Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Himikorendi
Kali
Level 23
God Stats
10W - 16L
1,412 SR
Queue Stats
37W - 43L
1,461 Elo+
Solo
Bacchus
Bacchus
L3jin
Bacchus
Level 28
God Stats
21W - 13L
1,655 SR
Queue Stats
35W - 26L
1,525 Elo+
Solo
Freya
Freya
WITKO LAKOTA 2
Freya
Level 29
God Stats
13W - 10L
1,624 SR
Queue Stats
88W - 99L
1,452 Elo+
Solo
Thor
Thor
qtBlamma
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,750 Elo+
Party 2
Team Averages
Level 33
1,538 SR
1,538 Elo+

VS

Team Averages
Level 20
1,565 SR
1,536 Elo+
Bacchus
Bacchus
BeetleBonker
Bacchus
Level 16
God Stats
20W - 14L
1,669 SR
Queue Stats
70W - 46L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
SUNDAYFINEST4949
Sun Wukong
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Skoodax
Nu Wa
Level 28
God Stats
54W - 33L
1,719 SR
Queue Stats
239W - 228L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
juansonsturm
Kukulkan
Level 10
God Stats
5W - 2L
1,530 SR
Queue Stats
18W - 14L
1,574 Elo+
Solo
Medusa
Medusa
warlordyo
Medusa
Level 39
God Stats
16W - 30L
1,405 SR
Queue Stats
103W - 104L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
9 / 2 / 11
11,691
1,063
18,361
11,895
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 3 / 9
9,687
881
3,211
12,061
4,216
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
L3jin
Bacchus
17
3 / 0 / 16
11,569
1,052
6,814
10,515
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 2 / 9
11,087
1,008
12,072
14,206
6,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
1 / 5 / 13
9,775
889
8,775
13,361
5,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

228

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeetleBonker
Bacchus
16
3 / 2 / 9
10,340
940
12,063
8,804
9,775
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
SUNDAYFINEST4949
Sun Wukong
16
0 / 13 / 9
9,623
875
7,399
20,716
9,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Skoodax
Nu Wa
16
4 / 0 / 6
10,691
972
10,755
3,015
846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
juansonsturm
Kukulkan
17
2 / 2 / 8
10,644
968
16,876
8,035
2,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
warlordyo
Medusa
16
3 / 4 / 6
10,115
920
10,287
12,494
4,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
21
Kills
12
12
Deaths
21
58
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
2
11
7.25
L
Bacchus
BeetleBonker
Bacchus
3
2
9
3.75
W
1
3
9
1.83
W
Bacchus
L3jin
Bacchus
3
0
16
11
L
Sun Wukong
SUNDAYFINEST4949
Sun Wukong
0
13
9
0.35
L
Nu Wa
Skoodax
Nu Wa
4
0
6
7
W
7
2
9
5.75
L
Kukulkan
juansonsturm
Kukulkan
2
2
8
3
W
Thor
1
5
13
1.5
L
Medusa
warlordyo
Medusa
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
57,380
62,038
Taken
53,064
35,996
Mitigated
26,841
14,197
Healing
3,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
18,361
971
287
3,063
11,895
4,887
0
6,899
4,996
59,949
0
L
Bacchus
BeetleBonker
Bacchus
12,063
680
0
153
8,804
9,775
0
5,403
3,401
17,477
0
W
3,211
2,466
0
330
12,061
4,216
0
7,499
4,562
0
9,901
W
Bacchus
L3jin
Bacchus
6,814
711
0
3,016
10,515
14,774
0
7,454
3,061
17,859
0
L
Sun Wukong
SUNDAYFINEST4949
Sun Wukong
7,399
1,293
0
1,185
20,716
9,243
0
15,131
5,585
0
22,651
L
Nu Wa
Skoodax
Nu Wa
10,755
3,298
636
444
3,015
846
0
2,052
963
32,596
0
W
12,072
3,973
288
7,213
14,206
6,199
0
9,487
4,719
51,785
0
L
Kukulkan
juansonsturm
Kukulkan
16,876
1,438
0
100
8,035
2,889
0
5,184
2,851
45,680
0
W
Thor
8,775
723
0
0
13,361
5,920
0
8,355
5,006
0
17,250
L
Medusa
warlordyo
Medusa
10,287
2,787
0
1,146
12,494
4,088
0
9,477
3,017
0
30,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,809
Gold Earned
51,413
223
Minions Killed
203
4
Camps Cleared
8
971,906
Distance Traveled
1,081,134
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,691
1,063
92
8
1
228,422
1
L
Bacchus
10,340
940
10
1
1
236,218
0
W
Kali
9,687
881
12
1
2
179,636
0
W
Bacchus
11,569
1,052
13
1
1
221,999
1
L
Sun Wukong
9,623
875
33
3
2
202,051
0
L
Nu Wa
10,691
972
53
5
0
226,879
0
W
Freya
11,087
1,008
82
7
0
179,231
0
L
Kukulkan
10,644
968
68
6
2
194,746
2
W
Thor
9,775
889
24
2
0
162,618
1
L
Medusa
10,115
920
39
4
3
221,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role