Player Matchup

Merlin
Merlin
 
Merlin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
NaKoQuesillo
Freya
Level 154
God Stats
1W - 0L
1,725 SR
Queue Stats
6W - 5L
1,555 Elo+
Party 2
Tyr
Tyr
TValentina
Tyr
Level 28
God Stats
2W - 0L
1,954 SR
Queue Stats
3W - 2L
1,550 Elo+
Party 2
Team Averages
Level 94
1,726 SR
1,535 Elo+

VS

Team Averages
Level 54
1,583 SR
1,413 Elo+
Sylvanus
Sylvanus
Arefobi
Sylvanus
Level 108
God Stats
14W - 12L
1,562 SR
Queue Stats
47W - 57L
1,435 Elo+
Solo
Thanatos
Thanatos
NinjaAdepto
Thanatos
Level 8
God Stats
1W - 2L
1,671 SR
Queue Stats
1W - 4L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
lolitasad
Aphrodite
Level 47
God Stats
2W - 2L
1,516 SR
Queue Stats
17W - 25L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
6 / 1 / 12
9,936
828
11,409
6,094
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
10 / 4 / 9
10,259
855
16,614
13,191
4,552
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 2 / 10
10,030
836
7,019
13,591
7,703
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arefobi
Sylvanus
13
5 / 3 / 1
9,920
827
5,814
13,084
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
NinjaAdepto
Thanatos
9
1 / 11 / 2
7,553
629
3,930
12,917
4,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
lolitasad
Aphrodite
11
1 / 9 / 2
7,907
659
4,568
12,380
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
23
Kills
7
7
Deaths
23
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
12
12
L
Sylvanus
Arefobi
Sylvanus
5
3
1
1.83
W
10
4
9
3.63
L
Thanatos
NinjaAdepto
Thanatos
1
11
2
0.18
W
7
2
10
6
L
Aphrodite
lolitasad
Aphrodite
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,042
Damage
14,312
32,876
Taken
38,381
14,237
Mitigated
22,390
10,089
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,409
882
0
465
6,094
1,982
1,781
3,302
2,792
42,982
0
L
Sylvanus
Arefobi
Sylvanus
5,814
531
1,344
4,966
13,084
11,681
0
9,540
3,144
11,954
0
W
16,614
5,690
0
4,078
13,191
4,552
329
3,946
9,245
37,815
0
L
Thanatos
NinjaAdepto
Thanatos
3,930
439
0
2,193
12,917
4,773
0
8,998
3,709
0
6,755
W
7,019
806
0
5,546
13,591
7,703
0
3,134
10,457
0
30,740
L
Aphrodite
lolitasad
Aphrodite
4,568
281
3,210
3,781
12,380
5,936
0
8,555
3,505
28,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
25,380
160
Minions Killed
63
0
Camps Cleared
0
696,242
Distance Traveled
563,332
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,936
828
82
7
0
209,769
0
L
Sylvanus
9,920
827
11
1
0
196,876
3
W
Freya
10,259
855
37
3
0
212,973
0
L
Thanatos
7,553
629
8
1
0
176,603
1
W
Tyr
10,030
836
41
3
0
273,500
0
L
Aphrodite
7,907
659
44
4
0
189,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role