Player Matchup

Morgan Le Fay
Morgan Le Fay
Kalapanaz
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,608 SR
Queue Stats
119W - 97L
1,609 Elo+
Party 3
Baron Samedi
Baron Samedi
jjkb808
Baron Samedi
Level 125
God Stats
40W - 36L
1,487 SR
Queue Stats
116W - 96L
1,609 Elo+
Party 3
Neith
Neith
namikaze66
Neith
Level 33
God Stats
2W - 3L
1,514 SR
Queue Stats
82W - 81L
1,394 Elo+
Solo
King Arthur
King Arthur
rkhadland
King Arthur
Level 105
God Stats
1W - 1L
1,221 SR
Queue Stats
41W - 33L
1,527 Elo+
Party 1
Skadi
Skadi
x_Anti-Sociall_x
Skadi
Level 16
God Stats
8W - 10L
1,469 SR
Queue Stats
18W - 30L
1,344 Elo+
Party 1
Team Averages
Level 61
1,460 SR
1,497 Elo+

VS

Team Averages
Level 48
1,503 SR
1,415 Elo+
Apollo
Apollo
AriesStarLord
Apollo
Level 42
God Stats
10W - 12L
1,441 SR
Queue Stats
584W - 627L
1,444 Elo+
Solo
Janus
Janus
DarthVaderhosen
Janus
Level 35
God Stats
37W - 43L
1,587 SR
Queue Stats
122W - 127L
1,505 Elo+
Solo
Achilles
Achilles
JUICY4575
Achilles
Level 45
God Stats
8W - 4L
1,485 SR
Queue Stats
26W - 25L
1,453 Elo+
Solo
Arachne
Arachne
Milkymoof
Arachne
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 49L
1,337 Elo+
Party 2
Tiamat
Tiamat
Zto19958
Tiamat
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kalapanaz
Morgan Le Fay
20
11 / 12 / 13
16,403
1,172
37,805
32,454
12,573
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
jjkb808
Baron Samedi
20
6 / 6 / 15
15,192
1,085
21,389
19,767
9,290
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
20
4 / 8 / 12
14,929
1,066
17,510
24,736
9,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
rkhadland
King Arthur
20
8 / 9 / 18
16,150
1,154
22,838
33,135
41,800
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 10 / 8
12,501
893
9,211
19,335
6,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 24
16,599
1,186
29,169
21,717
9,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 2 / 16
15,278
1,091
18,516
8,046
2,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
JUICY4575
Achilles
20
3 / 5 / 23
13,903
993
12,969
26,936
27,920
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
Milkymoof
Arachne
20
17 / 12 / 15
16,932
1,209
32,811
33,669
16,482
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Zto19958
Tiamat
20
8 / 7 / 23
15,488
1,106
30,290
25,440
19,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
146
31
Kills
45
45
Deaths
31
66
Assists
101
Player
Kills
Deaths
Assists
KDA
W
10
5
24
4.4
W
7
2
16
7.5
W
Achilles
JUICY4575
Achilles
3
5
23
2.9
L
Morgan Le Fay
Kalapanaz
Morgan Le Fay
11
12
13
1.46
W
Arachne
Milkymoof
Arachne
17
12
15
2.04
W
Tiamat
Zto19958
Tiamat
8
7
23
2.79
L
Baron Samedi
jjkb808
Baron Samedi
6
6
15
2.25
L
Neith
4
8
12
1.25
L
King Arthur
rkhadland
King Arthur
8
9
18
1.89
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,753
Damage
123,755
129,427
Taken
115,808
79,634
Mitigated
76,259
18,039
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,169
13,761
1,400
1,259
21,717
9,266
0
10,391
11,326
0
64,806
W
18,516
464
0
781
8,046
2,855
0
2,517
5,529
50,404
0
W
Achilles
JUICY4575
Achilles
12,969
3,424
242
2,502
26,936
27,920
0
16,390
10,546
0
23,093
L
Morgan Le Fay
Kalapanaz
Morgan Le Fay
37,805
1,119
0
4,327
32,454
12,573
0
10,218
22,236
75,050
0
W
Arachne
Milkymoof
Arachne
32,811
22,464
0
10,347
33,669
16,482
0
18,279
15,390
0
51,005
W
Tiamat
Zto19958
Tiamat
30,290
2,932
273
4,553
25,440
19,736
0
11,617
13,823
52,853
0
L
Baron Samedi
jjkb808
Baron Samedi
21,389
1,826
5,343
1,879
19,767
9,290
0
7,274
12,493
40,827
0
L
Neith
17,510
9,880
0
5,382
24,736
9,406
0
10,835
13,901
0
67,579
L
King Arthur
rkhadland
King Arthur
22,838
2,702
0
1,108
33,135
41,800
0
12,798
20,337
0
45,525
L
9,211
3,304
0
0
19,335
6,565
0
7,681
11,654
0
14,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,175
Gold Earned
78,200
304
Minions Killed
238
7
Camps Cleared
12
1,163,214
Distance Traveled
1,387,769
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,599
1,186
74
5
2
277,841
0
W
Janus
15,278
1,091
74
5
2
305,435
2
W
Achilles
13,903
993
35
3
1
275,184
0
L
Morgan Le Fay
16,403
1,172
89
6
2
275,250
0
W
Arachne
16,932
1,209
26
2
6
249,324
1
W
Tiamat
15,488
1,106
29
2
1
279,985
0
L
Baron Samedi
15,192
1,085
53
4
0
254,014
0
L
Neith
14,929
1,066
85
6
4
206,561
0
L
King Arthur
16,150
1,154
51
4
1
303,395
0
L
Skadi
12,501
893
26
2
0
123,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role