Player Matchup

Persephone
Persephone
 
Persephone
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bruel
Cthulhu
Level 68
God Stats
12W - 5L
1,713 SR
Queue Stats
165W - 155L
1,291 Elo+
Party 2
Chang'e
Chang'e
CalypsoAdora
Chang'e
Level 48
God Stats
2W - 0L
1,583 SR
Queue Stats
3W - 2L
1,285 Elo+
Party 2
Cernunnos
Cernunnos
RiddlingJet146
Cernunnos
Level 68
God Stats
2W - 0L
1,464 SR
Queue Stats
11W - 8L
1,494 Elo+
Party 1
Horus
Horus
The Beatlesx62
Horus
Level 103
God Stats
1W - 1L
1,562 SR
Queue Stats
37W - 31L
1,448 Elo+
Party 1
Team Averages
Level 71
1,564 SR
1,404 Elo+

VS

Team Averages
Level 68
1,435 SR
1,362 Elo+
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BigBulbusBrenda
Jormungandr
Level 88
God Stats
5W - 3L
1,567 SR
Queue Stats
30W - 27L
1,304 Elo+
Party 3
Fenrir
Fenrir
BigBulubsBarquis
Fenrir
Level 17
God Stats
3W - 5L
1,579 SR
Queue Stats
28W - 27L
1,392 Elo+
Party 3
Bakasura
Bakasura
MRNUGGET27
Bakasura
Level 66
God Stats
0W - 1L
1,233 SR
Queue Stats
40W - 41L
1,319 Elo+
Party 3
Anhur
Anhur
NickyTheSteevs
Anhur
Level 85
God Stats
1W - 3L
1,298 SR
Queue Stats
36W - 25L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
5 / 0 / 10
9,472
947
13,017
6,993
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Bruel
Cthulhu
13
2 / 3 / 11
7,638
764
6,898
10,055
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
CalypsoAdora
Chang'e
14
4 / 3 / 8
8,174
817
6,450
6,491
2,401
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
RiddlingJet146
Cernunnos
15
7 / 1 / 3
8,840
884
5,662
6,280
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 11
7,335
734
2,443
11,439
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 1 / 4
6,343
634
5,904
4,278
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
BigBulbusBrenda
Jormungandr
14
5 / 2 / 4
8,106
811
12,191
10,525
5,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 4
7,231
723
5,106
9,583
4,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
MRNUGGET27
Bakasura
13
0 / 4 / 4
6,473
647
2,142
10,020
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 4 / 3
6,910
691
6,881
10,021
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
18
Kills
9
9
Deaths
18
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
0
10
10
L
Scylla
 
Scylla
0
1
4
2
L
Jormungandr
BigBulbusBrenda
Jormungandr
5
2
4
3.5
L
2
7
4
0.57
W
Cthulhu
Bruel
Cthulhu
2
3
11
2.5
W
Chang'e
CalypsoAdora
Chang'e
4
3
8
2.67
L
Bakasura
MRNUGGET27
Bakasura
0
4
4
0.5
L
2
4
3
0.88
W
Cernunnos
RiddlingJet146
Cernunnos
7
1
3
8.5
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,470
Damage
32,224
41,258
Taken
44,427
22,358
Mitigated
18,835
16,066
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,017
663
357
1,557
6,993
2,447
58
3,221
3,684
28,469
0
L
Scylla
 
Scylla
5,904
150
0
705
4,278
1,309
25
2,587
1,571
18,649
0
L
Jormungandr
BigBulbusBrenda
Jormungandr
12,191
2,106
0
574
10,525
5,525
60
6,319
3,839
30,500
0
L
5,106
928
0
456
9,583
4,361
0
4,975
4,374
0
12,563
W
Cthulhu
Bruel
Cthulhu
6,898
276
673
551
10,055
8,106
0
4,315
5,740
17,438
0
W
Chang'e
CalypsoAdora
Chang'e
6,450
511
2,827
2,278
6,491
2,401
1,061
3,420
3,071
21,180
0
L
Bakasura
MRNUGGET27
Bakasura
2,142
1,169
0
1,237
10,020
3,746
0
6,692
2,922
0
14,026
L
6,881
2,511
0
630
10,021
3,894
256
4,454
5,102
0
21,982
W
Cernunnos
RiddlingJet146
Cernunnos
5,662
2,257
88
1,900
6,280
2,453
1,396
2,429
3,851
0
24,635
W
2,443
774
1,626
4,209
11,439
6,951
225
4,710
6,607
0
4,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,459
Gold Earned
35,063
182
Minions Killed
173
3
Camps Cleared
8
908,165
Distance Traveled
917,820
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,472
947
47
5
3
187,183
0
L
Scylla
6,343
634
36
4
2
185,108
2
L
Jormungandr
8,106
811
42
4
2
179,896
2
L
Fenrir
7,231
723
16
2
0
178,521
0
W
Cthulhu
7,638
764
33
3
0
209,710
4
W
Chang'e
8,174
817
55
6
0
178,319
0
L
Bakasura
6,473
647
45
5
4
202,695
2
L
Anhur
6,910
691
34
3
0
171,600
0
W
Cernunnos
8,840
884
44
4
0
168,866
0
W
Horus
7,335
734
3
0
0
164,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role