Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ApolloSix9
Medusa
Level 12
God Stats
3W - 6L
1,416 SR
Queue Stats
42W - 67L
1,375 Elo+
Party 2
Neith
Neith
Dantella2594_dmc
Neith
Level 108
God Stats
694W - 726L
1,458 SR
Queue Stats
720W - 763L
1,422 Elo+
Solo
Serqet
Serqet
OhBlkBird
Serqet
Level 37
God Stats
43W - 59L
1,300 SR
Queue Stats
838W - 941L
1,404 Elo+
Solo
Set
Set
imjackingg
Set
Level 103
God Stats
0W - 1L
1,517 SR
Queue Stats
39W - 49L
1,462 Elo+
Party 2
Team Averages
Level 83
1,438 SR
1,433 Elo+

VS

Team Averages
Level 75
1,456 SR
1,398 Elo+
Zeus
Zeus
H3IIraiser47
Zeus
Level 64
God Stats
8W - 3L
1,433 SR
Queue Stats
91W - 91L
1,373 Elo+
Party 1
Odin
Odin
HillBilly___JEDI
Odin
Level 48
God Stats
1W - 0L
1,509 SR
Queue Stats
42W - 49L
1,315 Elo+
Party 1
Nu Wa
Nu Wa
Holyshii1
Nu Wa
Level 85
God Stats
229W - 201L
1,508 SR
Queue Stats
416W - 424L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Yur_Pukwudgie
Danzaburou
Level 22
God Stats
3W - 0L
1,332 SR
Queue Stats
15W - 17L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
oOMUTEOo
Kuzenbo
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 96L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 0 / 0
9,895
990
8,677
3,198
1,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
ApolloSix9
Medusa
14
0 / 7 / 1
8,245
825
2,633
11,691
3,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 0
8,959
896
2,348
3,568
1,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
OhBlkBird
Serqet
13
0 / 4 / 0
7,848
785
1,586
6,252
2,223
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 0
8,044
804
7,937
11,123
3,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

195

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
10,061
1,006
7,934
4,043
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 0 / 9
10,021
1,002
6,572
8,083
4,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Holyshii1
Nu Wa
15
1 / 0 / 3
8,250
825
6,751
1,957
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Yur_Pukwudgie
Danzaburou
15
1 / 1 / 7
9,157
916
5,098
5,345
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
oOMUTEOo
Kuzenbo
15
4 / 0 / 9
9,621
962
4,585
6,271
8,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
15
15
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
L
Medusa
ApolloSix9
Medusa
0
7
1
0.07
L
1
0
0
1
W
5
1
5
7.5
W
4
0
9
8.5
W
Nu Wa
Holyshii1
Nu Wa
1
0
3
2.5
L
Serqet
OhBlkBird
Serqet
0
4
0
0
W
Danzaburou
Yur_Pukwudgie
Danzaburou
1
1
7
4.5
L
0
4
0
0
W
Kuzenbo
oOMUTEOo
Kuzenbo
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,181
Damage
30,940
35,832
Taken
25,699
11,843
Mitigated
17,480
2,554
Healing
1,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,677
140
56
121
3,198
1,046
0
2,012
1,129
53,463
0
L
Medusa
ApolloSix9
Medusa
2,633
1,125
0
69
11,691
3,627
0
6,359
5,178
0
4,492
L
2,348
612
181
1,510
3,568
1,009
0
2,502
978
0
27,190
W
7,934
453
0
377
4,043
1,260
0
1,087
2,794
31,528
0
W
6,572
2,067
0
90
8,083
4,820
0
3,453
4,495
6,237
11,768
W
Nu Wa
Holyshii1
Nu Wa
6,751
2,526
0
137
1,957
688
0
310
1,647
16,045
0
L
Serqet
OhBlkBird
Serqet
1,586
781
0
0
6,252
2,223
0
3,472
2,705
0
3,897
W
Danzaburou
Yur_Pukwudgie
Danzaburou
5,098
2,385
0
449
5,345
2,045
0
1,712
3,633
0
21,653
L
7,937
3,006
0
617
11,123
3,938
0
6,016
4,900
0
19,724
W
Kuzenbo
oOMUTEOo
Kuzenbo
4,585
2,008
0
0
6,271
8,667
0
2,115
4,156
11,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
47,110
183
Minions Killed
176
6
Camps Cleared
8
747,943
Distance Traveled
864,491
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,895
990
99
10
2
181,272
0
L
Medusa
8,245
825
3
0
0
132,257
0
L
Neith
8,959
896
58
6
1
163,663
3
W
Zeus
10,061
1,006
68
7
1
172,108
0
W
Odin
10,021
1,002
20
2
3
216,022
0
W
Nu Wa
8,250
825
21
2
0
94,106
0
L
Serqet
7,848
785
4
0
0
107,245
0
W
Danzaburou
9,157
916
60
6
2
169,067
0
L
Set
8,044
804
19
2
3
163,506
0
W
Kuzenbo
9,621
962
7
1
2
213,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role