Player Matchup

Loki
Loki
DrDentistry
Loki
Level 16
God Stats
11W - 10L
1,445 SR
Queue Stats
32W - 41L
1,330 Elo+
Party 3
Baron Samedi
Baron Samedi
Fumblz117
Baron Samedi
Level 43
God Stats
5W - 9L
1,359 SR
Queue Stats
109W - 136L
1,367 Elo+
Party 3
Izanami
Izanami
Juno4064
Izanami
Level 27
God Stats
10W - 12L
1,319 SR
Queue Stats
10W - 15L
1,182 Elo+
Party 1
Horus
Horus
Xuse Valakar
Horus
Level 19
God Stats
1W - 1L
1,205 SR
Queue Stats
8W - 13L
1,050 Elo+
Party 1
Bastet
Bastet
neptune20neptune
Bastet
Level 28
God Stats
3W - 7L
1,511 SR
Queue Stats
3W - 7L
1,258 Elo+
Party 1
Team Averages
Level 27
1,368 SR
1,237 Elo+

VS

Team Averages
Level 21
1,365 SR
1,227 Elo+
Sun Wukong
Sun Wukong
Crusty_Rag_
Sun Wukong
Level 14
God Stats
1W - 7L
1,111 SR
Queue Stats
31W - 48L
1,171 Elo+
Party 2
Chernobog
Chernobog
Girthquake43275
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,282 Elo+
Solo
Tiamat
Tiamat
Slimy_Rag
Tiamat
Level 39
God Stats
0W - 2L
1,190 SR
Queue Stats
42W - 56L
1,207 Elo+
Party 2
Jormungandr
Jormungandr
YATD-REAPER
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,151 Elo+
Party 2
Neith
Neith
sharlesarias
Neith
Level 28
God Stats
62W - 71L
1,523 SR
Queue Stats
81W - 102L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
13,677
488
4,604
15,986
6,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Fumblz117
Baron Samedi
20
12 / 4 / 7
16,087
575
22,376
19,164
11,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Juno4064
Izanami
20
14 / 2 / 16
15,807
565
49,484
24,692
10,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 6 / 15
12,178
435
10,645
25,862
13,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
12 / 13 / 14
13,423
479
21,728
21,291
8,369
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crusty_Rag_
Sun Wukong
16
8 / 9 / 4
12,126
433
14,279
30,328
24,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Girthquake43275
Chernobog
9
0 / 6 / 1
8,467
302
1,506
8,038
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Slimy_Rag
Tiamat
18
5 / 15 / 4
12,351
441
19,063
30,245
15,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
YATD-REAPER
Jormungandr
17
2 / 15 / 5
13,843
494
9,884
41,768
42,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 3 / 6
14,760
527
17,868
17,714
5,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
41
48
Kills
21
26
Deaths
48
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Crusty_Rag_
Sun Wukong
8
9
4
1.11
W
7
1
8
11
W
Baron Samedi
Fumblz117
Baron Samedi
12
4
7
3.88
L
Chernobog
Girthquake43275
Chernobog
0
6
1
0.08
W
Izanami
Juno4064
Izanami
14
2
16
11
L
Tiamat
Slimy_Rag
Tiamat
5
15
4
0.47
W
3
6
15
1.75
L
Jormungandr
YATD-REAPER
Jormungandr
2
15
5
0.3
W
12
13
14
1.46
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,837
Damage
62,600
106,995
Taken
128,093
50,377
Mitigated
89,955
38,356
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Crusty_Rag_
Sun Wukong
14,279
4,516
0
3,303
30,328
24,397
469
3,334
26,994
0
44,215
W
4,604
984
0
7,968
15,986
6,507
0
2,743
13,243
0
81,446
W
Baron Samedi
Fumblz117
Baron Samedi
22,376
1,653
366
5,147
19,164
11,244
2,881
5,680
13,484
109,556
0
L
Chernobog
Girthquake43275
Chernobog
1,506
551
0
980
8,038
1,764
125
2,806
5,232
0
12,237
W
Izanami
Juno4064
Izanami
49,484
38,858
0
11,872
24,692
10,689
4,483
7,793
16,899
0
144,862
L
Tiamat
Slimy_Rag
Tiamat
19,063
873
609
5,014
30,245
15,938
616
10,813
19,432
67,319
0
W
10,645
5,902
2,937
10,066
25,862
13,568
1,285
7,621
18,241
0
39,555
L
Jormungandr
YATD-REAPER
Jormungandr
9,884
2,596
0
0
41,768
42,405
341
1,148
40,620
47,833
0
W
21,728
13,051
0
0
21,291
8,369
1,357
5,110
16,181
0
44,670
L
17,868
6,787
133
6,220
17,714
5,451
1,727
4,275
13,439
0
94,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,172
Gold Earned
61,547
598
Minions Killed
405
0
Camps Cleared
0
2,614,243
Distance Traveled
1,956,000
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,126
433
53
2
0
477,907
0
W
Loki
13,677
488
129
5
0
565,779
1
W
Baron Samedi
16,087
575
183
7
0
440,495
3
L
Chernobog
8,467
302
18
1
0
297,590
0
W
Izanami
15,807
565
177
6
0
502,915
1
L
Tiamat
12,351
441
84
3
0
385,076
0
W
Horus
12,178
435
71
3
0
535,255
0
L
Jormungandr
13,843
494
74
3
0
375,114
0
W
Bastet
13,423
479
38
1
0
569,799
5
L
Neith
14,760
527
176
6
0
420,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role