Player Matchup

Odin
Odin
ArchmageIzzy69
Odin
Level 4
God Stats
3W - 5L
1,810 SR
Queue Stats
3W - 7L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DrBaIlSack
Morgan Le Fay
Level 67
God Stats
3W - 3L
1,770 SR
Queue Stats
144W - 97L
1,509 Elo+
Party 2
Freya
Freya
LeafyKurza
Freya
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,762 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Littletrigg
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 90L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
TheTrueNarwhal
Jormungandr
Level 7
God Stats
15W - 10L
1,627 SR
Queue Stats
41W - 32L
1,375 Elo+
Party 2
Team Averages
Level 21
1,642 SR
1,513 Elo+

VS

Team Averages
Level 22
1,600 SR
1,447 Elo+
Izanami
Izanami
BDanilkiewicz
Izanami
Level 23
God Stats
16W - 7L
1,820 SR
Queue Stats
203W - 254L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CRI-T-ICAL
Kumbhakarna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 357L
1,490 Elo+
Party 1
Sol
Sol
Dilducks
Sol
Level 27
God Stats
1W - 2L
1,498 SR
Queue Stats
51W - 50L
1,454 Elo+
Solo
Ra
Ra
Justdatip28
Ra
Level 26
God Stats
13W - 5L
1,521 SR
Queue Stats
86W - 73L
1,416 Elo+
Party 1
Loki
Loki
ltdeadend
Loki
Level 18
God Stats
9W - 6L
1,663 SR
Queue Stats
77W - 81L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,170
382
3,424
18,699
9,803
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
DrBaIlSack
Morgan Le Fay
19
6 / 6 / 3
12,438
518
18,616
18,513
7,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
13
1 / 7 / 2
8,851
369
6,358
16,178
5,734
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Littletrigg
Tsukuyomi
16
4 / 8 / 1
10,451
435
10,957
18,438
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
TheTrueNarwhal
Jormungandr
17
1 / 5 / 6
12,379
516
11,493
22,635
18,153
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
4 / 3 / 10
12,490
520
17,793
16,910
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
CRI-T-ICAL
Kumbhakarna
18
2 / 1 / 11
12,724
530
2,263
15,768
18,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
5 / 7 / 5
13,393
558
17,972
15,551
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
2 / 0 / 13
14,138
589
7,158
10,230
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
20
20 / 1 / 6
15,599
650
24,614
17,662
7,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
12
Kills
33
33
Deaths
12
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Izanami
4
3
10
3
W
Kumbhakarna
CRI-T-ICAL
Kumbhakarna
2
1
11
7.5
W
5
7
5
1.07
L
Morgan Le Fay
DrBaIlSack
Morgan Le Fay
6
6
3
1.25
W
2
0
13
8.5
L
Freya
1
7
2
0.29
L
Tsukuyomi
Littletrigg
Tsukuyomi
4
8
1
0.56
L
Jormungandr
TheTrueNarwhal
Jormungandr
1
5
6
0.8
W
Loki
20
1
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,848
Damage
69,800
94,463
Taken
76,121
47,718
Mitigated
44,039
14,380
Healing
23,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,424
1,030
0
740
18,699
9,803
362
9,234
9,415
0
24,148
W
Izanami
17,793
13,233
0
6,978
16,910
6,499
1,579
9,144
7,766
0
79,083
W
Kumbhakarna
CRI-T-ICAL
Kumbhakarna
2,263
507
0
486
15,768
18,746
391
6,700
9,068
21,612
0
W
17,972
6,714
0
2,354
15,551
6,326
6,898
6,470
9,081
94,693
8,866
L
Morgan Le Fay
DrBaIlSack
Morgan Le Fay
18,616
1,401
481
4,828
18,513
7,968
279
4,331
14,039
90,749
0
W
7,158
352
1,452
4,379
10,230
4,743
3,114
6,331
3,899
104,547
0
L
Freya
6,358
2,237
0
4,300
16,178
5,734
261
2,622
13,550
44,141
0
L
Tsukuyomi
Littletrigg
Tsukuyomi
10,957
2,995
0
3,253
18,438
6,060
94
4,282
14,084
0
58,348
L
Jormungandr
TheTrueNarwhal
Jormungandr
11,493
1,130
0
778
22,635
18,153
576
5,353
17,220
63,453
0
W
Loki
24,614
5,136
109
7,954
17,662
7,725
617
7,822
9,840
0
124,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,289
Gold Earned
68,344
474
Minions Killed
715
0
Camps Cleared
0
2,020,711
Distance Traveled
2,192,965
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,170
382
62
3
0
415,589
4
W
Izanami
12,490
520
131
5
0
429,531
5
W
Kumbhakarna
12,724
530
35
1
0
436,760
2
W
Sol
13,393
558
193
8
0
358,631
2
L
Morgan Le Fay
12,438
518
152
6
0
393,069
2
W
Ra
14,138
589
218
9
0
466,082
2
L
Freya
8,851
369
60
3
0
401,901
1
L
Tsukuyomi
10,451
435
89
4
0
421,419
2
L
Jormungandr
12,379
516
111
5
0
388,733
3
W
Loki
15,599
650
138
6
0
501,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role