Player Matchup

Danzaburou
Danzaburou
DavidRibba017
Danzaburou
Level 45
God Stats
1W - 5L
1,379 SR
Queue Stats
2W - 19L
1,113 Elo+
Party 2
Jormungandr
Jormungandr
GustavoGxZ2
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
999 Elo+
Party 2
Anubis
Anubis
avendbs
Anubis
Level 74
God Stats
22W - 15L
1,483 SR
Queue Stats
137W - 152L
1,445 Elo+
Party 2
Thanatos
Thanatos
jeromenXD
Thanatos
Level 19
God Stats
0W - 2L
1,476 SR
Queue Stats
0W - 6L
1,051 Elo+
Party 2
Janus
Janus
rearmostsafe475
Janus
Level 86
God Stats
1W - 1L
1,289 SR
Queue Stats
9W - 22L
1,297 Elo+
Party 2
Team Averages
Level 49
1,425 SR
1,181 Elo+

VS

Team Averages
Level 61
1,520 SR
1,482 Elo+
Hel
Hel
BaconEggCheese
Hel
Level 108
God Stats
86W - 84L
1,537 SR
Queue Stats
597W - 539L
1,540 Elo+
Solo
Nemesis
Nemesis
Darlagus
Nemesis
Level 53
God Stats
33W - 26L
1,534 SR
Queue Stats
306W - 334L
1,444 Elo+
Party 1
Yemoja
Yemoja
ISRAELL
Yemoja
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,655 Elo+
Solo
Danzaburou
Danzaburou
K1ttensausage
Danzaburou
Level 67
God Stats
4W - 6L
1,534 SR
Queue Stats
511W - 587L
1,406 Elo+
Party 1
Hades
Hades
ZombieReagan89
Hades
Level 28
God Stats
13W - 16L
1,493 SR
Queue Stats
162W - 212L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DavidRibba017
Danzaburou
13
2 / 17 / 2
8,970
390
10,123
22,783
6,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
GustavoGxZ2
Jormungandr
13
1 / 12 / 3
8,314
361
11,236
28,979
21,645
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
avendbs
Anubis
20
8 / 9 / 4
14,117
614
25,446
26,280
12,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
jeromenXD
Thanatos
13
1 / 13 / 1
8,329
362
4,824
18,096
5,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 14 / 6
10,091
439
12,927
18,010
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 18
13,952
607
22,927
22,947
11,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Darlagus
Nemesis
20
18 / 3 / 18
13,400
583
17,689
21,897
10,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
ISRAELL
Yemoja
16
1 / 3 / 35
12,373
538
9,525
24,867
26,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
K1ttensausage
Danzaburou
18
25 / 1 / 18
14,256
620
39,958
27,124
11,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 9
13,069
568
8,436
19,889
12,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
163
12
Kills
65
65
Deaths
13
16
Assists
98
Player
Kills
Deaths
Assists
KDA
W
17
2
18
13
W
Nemesis
Darlagus
Nemesis
18
3
18
9
L
Danzaburou
DavidRibba017
Danzaburou
2
17
2
0.18
L
Jormungandr
GustavoGxZ2
Jormungandr
1
12
3
0.21
W
Yemoja
ISRAELL
Yemoja
1
3
35
6.17
W
Danzaburou
K1ttensausage
Danzaburou
25
1
18
34
W
4
4
9
2.13
L
Anubis
avendbs
Anubis
8
9
4
1.11
L
Thanatos
jeromenXD
Thanatos
1
13
1
0.12
L
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,556
Damage
98,535
114,148
Taken
116,724
50,900
Mitigated
73,082
20,209
Healing
63,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,927
1,136
12,945
14,575
22,947
11,097
1,369
11,331
11,124
107,340
0
W
Nemesis
Darlagus
Nemesis
17,689
10,478
0
4,706
21,897
10,424
1,581
7,120
13,229
0
87,031
L
Danzaburou
DavidRibba017
Danzaburou
10,123
3,005
142
2,789
22,783
6,581
235
8,974
13,628
0
41,444
L
Jormungandr
GustavoGxZ2
Jormungandr
11,236
2,234
127
3,858
28,979
21,645
90
7,479
21,306
31,030
0
W
Yemoja
ISRAELL
Yemoja
9,525
2,094
6,445
1,935
24,867
26,918
1,365
13,455
11,412
27,222
0
W
Danzaburou
K1ttensausage
Danzaburou
39,958
26,572
0
12,692
27,124
11,910
4,785
10,635
16,359
0
94,047
W
8,436
628
394
9,330
19,889
12,733
308
7,097
11,528
90,546
0
L
Anubis
avendbs
Anubis
25,446
1,261
906
7,291
26,280
12,379
426
11,476
14,634
88,066
0
L
Thanatos
jeromenXD
Thanatos
4,824
1,337
161
3,736
18,096
5,371
166
3,914
14,020
0
27,463
L
12,927
1,495
64
1,135
18,010
4,924
902
8,090
9,672
55,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,821
Gold Earned
67,050
379
Minions Killed
619
0
Camps Cleared
0
1,817,204
Distance Traveled
2,176,304
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,952
607
174
8
0
483,025
1
W
Nemesis
13,400
583
110
5
0
505,631
4
L
Danzaburou
8,970
390
63
3
0
326,783
0
L
Jormungandr
8,314
361
41
2
0
365,573
1
W
Yemoja
12,373
538
31
1
0
388,687
3
W
Danzaburou
14,256
620
127
6
0
399,936
9
W
Hades
13,069
568
177
8
0
399,025
0
L
Anubis
14,117
614
137
6
0
363,407
5
L
Thanatos
8,329
362
41
2
0
425,858
0
L
Janus
10,091
439
97
4
0
335,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role