Player Matchup

Sol
Sol
Alexis_Pro_Style
Sol
Level 57
God Stats
41W - 39L
1,337 SR
Queue Stats
284W - 338L
1,331 Elo+
Solo
Kuzenbo
Kuzenbo
Kastro
Kuzenbo
Level 129
God Stats
42W - 39L
1,504 SR
Queue Stats
177W - 164L
1,439 Elo+
Party 1
Chiron
Chiron
KissMyGrenades
Chiron
Level 68
God Stats
73W - 72L
1,482 SR
Queue Stats
361W - 380L
1,410 Elo+
Party 1
Team Averages
Level 85
1,441 SR
1,393 Elo+

VS

Team Averages
Level 80
1,208 SR
1,375 Elo+
Scylla
Scylla
Bad Bulbasaur
Scylla
Level 107
God Stats
8W - 19L
1,094 SR
Queue Stats
219W - 312L
1,374 Elo+
Solo
Artemis
Artemis
cheesespreader
Artemis
Level 79
God Stats
55W - 76L
1,488 SR
Queue Stats
586W - 815L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
trav96
Sun Wukong
Level 53
God Stats
0W - 5L
1,042 SR
Queue Stats
42W - 63L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
9,840
656
14,516
13,356
4,486
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Kastro
Kuzenbo
13
1 / 1 / 9
9,197
613
7,304
16,557
22,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 4 / 3
10,672
711
9,905
13,044
4,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
10,376
692
14,055
10,107
4,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 6
10,218
681
18,253
13,040
4,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
trav96
Sun Wukong
12
0 / 7 / 3
8,448
563
5,240
17,972
9,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
10
Kills
8
8
Deaths
10
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
6
1
2
7
W
Kuzenbo
Kastro
Kuzenbo
1
1
9
5.5
W
7
4
3
2.13
L
2
2
6
2.5
L
Sun Wukong
trav96
Sun Wukong
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,725
Damage
37,548
42,957
Taken
41,119
31,853
Mitigated
18,702
12,983
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,516
2,488
0
5,408
13,356
4,486
80
5,703
7,653
51,865
0
L
14,055
411
0
4,122
10,107
4,218
719
5,465
4,642
42,738
0
W
Kuzenbo
Kastro
Kuzenbo
7,304
2,604
0
1,959
16,557
22,444
82
3,695
12,862
19,436
0
W
9,905
2,930
1,497
4,119
13,044
4,923
710
4,657
8,387
0
32,553
L
18,253
7,126
0
6,632
13,040
4,859
1,098
6,375
6,665
0
62,856
L
Sun Wukong
trav96
Sun Wukong
5,240
678
523
6,175
17,972
9,625
0
9,980
7,992
0
24,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
29,042
163
Minions Killed
202
0
Camps Cleared
0
833,493
Distance Traveled
791,160
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,840
656
92
6
0
256,336
3
L
Scylla
10,376
692
57
4
0
268,809
2
W
Kuzenbo
9,197
613
15
1
0
312,578
7
W
Chiron
10,672
711
56
4
0
264,579
1
L
Artemis
10,218
681
99
7
0
243,155
3
L
Sun Wukong
8,448
563
46
3
0
279,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role