Player Matchup

Jormungandr
Jormungandr
Ittz-__-ME3
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
911 Elo+
Party 2
Bakasura
Bakasura
JnostRS
Bakasura
Level 29
God Stats
7W - 9L
1,305 SR
Queue Stats
114W - 125L
1,379 Elo+
Party 1
Olorun
Olorun
Not-_Fuzion
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
911 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RedFox863
Cu Chulainn
Level 29
God Stats
16W - 32L
1,307 SR
Queue Stats
145W - 160L
1,357 Elo+
Party 1
Izanami
Izanami
n4sc1y4
Izanami
Level 4
God Stats
3W - 5L
1,700 SR
Queue Stats
7W - 10L
1,226 Elo+
Party 1
Team Averages
Level 15
1,462 SR
1,157 Elo+

VS

Team Averages
Level 14
1,358 SR
1,276 Elo+
Tiamat
Tiamat
ChocoCrispiPRO3
Tiamat
Level 7
God Stats
2W - 5L
1,123 SR
Queue Stats
74W - 77L
1,204 Elo+
Party 3
Ra
Ra
Fparedones92
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 81L
1,227 Elo+
Party 3
Thanatos
Thanatos
KungKairv
Thanatos
Level 17
God Stats
18W - 16L
1,417 SR
Queue Stats
60W - 57L
1,223 Elo+
Party 3
Hades
Hades
UnusualBarrel47
Hades
Level 14
God Stats
1W - 2L
1,253 SR
Queue Stats
59W - 58L
1,224 Elo+
Party 3
Sun Wukong
Sun Wukong
ipuq
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ittz-__-ME3
Jormungandr
20
0 / 6 / 21
13,100
936
8,896
20,634
17,060
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
JnostRS
Bakasura
20
14 / 11 / 13
16,495
1,178
34,886
26,591
9,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
20
5 / 8 / 19
14,935
1,067
25,979
18,683
6,431
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
RedFox863
Cu Chulainn
20
12 / 8 / 19
16,720
1,194
23,911
27,862
22,581
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
n4sc1y4
Izanami
20
6 / 10 / 19
15,261
1,090
21,927
19,694
6,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 23
15,189
1,085
20,401
20,162
12,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 12 / 18
14,555
1,040
15,674
25,622
10,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
KungKairv
Thanatos
20
25 / 9 / 10
18,778
1,341
36,026
28,499
18,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 10 / 27
14,995
1,071
20,148
26,413
25,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ipuq
Sun Wukong
20
2 / 2 / 13
12,770
912
10,300
20,609
17,398
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
134
37
Kills
43
43
Deaths
37
91
Assists
91
Player
Kills
Deaths
Assists
KDA
W
6
4
23
4.38
W
5
12
18
1.17
L
Jormungandr
Ittz-__-ME3
Jormungandr
0
6
21
1.75
L
Bakasura
JnostRS
Bakasura
14
11
13
1.86
W
Thanatos
KungKairv
Thanatos
25
9
10
3.33
L
Olorun
5
8
19
1.81
L
Cu Chulainn
RedFox863
Cu Chulainn
12
8
19
2.69
W
5
10
27
1.85
W
Sun Wukong
ipuq
Sun Wukong
2
2
13
4.25
L
Izanami
n4sc1y4
Izanami
6
10
19
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,599
Damage
102,549
113,464
Taken
121,305
61,335
Mitigated
83,333
7,316
Healing
26,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,401
6,234
0
4,212
20,162
12,140
0
8,380
11,504
36,100
0
W
15,674
2,486
1,037
1,397
25,622
10,473
0
10,038
15,364
58,171
0
L
Jormungandr
Ittz-__-ME3
Jormungandr
8,896
3,480
0
0
20,634
17,060
0
12,334
6,779
21,971
0
L
Bakasura
JnostRS
Bakasura
34,886
25,130
0
2,080
26,591
9,179
0
13,108
13,483
0
51,894
W
Thanatos
KungKairv
Thanatos
36,026
14,873
0
14,419
28,499
18,315
0
6,928
20,626
0
45,850
L
Olorun
25,979
18,320
320
3,962
18,683
6,431
0
8,444
10,216
57,718
0
L
Cu Chulainn
RedFox863
Cu Chulainn
23,911
9,729
0
0
27,862
22,581
0
13,901
13,898
0
43,587
W
20,148
5,645
1,286
3,260
26,413
25,007
0
4,894
20,217
35,381
0
W
Sun Wukong
ipuq
Sun Wukong
10,300
4,311
0
856
20,609
17,398
0
4,635
15,204
0
23,749
L
Izanami
n4sc1y4
Izanami
21,927
15,626
0
954
19,694
6,084
0
8,117
11,344
0
40,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,511
Gold Earned
76,287
225
Minions Killed
223
1
Camps Cleared
2
1,252,248
Distance Traveled
1,227,226
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,189
1,085
29
2
0
268,768
0
W
Ra
14,555
1,040
104
7
1
249,724
0
L
Jormungandr
13,100
936
12
1
0
225,670
0
L
Bakasura
16,495
1,178
40
3
0
301,446
0
W
Thanatos
18,778
1,341
18
1
1
287,679
0
L
Olorun
14,935
1,067
75
5
0
231,985
0
L
Cu Chulainn
16,720
1,194
52
4
1
268,578
1
W
Hades
14,995
1,071
42
3
0
206,924
4
W
Sun Wukong
12,770
912
30
2
0
214,131
1
L
Izanami
15,261
1,090
46
3
0
224,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role