1
2
2
L
Gilgamesh
Kurose2369
Gilgamesh
0
2
0
0
L
0
4
1
0.13
L
Hun Batz
Lumb3rK1ng
Hun Batz
1
4
0
0.25
W
Gilgamesh
Maz_da_Spaz
Gilgamesh
2
0
0
2
W
Neith
binuyo95
Neith
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,562
Damage
23,102
35,808
Taken
25,620
13,026
Mitigated
10,363
7,937
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,671
1,466
0
2,572
6,310
2,121
0
1,463
4,847
0
26,559
L
901
159
313
1,079
9,960
3,562
0
1,133
8,827
4,718
0
L
Sylvanus
ItssMonty
Sylvanus
4,895
1,811
733
1,903
6,970
3,016
0
1,754
5,216
22,857
6,062
W
5,503
731
211
1,965
4,553
1,463
0
1,520
3,033
39,911
0
W
Khepri
2,261
437
0
1,670
4,880
2,629
234
1,178
3,702
13,013
0
L
Gilgamesh
Kurose2369
Gilgamesh
2,587
833
0
1,421
5,757
2,478
0
0
5,757
0
19,992
L
2,564
794
0
1,913
6,215
2,110
102
3,252
2,963
25,727
0
L
Hun Batz
Lumb3rK1ng
Hun Batz
2,615
1,286
0
575
6,906
1,860
0
1,625
5,281
0
22,382
W
Gilgamesh
Maz_da_Spaz
Gilgamesh
4,532
1,921
0
2,889
5,734
2,780
0
287
5,447
0
33,155
W
Neith
binuyo95
Neith
6,135
3,511
0
1,314
4,143
1,370
1,100
3,209
934
0
24,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,073
Gold Earned
29,908
199
Minions Killed
270
0
Camps Cleared
0
810,822
Distance Traveled
929,781
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,534
653
47
5
0
208,726
0
L
Ymir
4,468
447
6
1
0
160,112
0
L
Sylvanus
4,884
488
63
6
0
135,028
1
W
Ra
6,406
641
73
7
0
196,587
0
W
Khepri
5,171
517
12
1
0
185,002
2
L
Gilgamesh
5,107
511
51
5
0
183,636
1
L
Nu Wa
4,891
489
39
4
0
158,924
1
L
Hun Batz
4,723
472
40
4
0
173,122
2
W
Gilgamesh
6,046
605
78
8
0
180,727
0
W
Neith
5,751
575
60
6
0
158,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role