Player Matchup

Izanami
Izanami
DawnShard
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 172L
1,472 Elo+
Solo
Merlin
Merlin
IPartyWitN00bz
Merlin
Level 8
God Stats
23W - 9L
1,710 SR
Queue Stats
29W - 11L
1,717 Elo+
Solo
Thor
Thor
L_Lawliet118218
Thor
Level 26
God Stats
0W - 2L
1,302 SR
Queue Stats
2W - 3L
1,570 Elo+
Solo
Ne Zha
Ne Zha
ZGwjheiying
Ne Zha
Level 26
God Stats
2W - 1L
1,276 SR
Queue Stats
69W - 86L
1,441 Elo+
Solo
Khepri
Khepri
弑神丿北辰
Khepri
Level 22
God Stats
11W - 8L
1,678 SR
Queue Stats
85W - 80L
1,538 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,548 Elo+

VS

Team Averages
Level 25
1,499 SR
1,580 Elo+
Danzaburou
Danzaburou
Confusionable
Danzaburou
Level 31
God Stats
1W - 2L
1,330 SR
Queue Stats
68W - 58L
1,506 Elo+
Party 1
Cerberus
Cerberus
GurrenLogout
Cerberus
Level 18
God Stats
33W - 19L
1,556 SR
Queue Stats
71W - 63L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
Kxrmx82
Ao Kuang
Level 30
God Stats
3W - 0L
1,824 SR
Queue Stats
36W - 15L
1,662 Elo+
Solo
King Arthur
King Arthur
botplayer123
King Arthur
Level 27
God Stats
1W - 0L
1,480 SR
Queue Stats
28W - 15L
1,677 Elo+
Party 2
Thanatos
Thanatos
jot0matador420
Thanatos
Level 17
God Stats
1W - 1L
1,303 SR
Queue Stats
66W - 52L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DawnShard
Izanami
18
6 / 8 / 3
12,085
1,007
26,707
14,897
7,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 1 / 8
11,374
948
26,247
8,360
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 5 / 7
10,786
899
14,657
19,138
10,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
18
1 / 8 / 7
10,891
908
6,843
16,328
8,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 8
11,492
958
5,873
5,696
7,525
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

127

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Confusionable
Danzaburou
18
4 / 3 / 13
11,722
977
15,703
16,629
6,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
GurrenLogout
Cerberus
18
0 / 2 / 16
11,282
940
3,527
17,711
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Kxrmx82
Ao Kuang
18
5 / 2 / 12
12,011
1,001
17,907
19,847
7,492
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
botplayer123
King Arthur
18
11 / 1 / 10
12,891
1,074
17,591
22,941
23,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
18
3 / 3 / 11
11,072
923
7,675
12,188
5,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
11
Kills
23
23
Deaths
11
33
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Confusionable
Danzaburou
4
3
13
3.5
L
Izanami
DawnShard
Izanami
6
8
3
0.94
W
Cerberus
GurrenLogout
Cerberus
0
2
16
4
L
2
1
8
6
W
Ao Kuang
Kxrmx82
Ao Kuang
5
2
12
5.5
L
2
5
7
1.1
L
Ne Zha
1
8
7
0.56
W
King Arthur
botplayer123
King Arthur
11
1
10
16
W
Thanatos
3
3
11
2.83
L
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,327
Damage
62,403
64,419
Taken
89,316
37,518
Mitigated
60,138
4,045
Healing
28,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Confusionable
Danzaburou
15,703
9,143
0
3,255
16,629
6,856
0
5,944
10,685
0
38,084
L
Izanami
DawnShard
Izanami
26,707
15,003
0
1,086
14,897
7,406
0
4,761
10,136
0
48,638
W
Cerberus
GurrenLogout
Cerberus
3,527
326
1,105
3,226
17,711
17,485
0
6,773
10,938
14,805
0
L
26,247
1,658
156
526
8,360
3,962
0
3,447
4,913
70,120
0
W
Ao Kuang
Kxrmx82
Ao Kuang
17,907
6,295
0
8,943
19,847
7,492
0
6,175
13,672
38,037
0
L
14,657
2,788
0
0
19,138
10,204
0
6,381
12,757
0
24,955
L
Ne Zha
6,843
2,006
0
366
16,328
8,421
0
5,605
10,723
0
24,381
W
King Arthur
botplayer123
King Arthur
17,591
4,084
0
5,789
22,941
23,031
0
7,841
15,100
740
39,090
W
Thanatos
7,675
2,563
0
6,533
12,188
5,274
0
5,387
6,801
0
28,910
L
5,873
199
839
1,072
5,696
7,525
0
1,980
3,716
11,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,628
Gold Earned
58,978
236
Minions Killed
226
7
Camps Cleared
8
1,113,073
Distance Traveled
1,180,645
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,722
977
53
4
0
226,753
1
L
Izanami
12,085
1,007
63
5
2
207,295
0
W
Cerberus
11,282
940
27
2
1
185,655
0
L
Merlin
11,374
948
97
8
2
225,860
3
W
Ao Kuang
12,011
1,001
52
4
3
246,254
4
L
Thor
10,786
899
23
2
0
209,846
0
L
Ne Zha
10,891
908
45
4
3
229,615
0
W
King Arthur
12,891
1,074
44
4
2
265,506
3
W
Thanatos
11,072
923
50
4
2
256,477
0
L
Khepri
11,492
958
8
1
0
240,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role