Player Matchup

Ymir
Ymir
Silver II
GersonHD234
Ymir
Silver II
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 74L
1,565 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
JSezn
Sun Wukong
Gold V
Level 47
God Stats
0W - 1L
1,562 SR
Queue Stats
35W - 57L
1,637 MMR
Solo
Aphrodite
Aphrodite
Gold II
Masorious
Aphrodite
Gold II
Level 83
God Stats
10W - 10L
1,525 SR
Queue Stats
346W - 347L
1,558 MMR
Solo
Medusa
Medusa
Platinum IV
THE GREAT ROOK
Medusa
Platinum IV
Level 109
God Stats
30W - 30L
1,634 SR
Queue Stats
190W - 172L
1,641 MMR
Solo
Mercury
Mercury
Gold I
yunoswind-
Mercury
Gold I
Level 88
God Stats
85W - 64L
1,603 SR
Queue Stats
303W - 301L
1,599 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 86
1,565 SR
1,600 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,556 SR
1,601 MMR
Merlin
Merlin
Gold II
BigCTizzle23
Merlin
Gold II
Level 142
God Stats
189W - 146L
1,620 SR
Queue Stats
785W - 806L
1,672 MMR
Solo
Rama
Rama
Gold I
HoboOnAHelo
Rama
Gold I
Level 159
God Stats
5W - 1L
1,706 SR
Queue Stats
778W - 783L
1,632 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
kaoticRader
Gilgamesh
Gold III
Level 144
God Stats
3W - 3L
1,603 SR
Queue Stats
78W - 84L
1,629 MMR
Solo
Fenrir
Fenrir
Platinum IV
xLSx DAFFY
Fenrir
Platinum IV
Level 160
God Stats
4W - 3L
1,586 SR
Queue Stats
194W - 178L
1,562 MMR
Party 1
Ares
Ares
Gold II
xl Trimster
Ares
Gold II
Level 153
God Stats
2W - 2L
1,267 SR
Queue Stats
152W - 146L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
9,197
511
1,645
11,363
6,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
JSezn
Sun Wukong
13
2 / 3 / 1
8,446
469
3,812
11,590
5,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
Masorious
Aphrodite
13
0 / 5 / 2
8,577
477
7,215
11,302
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 1
11,217
623
10,071
10,196
3,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
yunoswind-
Mercury
13
1 / 3 / 3
8,713
484
3,435
12,228
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SetTiamatPersephoneMorgan Le FayApollo

VS

Bans
AthenaJanusChironScyllaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 0 / 5
10,798
600
6,930
5,910
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 0
9,727
540
2,032
9,291
2,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
kaoticRader
Gilgamesh
17
6 / 2 / 1
11,176
621
10,646
18,194
18,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
xLSx DAFFY
Fenrir
16
6 / 4 / 5
10,369
576
11,926
11,429
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 6
9,904
550
6,326
10,925
9,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
12
Kills
16
16
Deaths
12
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
5
4.5
L
1
4
3
0.63
W
1
3
0
0.33
L
Sun Wukong
JSezn
Sun Wukong
2
3
1
0.83
L
Aphrodite
Masorious
Aphrodite
0
5
2
0.2
L
8
1
1
8.5
W
Gilgamesh
kaoticRader
Gilgamesh
6
2
1
3.25
W
Fenrir
xLSx DAFFY
Fenrir
6
4
5
2.13
W
1
3
6
1.33
L
Mercury
yunoswind-
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
37,860
56,679
Taken
55,749
23,560
Mitigated
37,876
15,888
Healing
13,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,930
334
0
1,942
5,910
2,368
234
1,998
3,912
80,919
0
L
1,645
212
0
220
11,363
6,808
0
3,404
7,959
26,679
0
W
2,032
1,237
0
2,865
9,291
2,838
4,015
341
8,950
0
72,172
L
Sun Wukong
JSezn
Sun Wukong
3,812
494
0
3,504
11,590
5,175
0
2,631
8,959
0
26,887
L
Aphrodite
Masorious
Aphrodite
7,215
372
1,230
4,839
11,302
3,645
0
2,543
8,759
58,474
0
L
10,071
5,422
0
5,291
10,196
3,731
990
2,466
7,730
0
87,696
W
Gilgamesh
kaoticRader
Gilgamesh
10,646
2,623
0
4,598
18,194
18,208
1,005
2,111
16,083
0
71,958
W
Fenrir
xLSx DAFFY
Fenrir
11,926
2,216
0
3,515
11,429
5,095
2,434
3,202
8,227
0
61,787
W
6,326
349
0
495
10,925
9,367
288
1,366
9,559
30,443
0
L
Mercury
yunoswind-
Mercury
3,435
1,737
0
804
12,228
4,201
0
2,552
9,676
0
54,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,150
Gold Earned
51,974
457
Minions Killed
598
0
Camps Cleared
0
1,745,953
Distance Traveled
1,823,271
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,798
600
165
9
0
371,722
1
L
Ymir
9,197
511
51
3
0
264,026
3
W
Rama
9,727
540
143
8
0
333,049
6
L
Sun Wukong
8,446
469
55
3
0
387,982
0
L
Aphrodite
8,577
477
110
6
0
338,639
8
L
Medusa
11,217
623
147
8
0
337,416
5
W
Gilgamesh
11,176
621
146
8
0
362,387
2
W
Fenrir
10,369
576
96
5
0
394,694
4
W
Ares
9,904
550
48
3
0
361,419
1
L
Mercury
8,713
484
94
5
0
417,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role