Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Bluesiphon01
Bakasura
Level 5
God Stats
1W - 6L
1,400 SR
Queue Stats
8W - 15L
1,181 Elo+
Solo
Ymir
Ymir
Robo
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Ryujibacon
Guan Yu
Level 5
God Stats
6W - 19L
1,789 SR
Queue Stats
14W - 38L
1,714 Elo+
Solo
Sol
Sol
SuperChromat
Sol
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 15
1,538 SR
1,479 Elo+

VS

Team Averages
Level 20
1,569 SR
1,426 Elo+
Scylla
Scylla
KittensNutSock
Scylla
Level 21
God Stats
13W - 10L
1,515 SR
Queue Stats
243W - 269L
1,308 Elo+
Solo
Zeus
Zeus
SenseFlight
Zeus
Level 24
God Stats
7W - 6L
1,665 SR
Queue Stats
179W - 166L
1,741 Elo+
Party 2
Khepri
Khepri
SunBurntPancake
Khepri
Level 29
God Stats
41W - 32L
1,706 SR
Queue Stats
290W - 279L
1,665 Elo+
Solo
Thanatos
Thanatos
Zulmux762
Thanatos
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 184L
1,247 Elo+
Solo
Anubis
Anubis
zKiLLMePlz
Anubis
Level 16
God Stats
7W - 6L
1,457 SR
Queue Stats
260W - 277L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
1 / 6 / 1
4,443
444
3,100
6,915
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Bluesiphon01
Bakasura
6
0 / 5 / 3
4,448
445
428
5,525
1,794
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Robo
Ymir
7
2 / 3 / 0
5,164
516
1,479
8,014
1,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Ryujibacon
Guan Yu
6
0 / 7 / 3
4,306
431
1,659
6,916
2,558
Breastplate

Breastplate

+20
Physical Protection

7
5 / 3 / 0
5,050
505
3,327
4,915
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
10 / 1 / 4
6,653
665
9,190
3,480
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
6 / 0 / 0
6,006
601
5,526
2,692
669
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
5 / 1 / 10
6,822
682
3,725
7,732
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Zulmux762
Thanatos
8
3 / 2 / 1
5,372
537
1,949
6,054
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
zKiLLMePlz
Anubis
8
0 / 5 / 4
4,796
480
2,667
4,251
1,361
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
24
24
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
1
0.25
L
Bakasura
Bluesiphon01
Bakasura
0
5
3
0.3
W
10
1
4
12
L
Ymir
Robo
Ymir
2
3
0
0.67
L
Guan Yu
Ryujibacon
Guan Yu
0
7
3
0.21
W
6
0
0
6
W
5
1
10
10
L
5
3
0
1.67
W
Thanatos
Zulmux762
Thanatos
3
2
1
1.75
W
Anubis
zKiLLMePlz
Anubis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,993
Damage
23,057
32,285
Taken
24,209
9,568
Mitigated
9,056
4,271
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,100
1,560
0
793
6,915
2,160
73
5,271
1,418
0
10,110
L
Bakasura
Bluesiphon01
Bakasura
428
202
0
922
5,525
1,794
0
2,632
2,893
0
10,726
W
9,190
2,350
441
316
3,480
816
745
671
2,667
24,198
0
L
Ymir
Robo
Ymir
1,479
196
0
1,110
8,014
1,893
119
6,270
1,644
10,954
0
L
Guan Yu
Ryujibacon
Guan Yu
1,659
227
0
60
6,916
2,558
82
4,175
2,517
0
11,757
W
5,526
1,490
203
1,107
2,692
669
960
502
2,150
26,354
0
W
3,725
858
0
2,564
7,732
4,531
305
886
6,272
16,103
0
L
3,327
325
0
1,386
4,915
1,163
315
2,539
2,342
14,302
0
W
Thanatos
Zulmux762
Thanatos
1,949
380
0
4,973
6,054
1,679
263
905
5,059
0
20,776
W
Anubis
zKiLLMePlz
Anubis
2,667
273
0
119
4,251
1,361
673
1,316
2,673
14,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,411
Gold Earned
29,649
114
Minions Killed
165
0
Camps Cleared
0
780,542
Distance Traveled
893,803
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,443
444
16
2
0
156,917
0
L
Bakasura
4,448
445
33
3
0
185,354
2
W
Scylla
6,653
665
56
6
0
150,928
0
L
Ymir
5,164
516
21
2
0
157,041
1
L
Guan Yu
4,306
431
16
2
0
165,960
0
W
Zeus
6,006
601
30
3
0
171,409
1
W
Khepri
6,822
682
13
1
0
226,688
6
L
Sol
5,050
505
28
3
0
115,270
0
W
Thanatos
5,372
537
51
5
0
183,716
0
W
Anubis
4,796
480
15
2
0
161,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role